Productofboredom
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Posts posted by Productofboredom
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1 hour ago, Commander said:
It uh won't have problems now but will have problems in E19 since Ame went switch crazy. I'll have to put a fix in for that mess which will be fun. Just don't start an E18 Redux save on Reborn E19 when it's done or glitches galore.
So to confirm, I should be fine using the same files for Reborn and Reborn redux, just moving the Game.rxdata between the two game's save folders, without any issue until the release of E19 (until you're able to make a patch)?
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If your complaint is that certain fields and team compositions limit how useful your pokemon are, I don't know what to tell you. That's how difficulty in this game works, by giving your opponents advantages. What's worth remembering is that these buffs are not exclusively for your opponent, and you have agency over controlling the battlefield. For example...
Crawli
- His team is really really slow. Even with -2 speed from the Sticky Web I was still able to outspeed most of his pokemon with Lycanroc or other pokemon around that decently populated speed-tier.
- Sticky Web also has 0 effect against Flying types, which his team has little counterplay for.
- Drizzle only reduces the effectiveness of Fire attacks, it doesn't make them "useless" unless attacking one of his pokemon that are neutral to the type to begin with.
- Weather is malleable. Sunny Day, Sandstorm, and Hail are all fairly common moves to learn during level up. You can also bring a Cloud Nine pokemon, or Drought Torkoal (caught in the nearby Safari zone)
- Swift Swim pokemon are pretty common and take good advantage of the Rain to countersweep his team. Mantine in particular can be caught nearby.
- Terrain is malleable. The easiest way to disrupt his (and most gym leader's) strategies is to overwrite their terrain with your own. Moves that do this include Misty Terrain, Mist, Psychic Terrain, Electric Terrain, and Grassy Terrain.
But generally speaking, Difficulty in Pokemon means that you can't expect the team you cobbled together during play to stand up to every possible challenge you encounter. You're going to need to adapt, switch some Pokemon out, employ some new strategies.
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2 hours ago, A̸͖̬͎̖̯̼̫͍ͣ̾ͧ͆͋͘͟ͅžͫ͗̈̅͗ͯ said:
nah, everything should be fine from my own experiences.
So are Save files are compatible between the two games?
And on a related note, do the mods that work with Reborn also work with Reborn Redux? Specifically those from the SWM Modular Modpack and Aironfaar's Mod Box.
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Just a quick question. If you utilize this mod, is it possible to "revert" to a unmodded Reborn run (or vice versa) or would that cause save file corruption?
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Hi!
I'm trying to plan out a bit of my playthrough and when I want to go after certain pokemon, and many MANY pages reference a "city restoration" event. However, I can find literally no information on when this city restoration actually takes place! For frame of reference, I am just about to face the (10th?) gym leader Radomus. I do not care about being spoiled.
When does this event happen?
Rejuvenation Debug Mod V11 (Complete With Kung-Fu Grip!)
in Pokemon Rejuvenation
Posted · Edited by Productofboredom
Are there any plans to update this mod for Version 12?
Does it work on Version 12 as is, or will it break something?