Yuvi
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Posts posted by Yuvi
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I require all the fossil pokemon or their evolutions listed here:
Kabuto
Omanyte
Aerodactyl
Anorith
lileep
Shieldon
Tirtouga
Archen
Tyrunt
Amaura
Please contact me if you are willing to trade these pokemon
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Can anyone trade me a ditto please? the ivs don't matter. thank you
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I am looking for a ralts and a gastly. The IVs don't matter. I would be pleased if anyone could hit me up
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Yes Please, I would love that Starry Knight. Message me when you are free.
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Thanks again mate...
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y eah send the name is yuvi_
The underscore is important
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yeah send
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Is it bugged for you?
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cool lets do this... what is your name in game?
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can you give me 5 minutes please? I am in middle of a battle
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Thank you so very much. Can we trade right now?
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I am looking for these pokemon and I have no requirements. Good IVs will be appreciated. even if you have any one please message me. Thank you!
I am offering Shiny torchics(Hidden Ability).
Tyranitar
Swampert
Metagross
Bagon
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It says 'Script is hanging' sometimes
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When I press f12+fn in mac to soft-reset, the game freezes. It shows nothing but a black screen. After waiting for 2-minutes, it crashes. Help, please. I play in medium screen.
(E19) ArgumentError game won't start please help thank you
in Troubleshooting
Posted
This is the error promt:
Exception: ArgumentError
Message: marshal data too short
<internal:marshal>:34:in `load'
PokemonLoad:669:in `load'
PokemonLoad:669:in `block in startPlayingSaveFile'
PokemonLoad:659:in `open'
PokemonLoad:659:in `startPlayingSaveFile'
PokemonLoad:475:in `block in pbStartLoadScreen'
PokemonLoad:456:in `loop'
PokemonLoad:456:in `pbStartLoadScreen'
PokemonLoad:613:in `block (2 levels) in pbStartLoadScreen'
PokemonLoad:577:in `loop'
PokemonLoad:577:in `block in pbStartLoadScreen'
PokemonLoad:456:in `loop'
PokemonLoad:456:in `pbStartLoadScreen'
Scene_Intro:87:in `closeSplash'
PBEvent:54:in `call'
PBEvent:54:in `block in trigger'
PBEvent:49:in `each'
PBEvent:49:in `trigger'
EventScene:708:in `update'
EventScene:612:in `main'
Scene_Intro:118:in `main'
Main:45:in `mainFunctionDebug'
Main:26:in `mainFunction'
Main:81:in `block (2 levels) in <main>'
Main:80:in `loop'