TA31
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Posts posted by TA31
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6 minutes ago, Eldritch-Crabbo said:
The Department Store Penthouse has them for $4k each. :)
Thanks! which floor by any chance?
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Can you buy more weakness policies anywhere?
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2 hours ago, Lone Karvanha said:
Yes it does spawn if you're with Taka. It appears after you touch 3 light shards, but resets if you touch a 4th one. It will appear again when you have touched 3 more light shards, so if you have touched 4 total till now, you have to touch 2 more to get the total to 6
I tried a couple more times with taka and it didn’t work. After I did the shards alone it started to work. So I still think he was the issue there
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On 5/4/2022 at 1:42 PM, Lone Karvanha said:
Did you touch the 3 light shards (one in each of the oases)?
Ive touched like 4 shards and it is spawning for me, does it spawn if you're with take?
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1 hour ago, Siewek said:
Off the top of my head, I know that Pyrous mountain's lowest floor is Sp Atk.
Funnily enough an NPC just told me that in game
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Anyone know any spots for each stat?
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12 hours ago, R.B said:
You might need a pokésnack, if you don't have one. Otherwise, the emolga stops flying in certain weathers and you can catch it off the ground (I think it needs to be clear, but I'm not sure).
already have some and it disappears when its not windy
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The emolga keeps flying around and I can't seem to interact with it no matter what I do, is there something I'm missing?
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Just now, Tobi said:
Now nobody will seek the relative ability to prevent geodudes from going boom on you, or a half-decent strategy for capturing wilds. I honestly wonder how many people could have nagged for Reborn being difficult, before the devs decided to change the AI. Everything until episode 16 worked pretty well, there were no shortcuts, players needed to think outside the box. I bet, expanding the audience/playerbase, always has some cost.
This is a terrible take. Why would you even want catching wild Pokemon to be more difficult? That would just be unnecessarily tedious
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1 minute ago, TA31 said:
Did that initially but then only put in the new stuff and a similar error occurs
Just fixed it. I had to click "Merge" to get it to work
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13 minutes ago, Pyrolusite said:
Did you delete the whole Graphics folder ? Because that's the kind of outcome you get when you do that.
You need to overwrite the new stuff over existing stuff, not entierely swapping Graphics folders.
Did that initially but then only put in the new stuff and a similar error occurs
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Doesn't seem the mod can be used on Mac yet. I encounter an error when starting up the game with it
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It's time.
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18 hours ago, pokemonmaster3556 said:
Extra challenge mode where every NPC has 252 EVs in every stat
holy shit...
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17 hours ago, TheRK9 said:
This could be pretty easily fixed by simply changing the encounter tables in PBS and compiling files. Could be an interesting idea for a password.
Which passwords have been confirmed? All I remember are randomiser, nuzlocke and mono runs
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24 minutes ago, bobirobi20 said:
Many of the best encounters are static, so yes.
Oh thought he meant grass encounters could be fixed
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On 3/28/2022 at 5:39 PM, bruhtonium said:
Thirsting for another hype train post, I went to ame's patreon and found an potential pattern.
If you look at the table below me, you can see that the first two béta waves are exactly a week apart. She has stated that there are three waves in total and if we assume each wave has one week of smooth testing before another wave joins. If the last wave gets one additional week of testing, then that means that the game could be released around 8 april. If there aren't any game breaking bugs found or any other unexpected circumstances.
it has occured to me, that this is 99% wrong because evreythinh here is based on retardisme
Béta wave 1
Béta wave 2 start or something, I don't know.
Estimate for Wave 3
Estimate for community release
18-3-2022
25-3-2022
1-4-2022
8-4-2022
I imagine it would take longer to get into each beta wave just cause the game is completed, so bugs are obvs gonna be more important to clear now. 2 weeks for each one(or to get to wave 2)would make the most sense to me
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On 3/28/2022 at 4:07 PM, TheRK9 said:
Due to the way Reborn is designed, almost all of your encounters can be guaranteed, which makes the nuzlocke "first mon per area" rule a lot less interesting.
you can do this?
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3 hours ago, wcv said:
Growlithe isn't available until you've already beaten two badges, fought through both early forests, and beaten two of the Pulse Tangrowth's. Its good, no argument there, but too late to take advantage of the advantage fire starters have early on. Houndour is locked behind the gang quests, which means you can't get it until even later. Post-Shelly IIRC.
Oh yeah true, Numel is available early though and it has access to Lava Plume for AOE moves
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8 hours ago, wcv said:
With that in mind IMO both Totodile and Snivy don't qualify as being top level starters. Both have deeply mediocre movesets, and only get good if you hold off evolving them until level 43, which is a terrible idea if you're playing just with the starter.
This is a good point, I never noticed the totodile's strongest water STAB is locked late game lol (also made me remember that liquidation is widely available in gen 7)
8 hours ago, wcv said:Which heavily tilts the scales against Water types, because 3 Tangrowth + Julia + Florinia; and weights the scales TOWARD fire types because of the abundance of grass types early, in particular the three Tangrowths, and special fire types particularly since those often have moves to light up the forest fields that are ubiquitous.
Gotta remember there are other fire types available like Arcane and I think houndoom if I'm not mistaken. They're good alternative choices if you start with a water or grass starter. Just like how Roserade is available if you use a fire type
3 hours ago, Steeldevil said:take Charmander, enjoy an easier early game, end up replacing my Charizard with a far more useful Arcanine sometime around Shade or Aya, and finally get a Protean Greninja at 16 badges in.
You're underrating Charmander a bit imo. It gets access to 2 Mega evolutions late game for diversity, and even a regular can hit extremely hard and may be the biggest non legendary beneficiary from Sunny day with the solar power boost.
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3 hours ago, Xtrack said:
Snivy can put in work if your willing to wait until it gets leaf storm. Contrary leaf storm sweeps so many fights in the game.
Level 43 with a stage 1 is a bit too late for me. You can only hit that just before fighting Aya too
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8 hours ago, Rendolf said:
I'd personally throw Piplup in there, its typing alone is enough to give it a top spot (plus Empoleon is my favorite).
Piplup is decent for me but I don't really feel as if I ever use it right. It's ability also doesn't give good synergy with its stats.
4 hours ago, Nocturne93 said:Litten is also decent; Intimidate + Fake Out comes in quite handy in most situations.
Forgot about Listen, its definitely one of the better starters for me, but its poor speed hinders it.
Anyone willing to trade me a spare magmarizer? or magmorta
in On the Hunt
Posted
Willing to give anything you want in return. Or even trade it back