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bucketheads

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  1. Sun-themed crests:

    (Kantonian)Ninetales crest :     When the sun is active and ninetales is switched in, burn everybody else on the battlefield ( i count 1st turn ninetales with dorught aswell)

    (Kantonian)Rapidash crest:      When the sun is active, boost speed by 2x , attack by 1.75x (could be lower/higher) and evasion by 1.5x (could be lower/higher), but takes double recoil dmg from its moves

                       Bellosom crest:      When the sun is active boost speed by 2x and make everybody else confused (teeter dance)

                       Sunflora crest:       When the sun if active, upon switching in, casts a solar beam at a random enemy, also gains 1.5x Def, 1.25x SpDef and heals 1/8 of its hp, at the end of the turn

                       Magmortar crest:   When the sun is active,  his fire type attacks ignore fire-resistance (so his fire type moves hit everybody at least effective)

                       Centiskorch crest:  When the sun is active, it loses its bug type

     

    Rain-themed crests:

                       Pelipper crest :       When the rain is active, when pelipper is switched in, sets up tailwind but takes 2x damage from super- effective moves ( i count drizzle 1st turn aswell)

                       Wailord crest :       When the rain is active, super effective moves hits only for effective, switches ATK with Def , switches  SpATK with SpDef stat.

                       Crawdaunt crest:   Switch Speed with SpATK, at the end of the turn, raise Speed, but lower Spdef and Def, in the rain, at the end of the turn, only boost Speed, don't lower Spdef and Def

                       Carracosta crest:    When switched in, uses shell smash, takes 2x dmg from super- effective moves 

                       Jellicent crest:        Cursed body always disables, in the rain sets aqua ring

     

    Hail-themed crests: 

                       Vanniluxe crest:      When the hail is active, when hit by a physical move lower defense by 1, but boost Speed and SpAtk by 1

                       Lapras crest:           Switches strenghts and weaknesses, when the hail is active, upon switching in, sets up aurora veil (i count  snow warning 1st turn aswell)

     

    Sand-themed crests:

                       Hippowdon crest:   When switched in, sets up "heavy" sandstorm for 5 turns, uses the move gravity, takes 1/2 dmg from water type moves in the "heavy" sandstorm

                                                      (heavy sandstorm deals chip dmg at the end of the turn, just like sandstorm, but twice)

                       Mandibuzz crest:    Immune to (heavy) sandstorm chip dmg, in (heavy) sandstorm fly becomes a 1 turn move and bone rush always hits 5 times

                       Diggersby crest:     When (heavy) sandstorm is active, bounce and dig become a 1 turn move , boost speed by 1.25x, takes 1/2 dmg from water type moves in the "heavy" sandstorm

     

    Dual-weather-themed crests:

                        Walrein crest:         When the rain is active, boost atk by 1.5x, and boost the power of biting moves, but takes double dmg from electric moves

                                                       When the hail is active, boost Spdef and Def by 1.25x/1.5x, but lower ATK and SpATK by 1.25x/1.5x

                        Dewgong crest:      When the rain is active, gives priority +1 to water type moves, ignores water type resistance, (can hit pokemon with water absorb)                  

                                                       When the hail is active, gives priority +1 to ice type moves , ignores ice type resistance

                        Druddigon crest:    When the sun  is active boost atk by 2x, but after every damaging move, it must recharge

                                                       When the (heavy) sandstorm is active, gain the abilty contrary, swtich Def and Speed

                        Gastrodon crest:     When the rain is active, switches Speed with Atk and gain serene grace

                                                       When the (heavy) sandstorm is active, muddy water's base power becomes 110 and 100% accurate, and always lower the enemy's accuracy by 1 

    Meme crests:

                         Lopunny crest:       When switched in, Attracts all the enemies regardless of gender

                         budew crest:          When switched in, activates perish song, instantly killing everybody on the battlefield (budew itself aswell)

     

    Other crests:

                         Gothitelle crest:     When switched in, casts future sight, pychic type moves can hit dark types

                         Meloetta crest:      Relic song, instead of dealing dmg, it protects the target, removes status effects, and fully heals Meloetta, but the move can only be used once every battle

                         Toxtricity crest:      When switched in, casts magnet rise (once every battle)

                         Starmie crest:        When switched in, sets up reflect or light screen, gain prankster

                         Mismagius crest:   When switched in, casts lucky chant and curse (curse doesn't take away mismagius's hp), but mismagius can't be switched out

                         Cresselia crest:      Lunar dance switches Cresselia out, the pokemon sent in is fully healed and protected for one turn, but the move can only be used once every battle

                         Samurott crest:     Cut and slash moves hit twice, when switched in, uses the move glare

                         Serperior crest:     Boost Atk by 1.25x, Tail moves become 100% accurate, when switched in, uses the move glare

                         Emboar crest:       All of his moves do recoil damage, when hit by contact moves or he does a contact move, burns the attacker/target

                         Xatu crest:            When switched in, casts future sight, hazards don't affect it (stealth rock, spikes etc.), immune to physical contact moves 

                         Togekiss crest:      When switched in, randomly boost one of its stat by 2 stages, if there is an ally, randomly boost one of their stat by 1 stage aswell

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