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Pandaa

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Posts posted by Pandaa

  1. 2 hours ago, Cataline said:

    Woops pressed a wrong button.

     

    Trainer sprites can be annoying but mugs. Ho boy. Those take hours for me. Use layers and sketches and be sure you don't mess up the pixel rule. You might not get it the first time around but you need to accept that and keep moving. It's not frowned upon to use bases, so feel free.

    Thank you, I really, really appreciate it.

    34 minutes ago, FoxRainbowHeart said:

    Colress, N and Lysander?

    Here's a cookie.

  2. 6 minutes ago, Cataline said:

    Yea they're recognizable.

    I've done character sprite edits for Reborn and Rejuvenation and my tip is always look at ref as you go, if something looks off figure out why by example, but also know when to break off a bit. This is mainly for characters, but be sure to have a sketch of what you want.

    For VS/Trainer card sprites you may also want to decide to either stay with pokemon's canon style or branch off a bit.

     

    also!! If you want input, there's a few game mods here, but https://reliccastle.com/ is a forum that has many more fangame devs so I'd look around there for more opinions and tips.

     

    also the last ones Lysandre.

    Cookie for you!

     

    But seriously, thanks! I'll check out reliccastle. Mugshots and Trainer sprites are something I'll practice on since i suck at them.

  3. 8 minutes ago, Paul25 said:

    I don't know anything about sprites. :( 

    But at least I can guess who they are:

      Hide contents

    Coolress, N and Alder.

    And I'm sure someone should be helping you! :D 

    No cookie for you, but now that i think about, it looks more like him than the one I tried to make. :P

    The other 2 where right tho

  4. Welp.

     

    I know there is the Map/Screenshot/Sprite Showcase topic, but It seems to be dead.

    So I'm just gonna post this here. (If it's the wrong place, just remove it or something)

     

    I'm kinda new to mapping/spriting, so if there is anything wrong with em, just tell me.

     

    *Warning, Big images*

    *If I did something wrong by posting this, I'm really sorry, I'm

    new here!*

    Spoiler

    Route 13:

    bhgy6rZ.png

     

    *Note, the custom tiles are edits of FR/LG tiles made by me.*

     

    Anyone remembers this guy?

    6fSfJuZ.png

     

    And maybe this guy?

    caukTEn.png

     

    And if someone guesses who this is, you get a cookie! <3

     

    pvIdTas.png

     

     

    Is there anything wrong with the sprites or the map?
     

    Thanks sooo much in advance! :D

     

     

     

  5. 13 minutes ago, Zargerth said:

    Concerning Alolan Geodude, fair enough. I just suggested it because it's the only Alolan form to meet your criteria for starters.

     

    What do you mean by saying you don't know how to go about Poliwags 2 evolutions? Unless you decide to change when and how some Pokemon evolve, the player needs to acquire evolution items like Reaper Cloth (to evolve Dusclops), Magmarizer and various Stones. Is Poliwag in your opinion somehow different? The way I see it is that should the player pick Poliwag, they can choose either Poliwrath or Politoed - the one they like more or the one that might be available to the player earlier on in the game.

    I thought about making them evolve at lvl20 and lvl35 and tweak them a bit. But i guess i could make him evolve at lvl 35, and if It's a male it evolves to Poliwhrath and female politoed. Or i can just make them evolve with different stones. Maybe if the player chose poliwag it gets the choice to get one of those stones in the game.

  6. 27 minutes ago, Cataline said:

     

    Fletchlings fallen from grace as of Gen  7, but use your better judgment, there's much to consider in pokemon choices

    Yea. We'll see how it goes!

    25 minutes ago, Zargerth said:

    Did you consider Budew as either Grass or Poison -type starter? I'd like to suggest Poliwag as the Water -type starter, you can even choose between Poliwrath and Politoed. Since gen 7 is implemented in your game as well, Alolan Geodude might work as either Electric or Rock -type starter.

     

    Edit: I forgot to mention Horsea might be another good alternative as a Water-type.

    I did consider Budew. Bounsweet is pretty... Sweet tho.

     

    Poliwag could be great, but i don't know how to go about the 2 evolutions. 

     

    Alolan geodude is a bit... Uhm. Let's say i really don't like geodude ;).

     

    Horsea is good as well, i'll think i'll see when i actually have something playable and see wich would work best for my game.

  7. 14 minutes ago, BRS swag said:

    You could add Vanillite as a starter for Ice. It has 3 evolution stages.

    Yea, I thought about vanilite but it seems like i forgot to add him haha. Will edit the post.

    13 minutes ago, Fumble said:

    honestly i had the same idea, and while it could work, it might be best to allow any pokemon (2 stage or 3 stage lines) just in order to balance everything, unless you decide nerfing/buffing some of them. some of these pokemon seem a lot weaker (tynamo with only 5 moves before it evolves, slakoth who has truant for the majority of its time, etc.).

     

    here's some other options, if you want:

    normal: lillipup, starly (might be a bit too strong), pikipek

    flying: starly (see above), pikipek (again)

    psychic: solosis (purely because i love reuniclus but, of course, it's your choice!)

    bug: grubbin (just because sewaddle has a LOT of weaknesses)

    not sure what to put for dragon, but axew is honestly really OP early thanks to early dragon rage and dragon dance, so if you want to keep it there, i'd recommend editing its moves by level up. goomy or jangmo'o could be another choice, maybe, since they're a lot weaker early game?

     

    level 20 and 35 does seem pretty decent though, especially for pokemon that really need to evolve earlier to become good like duskull, spheal, gothita, etc.

     

    also, you seem to have forgotten an ice type ^^. swinub could be a good choice, or maybe even spheal (since you could choose another water type like lotad or tympole?)

     

    anyway, good luck! hopefully someone else has some better ideas than me

    Yea, I think i'll change normal to Lillipup.

    Really like the tynamo line so I'll meds around with him.

    I really like fletchling, but I guess he might be a bit op. Will probably change to pikipek if I can't find a good way to balance him out. Gothita over Solosis everyday ;)

    And I'll tweak Axew's moveset a bit. Thanks for all the suggestions!

    12 minutes ago, Cataline said:

    I think Whismur or Lillipup would make better normal starters. They're more useful in battle and are probably more liked than the Slakoth line.

    Changed to Lillipup. I really like slakoth tho, I think he's kinda cute :3 

  8. *First post, yay!*

    *And this is written on my phone*

     

    Anyways, I've started making a game (Still in planning phase with a few sprites and tiles done) and I'm thinking about the starters. I want one for each type, and it would be nice if they all had 3 stages. So here are my ideas:

     

    Spoiler

    Fire: Magby

    Water: Poliwag

    Grass: Bounsweet

    Flying: Fletchling

    Dark: Sandile

    Ghost: Duskull

    Fairy: Flabebe

    Rock: Roggenrola

    Ground: Trapinch

    Steel: Aron

    Fighting: Timburr

    Poison: Venipede

    Bug: Sewaddle

    Electric: Tynamo

    Normal: Lillipup

    Dragon: Axew

    Psychic: Gothita

    Ice: Vanilite

     

    I think I could make them all evolve at maybe 20 and 35, but I'm not sure yet.

     

    So if anyone has any suggestions, it would be really nice! 

    Thanks in advance! <3

     

    Edit: Added Ice type (that i forgot) and changed slakoth to lillipup.

    Edit2: Spheal changed to Poliwag.

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