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Elmo

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Posts posted by Elmo

  1. I found a weird little bug. 

     

    The bug:

    My talonflame gets hit by a numel's earth power if this earth power is not the first move it uses. If the numel does use earth power on its first turn, I get the expected 'this move doesn't affect this pokemon.' But if it uses earth power again/after it's first move, my talonflame gets hit.

     

    Bunch of background info:

    So I'm sp.Atk EV training my litwick on the lowest floor of the Pyrous mountain. If I switch in my talonflame and the opponent wild numel uses earth power, it does nothing, as expected. If however, it uses earth power on some later turn, my poor talonflame takes damage. The moveset of these numels are: take down, flame burst, amnesia, earth power. My talonflame is using roost and peck, coz it has no decent flying moves yet. He's holding some protective pads and has the gale wings ability. My talonflame's gotten hit by earth power in multiple fights, on both the super-heated and the burning fields. 

     

    I don't think this is supposed to happen, so I hope it's okay I made a bug report. I hope I've given enough information with this.

     

    PS. I absolutely love reborn, thank you so much for creating this wonderful game. 

  2. I remember having a lot of trouble against her as well with my mono ghost run. I had hacked myself an additional ghastly and sableye though, which really helped. I remember having set a lot of beam attacks on mismagius, which should be useful in serra's field, but I didn't get too much mileage out of that. Breaking the field with a bulldoze on palossand might be the better option. Apart from that, you should be able to get Spiritomb by now, which has infiltrator, to hit through all her aurora veils. That might be a nice addition to the team. 

     

    Edit: Oh, and with spriritomb, you can also breed nasty plot on cofagrigus and mismagius. It's really good on both of them.

     

    That's all I can think of off the top of my head.

  3. I did a ghost mono run where I hacked a gastly and a sableye in my team, since the first ghost pokemon I could catch was after Florinia and I was not going to go through two gyms with only rufflet. I had the most trouble with Luna's dark team, which I won by evading everything with a baton-passed 3x minimize (and a lot of soft resetting). Having support moves is essential in a mono-run. My SO did a fighting run. He took ages to get past Corey and eventually dropped it, since pretty much all fighting type pokemon are meant for attacking, while he'd like some defenders or supports on his team as well. 

     

    When deciding what type to choose, check which pokemon are available early-game. Below's an useful thread for that.

     

    It's also useful to check if the type you want to use has pokemon with a second type that covers its weaknesses. 

     

    Ghost is an ok type if you can get one or two extra pokémon at the beginning, but I think the types Gurken mentioned are good as well. I wouldn't recommend fight or ice. 

     

     

     

     

  4. I was in a double battle with a Bidoof and a Braixen against I think just an jigglypuff. Bidoof was on a rollout streak, I think on his third iteration. Braixen took out the jigglypuff and Bidoof had nothing to hit with his rollout. Next turn, a togepi was put in the place of the jigglypuff and Bidoof continued with his rollout streak, while it should have interrupted.

     

    I tried to reproduce the same situation, and I could, this time with a zigzagoon instead of Braixen in my party. Rollout does not get interrupted in double battles when it doesn't hit because there is no target.

     

    Something else that's not really a bug:

     

    In double battles partnered with Fern at the factory all the way at the start, Fern tends to paralyze one of the opponent's pokemon, and then keeps attacking the paralyzed pokemon, instead of hitting the enemy he did not just cripple. I was a bit sad in the battle vs Solrock and Lunatone, when he paralyzed the Lunatone and then kept attacking that same lunatone, leaving the solrock free to wreak havoc.

     

    Hope this helps

     

    (Oh yeah, both these things were found playing ep17.)

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