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DarkMaster

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Posts posted by DarkMaster

  1. Spoiler

    Okay, here's one. How the heck were you able to make it so that we could swap characters, get their teams in our party, and then when it came time to swap back, we got our team back how it was before the swap? Like, is it all just pure eventing, or is there a script that goes along with it?

     

  2. 24 minutes ago, Nevermore13 said:

    Any solutions on this one?? I have the same problem... Not sure what is going on.

    Hitting the A button on your keyboard will allow you to swap between yourself, Aelita, and Ren in that section. As Aelita you push the boulder down.

    • Like 1
  3. 11 hours ago, nik-mp said:

    Any updates for the game development?And how long do you think it’ll take you to finish the game?Plus, how was your break🙂

    Progress wise, the only thing left is story, a few battle sprites, and event testing, though it's taking longer than I had expected due to recently starting college, so I haven't had much time to work on this. However, I have no plans on giving up this project, as this is something I've wanted to do for a long time, and I'm not stopping now. As for how long it will take, I'm not sure. I'm hoping to release the first episode this year, but whether or not that happens, only time will tell.

    • Thanks 1
  4. Spoiler

    Not really a bug but something you should know. It's possible for Ren's Pokemon to be shiny when you play as him. And while it didn't happen to me, it might be possible that Braixen and Giratina could also be shiny when using them.

     

  5. Um, I got a script error for the Maximilian fight.

    Spoiler

    ---------------------------
    Error
    ---------------------------
    Script 'Interpreter' line 276: RuntimeError occurred.

    Script error within event 10 (coords 15,3), map 94 (CM Gym):
    Exception: SyntaxError
    Message: (eval):39:in `pbExecuteScript'compile error
    (eval):36: syntax error
    (75,"Maximilian",party)
        ^
    (eval):36: syntax error
    (75,"Maximilian",party)
                     ^
    (eval):38: syntax error
    (eval):39: syntax error
    ***Line '(75,"Maximilian",party)' shouldn't begin with '('. Try
    putting the '(' at the end of the previous line instead,
    or using 'extendtext.exe'.
    ***Line '(trainer,"Amazing! You did great!")' shouldn't begin with '('. Try
    putting the '(' at the end of the previous line instead,
    or using 'extendtext.exe'.
    ***Full script:
    level=pbBalancedLevel($Trainer.party); level1=level+rand(2);
    mons=$Trainer.pokemonParty.length

    tmoves1=[:ACID,:RAINDANCE,:TICKLE,:BUBBLEBEAM]; tmoves2=[:ACIDSPRAY,:RAINDANCE,:TICKLE,:WATERPULSE];
    tentacool=createPokemon(:TENTACOOL,16,(mons==6)?tmoves2:tmoves1)
    tentacool.item = getConst(PBItems,:DAMPROCK); tentacool.setAbility(2);
    tentacool.calcStats

    lmoves1=[:FAKEOUT,:LEECHSEED,:WATERPULSE,:BULLETSEED]; lmoves2=[:FAKEOUT,:LEECHSEED,:WATERPULSE,:MEGADRAIN];
    lombre=createPokemon(:LOMBRE,(mons==6)?18:17,(mons==6)?lmoves2:lmoves1); lombre.setAbility(1);
    lombre.calcStats
    gyarados=createPokemon(:GYARADOS,20,[:BITE,:DRAGONTAIL,:WHIRLPOOL,:BULLDOZE]); gyarados.setAbility(0);
    gyarados.calcStats

    pmoves1=[:PECK,:METALCLAW,:WATERPULSE,:FEATHERDANCE]; pmoves2=[:PECK,:ICYWIND,:WATERPULSE,:FEATHERDANCE];
    prinplup=createPokemon(:PRINPLUP,(mons==6)?16:17,(mons==6)?pmoves2:pmoves1); prinplup.setAbility(0);
    prinplup.calcStats

    hmoves1=[:SMOKESCREEN,:ICYWIND,:OCTAZOOKA]; hmoves2=[:SMOKESCREEN,:ICYWIND,:OCTAZOOKA,:CLEARSMOG];
    horsea=createPokemon(:HORSEA,17,(mons==6)?hmoves2:hmoves1);  horsea.setAbility(0);
    horsea.calcStats
    cmoves1=[:AQUAJET,:BITE,:TORMENT]; cmoves2=[:AQUAJET,:BITE,:TORMENT,:DOUBLETEAM];
    carvanha=createPokemon(:CARVANHA,17,(mons==6)?cmoves2:cmoves1);  carvanha.setAbility(0);
    carvanha.calcStats
    case mons
    when 1,2
    party=[tentacool,lombre,gyarados]
    when 3
    party=[tentacool,lombre,prinplup,gyarados]
    when 4
    party=[tentacool,lombre,prinplup,horsea,gyarados]
    when 5,6
    party=[tentacool,lombre,prinplup,horsea,carvanha,gyarados]
    end
    trainer=createTrainer
    (75,"Maximilian",party)
    result=customTrainerBattle
    (trainer,"Amazing! You did great!")
    pbSet(37,result == BR_WIN ? 1 : 0)

    ---------------------------
    OK   
    ---------------------------
     

     

  6. 8 hours ago, Commander said:

    I had to actually go back and look at the copyright infringement laws to make sure but both fanart and fan-fiction break the same laws as fan-games so a company could order a C&D on both of those. Just thought I'd mention that.

    The thing is though, do you actually SEE companies taking down fan art and fan fiction? No. They don't care about them because they see it more as hype or praise for a game than copyright infringement. An example I'm using is Pokemon Mystery Dungeon: Victory Fire (Not to be confused with the fan game of the same name) is a fan comic that has been going on since March of 2012, and is still updating to this day. It ties together plot points, characters, and elements from PMD: Rescue Team and ExplorersColosseum and XD, RangerBlack and White, and the anime. Yes, the anime. Have they done anything about it? No, because they don't care that someone is making a comic involving all these games, tying together all of them, with well over 700 pages. So tell me this, why take down fan games when they've ignored fan art, fiction, and comics that do the same thing?

  7. I agree with @Dragoknight in that fan games should be protected. In the way I view fan games, these are peoples' stories. Stories that they've put blood, sweat, and tears into making. They're pretty much the same thing as fan fiction, with the only difference is that you can play fan games. I mean, take a look at my fan game, Moonlight. It originally started as a fan fiction, but I kept dropping it because I couldn't find the right way to write it. When I thought of the idea of making it into a fan game, I downloaded Essentials and started working on it. (Already had RPG Maker XP at the time.) The flow of writing felt much different with how much you're working on, but it also felt better because I could more easily describe and show what was going on. There are times where I can, and will, work on Moonlight all day and not get tired of working, where as with fan fiction I sometimes get bored when writing because I don't know how to describe a fight scene or show the emotion that you feel when something bad happens. Really, all fan games are are a form of storytelling, and no one's changing my opinion on this.

  8. 14 hours ago, J-Awesome_One said:

    Yea. I just checked the wiki. It's there. But thanks for the response. Btw, apparently, if you have the super rod, you can fish for the Charmander evolution line in Pyrous Mountain. That's new to me. I mean I can't get 1 cus it's not on the list but... now you know.

    How the heck can you fish in lava???

    • Haha 1
  9. Yeah, I have no idea as to who I should marry in Conquest. I already played through Birthright (the feels 😭) and I knew who to marry then, but for Conquest, I just don't know. I'm playing as a female, with the magic boon and whatever the excitable bane is. Just name the character I should marry and why. I play for fun, not for the best units, so you can choose whoever you want that the female can marry on that route.

  10. On 5/31/2018 at 11:12 AM, tomikson said:

    story-wise 4 trainers travelling together. travelling from region to region, sounds alot like the anime.

    Actually it's two trainers and a Pokemon. The story will have similarities to the anime as well as the canon games, but overall it will feel like it is its own thing.

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