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shiondesu

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  1. well actually you do not need any EV/IV to clear reborn but speed EV on metagross and azumarill is kinda useless. Hp makes them tanky. they are bulky sweepers so they are suppose to be out speed because they can take the hits. well speed nature are more useful for those set up pokemon because you are boosting the atk stat. say for example Tyrantrum with Jolly nature can set up Dragon Dance faster than most 71 or below base speed pokemon. so if you are really worried about getting out-speed i would go for speed boosting natures (Jolly/Timid). Brave and Quiet Natures are for trick room users/slow pokemon. so not all the time modest/Adamant nature are the best but to make things easy yes they are the best nature to just smack on any pokemon.

    Now with that aside time for a super long post you have been warned,this post is gonna be long and dont worry there will be a TLDR at the end.

    Ok i assume you still have access to the daycare since you say that you heading to samson. if you are reading this DO NOT go to agate yet because once you go to agate city there is no turning back and you can change nature,breed and you have limited pokemon to work with unless you have older episodes to go back to Reborn city. But going back to older episodes is risky cause it might make your save file corrupt or something so i do not recommend doing so. Just dont go to agate yet until you prepared a decent team of 6 plus subs.Did i mention DO NOT enter agate.

    well it is usually better to run with a team with 3 Special Attacker and 3 Physical Attackers so that you cant get walled so badly. I would go for duo types since having duo types in a team would be better since you can cover more without swapping around too much. so i would kinda stay away from mono types like Lilligant but Lilligant is actually a decent grass type but there are others which can do a better job and cover more since they are duo type.

    Chapter 1: Starting from scratch

    Ok now lets remove every single member except your starter. in order to make a team of six we need to start from the basics/fresh start so that it is easy to build your team.Ok Blaziken is weak to water,ground,flying and psychic. so getting a grass type into you team will deal with the water and ground weakness. Step 1 is to add a grass type to you team.should it be physical or special well that is up to you.so here is a list of grass types which are good just pick one a duo type grass type is better.I would go for Roserade if you want a good special atk grass type and Gourgeist/Trevenant if you choose to go for a physical atk grass type because ghost also takes care of the psychic weakness Blaziken has.

    Special Attack grass types

    Lilligant

    Ability:Own Tempo

    Nature:Modest/Timid

    EV: 252 SpAtk/252 Speed/6HP

    -Quiver Dance

    -Sleep Powder

    -Petal Dance

    -Nature Power

    Roserade(version 1)

    Ability:Natural Cure

    Nature:Modest/Timid

    EV: 252 SpAtk/252 Speed/6 SpDef

    -Venoshock

    -Toxic Spikes/Toxic

    -Giga Drain

    -Petal dance/Shadow ball( shadow ball if u got it from shade in earlier episode)

    Roserade(version 2)

    Ability:Technician

    Nature:Modest/Timid

    EV: 252 SpAtk/252 Speed/6 SpDef

    -Venoshock

    -Toxic Spikes/Toxic/leech seed

    -Magical Leaf/mega drain

    -Weather Ball

    Ludicolo

    Ability:Rain Dish/Swift swim

    Nature:Modest

    EV: 252 SpAtk/252 Speed/6 SpDef

    -Energy Ball

    -Surf/Hydro pump/Bubble beam(hydro pump/bubble beam before you get HM surf)

    -Icy wind/Nature power(Nature power before you get access to move tutor)

    -Grass knot/Water pulse/Nature power/Hydro Pump/Rain dance/Giga drain( giga drain before you get grass knot/access to move tutor)

    Exeggutor

    Ability:Chlorophyll/Harvest

    Nature:Modest/Quiet

    EV: 252 SpAtk/252 HP/6 Def

    -Skill Swap/Trick room/Reflect/Sunny day

    -Leaf Storm

    -Psyshock

    -Solarbeam/Uproar

    Vileplume

    Ability:Chlorophyll/Effect spore

    Nature:Modest/Quiet

    Ev: 252 HP/ 252 SpAtk/6 SpDef

    -Toxic

    -Venoshock

    -Giga Drain/Solar beam/Petal dance(giga drain if you wanna go for a safe set)

    -Moonblast(oddish learns it at lvl 43)

    Cherrim

    Ability: Flower Gift

    Nature: Modest/Timid

    EV: 6 Hp/252 SpAtk/ 252 Speed

    -Sunny day

    -Solar Beam

    -Magical Leaf/Weather ball(weather ball is an egg move)

    -Growth

    Physical attack Grass types

    Trevenant

    Ability:Natural Cure/Harvest

    Nature: Adamant/Brave

    EV: 252 HP/ 252 Atk/6 Sp Def

    Will-O-Wisp/Leech Seed/Destiny Bond

    Wood Hammer

    Horn Leech

    Shadow claw/Phantom Force

    Jumpluff

    Ability: Chlorophyll

    Nature:Adamant/Jolly

    Ev:252 Atk/252 Speed/6 SpDef

    -Acrobatics

    -U-Turn/Bounce

    -Seed bomb(seed bomb is an egg move)

    -Leech seed/sleep powder/Sunny Day

    Shiftry

    Ability: Chlorophyll

    Nature:Adamant/Jolly

    Ev:252 Atk/252 Speed/6 Def

    -Feint Attack/Foul Play(Foul Play is an egg move)

    -Leaf Blade

    -Nature Power/Sunny day

    -Growth

    Gourgeist

    Ability:Insomnia

    Nature: Adamant/Brave

    EV: 252 HP/ 252 Atk/6 Def

    -Pain split/leech seed

    -Seed Bomb

    -Phantom Force

    -Shadow Sneak/Explosion

    Leavanny

    Ability:Chlorophyll

    Nature:Jolly/Adamant

    EV:252 Atk/252 Speed/6 Def

    -Leaf Blade

    -Swords Dance/fell Stinger

    -Sticky Web/Protect

    -X-Scissors

    Leafeon

    Ability:Chlorophyll

    Nature:Jolly/Adamant

    EV:252 Atk/252 Speed/6 Def

    -Leaf Blade

    -Swords Dance

    -Baton Pass/Synthesis

    -Facade/Last Resort/Nature power

    Cacturne

    Ability: Water Absorb

    Nature:Adamant/Brave

    EV:252 HP/252 Atk/6 Def

    -Seed Bomb/Needle Arm(seed bomb is an egg move)

    -Sucker Punch

    -Destiny Bond/Pay back

    -Brick Break/Revenge/Low kick(low kick is an egg move)

    Chapter 2: Covering Each others weakness

    Okie back now let continue. Ok now we need something to counter grass which are flying,ice,poison,bug and fire. ice,fire and bug are covered by Blaziken and if you choose Gourgeist/Travenant/Roserade you will not need to worry about poison weakness which leaves us with flying and Blaziken also has a flying weakness too so the third pokemon can cover the 2 of them.I would personally go for an electric type since grass can cover electric type weakness to ground.Step 2: add a electric type into your team.I personally would go for Ampharos/Magnezone for special attack electric type and Eelektross/Raichu if you are going for physical attack electric type,Anyways the other options are below.

    Special Attack Electric type

    Heliolisk

    Ability:Solar power

    Nature;Modest/Timid

    EV: 252 SpAtk/252 Speed/6 SpDef

    -Thunderbolt/Thunder

    -Surf/Round/Hidden Power

    -Dark pulse

    -Grass knot/Round

    Ampharos

    Ability:static/plus

    Nature:Modest/Quiet

    Ev:252 Hp/252 SpAtk/6 SpDef

    -Thunder/discharge

    -Signal Beam

    -Dragon pulse

    -Power Gem

    Raichu

    Ability: Lightning Rod/Static

    Nature;Modest/Timid

    EV: 252 SpAtk/252 Speed/6 SpDef

    -Thunderbolt

    -Nasty Plot

    -Grass Knot

    -Thunder/discharge

    Magnezone/Magneton

    Ability:Analytic/Sturdy

    Nature:Modest/Quiet

    Ev:252 Hp/252 SpAtk/6 Def

    -Discharge

    -Flash cannon

    -Tri-Attack

    -Mirror Coat

    Galvantula

    Ability:Swarm/Compound eyes

    Nature;Modest/Timid

    EV: 252 SpAtk/252 Speed/6 HP

    -Bug buzz

    -Signal Beam

    -Discharge

    -Sticky web

    Eelektross

    Ability: levitate

    Nature:Modest/Quiet

    Ev:252 Hp/252 SpAtk/6 Def

    -Flamethrower

    -Grass knot

    -Discharge

    -Thunderbolt

    Manectric

    Ability:Lighting Rod/Static

    Nature;Modest/Timid

    EV: 252 SpAtk/252 Speed/6 HP

    -Flamethrower/round/Hidden power(before you get tm flamethrower put hidden power or round)

    -Discharge

    -Uproar/round/hidden power(uproar is an egg move)

    -Thunder

    Electrode

    Ability:Soundproof/Static

    Nature:Modest/Timid

    EV: 252 SpAtk/252 Speed/6 SpDef

    -Electro ball

    -Discharge

    -Mirror Coat

    -Explosion

    Lanturn

    Ability:Volt Absorb/Water Absorb

    Nature:Modest/Quiet

    EV: 252 SpAtk/252 HP/6 SpDef

    -Surf

    -Discharge

    -Icy wind( move tutor)

    -Signal beam

    Physical Attack Electric type

    Zebstrika

    Ability:Motor Drive/Sap sipper/ lightning Rod

    Nature:Jolly/Adamant

    EV:252 Atk/252 Speed/6 HP

    -Flame Charge

    -Wild Charge

    -Thrash

    -Spark

    Eelektross

    Ability: Levitate

    Nature:Brave/Adamant

    EV: 252 HP/252 Atk/6 Def

    -Wild Charge

    -Crunch

    -Crush claw

    -Brick Break/Thrash/Headbutt(put brick break once you get the TM if not just put trash or Headbutt)

    Raichu

    Ability:Static/Lightning Rod

    Nature;Adamant/Jolly

    EV: 252 Atk/252 Speed/6 SpDef

    -Volt tackle/Wild charge(volt tackle can be obtained if you breed 2 pikachu and 1 of em is holding light ball)

    -Nuzzle/Thunder Punch(thunder punch is an egg move)

    -Strength

    -Brick Break

    Electivire

    Ability:Motor Drive

    Nature;Adamant/Jolly

    EV: 252 Atk/252 Speed/6 SpDef

    -Low Kick/Brick Break

    -Ice Punch(egg move)

    -Fire Punch(use heart scale)

    -Thunder Punch

    Luxray

    Ability:Guts

    Nature;Adamant/Jolly

    EV: 252 Atk/252 Speed/6 Hp

    -Ice fang(egg move)

    -Wild Charge

    -Crunch

    -Strength/Thunder Fang

    Chapter 3: Crossroads

    Now if you did not pick Gourgiest/Travenant as the grass type for you team you would still have psychic weakness for Blaziken and if you picked Roserade you will also have another pyschic weakness so the 4th slot of the team if for a psychic type killer if you picked roserade as a grass type if not this slot is for a fairy killer if you did not pick magnezone and if you did pic magnezone this slot if to cover up magnezone weakness. So Step 3 kinda depends on what are your first 3 pokemon of the team. so this section is gonna be kinda long cause i m gonna try to cover the 3 points i said 1)psychic killers,2)Fairy killers,3) Covering Magnezone's arse.

    Chapter 3.1:Psychic type killers

    Well at this point of team building you would already have 3 members in the team. If your team is still weak to a certain type you will need to cover them team members. Well if you choose blaziken+ any poison/grass type. your team will still be weak to Psychic types so we will need to add in either a ghost type or a dark type. i personally prefer going with ghost type since most ghost types are weak to dark and blaziken can take care of the dark types. you can go with dark types here but you will need to put in a dark type which can deal with fighting a.k.a Honchkrow. Also there not many special attacking Dark types so you are kinda forced to run with a physical attack dark type. ghost type has more options and who does not like ghost type they are so cool XD. well i would go for Mismagius/Gengar/Cofagrigus/Froslass if you are going for special attack ghost types and Dirftblim/Dusknoir for physical ghost types.

    As for dark type Honchcrow/Drapion/Skuntank are must have if you are going for physical attack dark type.The only 3 dark types which are special attack and available in game are Houndoom,Greninja and Zoroark. i would not recomed going Houndoom because you already have a fire type in the team having 2 of the same type in a team is kinda pointless because they will share he same weakness and make your team vulnerable to that weakness. Greninja with protean is any type depending on what move he has but he is a starter and not available in any event yet.So the only special atk dark type which is viable and you can choose right now until Hydreigon becomes available is Zoroark. well i did say having 2 pokemon with the same type on team is kinda bad but it is a different case for Drapion and Skuntank as their weakness to psychic is gone due to their typing.Anyways the list of dark and ghost types is below.

    Physical Atk Ghost type

    Shedinja

    Ability:Wonder Guard

    Nature:Adamant/Jolly

    EV:252 Atk/252 Speed/6 Def

    -Dig(dont evolve nincada until it learns dig)

    -Phantom Force

    -Shadow Sneak

    -Double team

    Sableye

    Ability: Prankster

    Nature:Jolly/Adamant

    EV:252 Atk/252 Speed/6 Def

    -Swagger/confuse Ray

    -Foul Play

    -Knock off/Shadow Claw/Sucker punch(sucker punch is an egg move)

    -Psych Up/Sucker Punch/Shadow sneak

    Banette

    Ability:Cursed Body

    Nature:Adamant/Brave

    EV:252 Atk/252 HP/6 Def

    -Phantom Force

    -Shadow Sneak/Shadow Claw

    -Sucker Punch

    -Will-O-Wisp

    Dusknoir

    Ability:Pressure

    Nature:Adamant/Brave

    EV:252 Atk/252 HP/6 Def

    -Brick Break/Fire Punch/Pain Split(pain split is an egg move)

    -Ice punch

    -Thunder Punch

    -Shadow Punch/Shadow sneak

    DriftBlim

    Ability:Aftermath

    Nature:Adamant/Jolly

    EV;252 Atk/252 Hp/6 Speed

    -Minimize

    -Stockpile/Amnesia

    -Baton Pass

    -Phantom Force/Acrobatics

    Golurk

    Ability:No guard

    Nature:Brave/Adamant

    EV:252 HP/252 Atk/6 Def

    -Dynamic Punch

    -Phantom Force

    -Earthquake

    -Mega Punch/Shadow punch

    Special Attack Ghost Type

    Gengar(you cant get gengar unless you have older episodes)

    Ability: Levitate

    Nature:Modest/Timid

    EV: 252 SpAtk/252 Speed/6 SpDef

    -Venoshock

    -Shadow Ball

    -Icy wind(move tutor)

    -Hex

    Froslass

    Ability:Snow Cloak

    Nature:Modest/Timid

    EV: 252 SpAtk/252 Speed/6 Hp

    -Shadow Ball

    -Hail

    -Blizzard

    -Weather Ball/Draining Kiss(Weather Ball is an egg move)

    Mismagius

    Ability:Snow Cloak

    Nature:Modest/Timid

    EV: 252 SpAtk/252 Speed/6 SpDef

    -Nasty Plot

    -Power Gem

    -Shadow Ball

    -Mystical Fire/Magical Leaf

    Cofagrigus

    Ability:Mummy

    Nature:Relaxed/Bold/Calm/Sassy

    EV: 252 HP/252 SpDef/6 Def

    -Will-O-Wisp

    -Hex

    -Trick Room/infestation( i would go for trick room since having a trick room pokemon would be kinda useful when vsing Demon girl Charlotte)

    -Shadow Ball

    Chandelure

    Ability:Flash Fire

    Nature:Timid/Modest

    EV: 252 SpAtk/252 speed/6 SpDef

    -Flamethrower/Flame burst

    -Shadow Ball

    -Hex

    -Will-O-Wisp

    Jellicent

    Ability:Water Absorb

    Nature:Quiet/Modest

    EV;252 HP/ 252 SpAtk/6 SpDef

    -Water Spout

    -Surf

    -Recover

    -Ominous Wind/Shadow Ball(shadow ball if you got the TM if not just stick with Ominous Wind)

    Physical Attack Dark Type

    Sharpedo

    Ability:Speed Boost

    Nature;Adamant

    EV: 6 HP/ 252 Atk/252 Speed

    -Aqua Jet

    -Crunch

    -Ice Fang/Poison Fang(depends on what you want i would go for poison fang cause it kills fairy and grass types)

    -Waterfall/Dive(dive to combo with speed boost to make it super fast)

    Crawdaunt

    Ability:Adaptability

    Nature:Adamant/Brave

    EV: 252 HP/252 Atk/6 Def

    -Crabhammer

    -Crunch

    -Knock Off

    -Waterfall/razor shell

    Absol

    Ability:Super Luck

    Nature:Adamant/Jolly

    EV: 6 HP/252 Atk/252 Speed

    -Slash

    -Pyscho Cut

    -Night Slash

    -Swords Dance/Sucker Punch

    Honchkrow

    Ability:Moxie

    Nature; Adamant/Jolly

    EV: 6 HP/252 Atk/252 Speed

    -Brave Bird/Drill Peck/Wing Attack/Fly(both Brave Bird and Drill peck are egg moves)

    -Foul Play

    -Sucker Punch

    -Night Slash/Drill Peck/Brave Bird

    Skuntank

    Ability:Stench

    Nature:Adamant/Jolly

    EV: 6 HP/252 Atk/252 Speed

    -Toxic

    -Shadow Claw

    -Foul Play/Slash(foul Play is an egg move)

    -Night Slash

    Drapion

    Ability:Sniper

    Nature:Adamant/Jolly

    EV: 6 Def/252 Atk/252 Speed

    -Cross Poison

    -Night Slash

    -Knock Off

    -Ice fang(use heart scale)

    Weavile

    Ability:Pressure

    Nature:Adamant/Jolly

    EV: 6 SpDef/252 Atk/252 Speed

    -Ice Punch/Icicle Crash(Both are egg moves)

    -Night Slash

    -Shadow Claw

    -Revenge(use heart scale)

    Liepard

    Ability:Limber

    Nature:Adamant

    EV: 6 HP/252 Atk/252 Speed

    -Sucker Punch

    -Slash

    -Play Rough

    -Night Slash

    Krookodile

    Ability:Moxie

    Nature:Jolly/Adamant

    EV:252 Atk/252 speed/6 HP

    Outrage

    Foul Play

    Earthquake

    Brick Break/Crunch(crunch before you get TM for brick break)

    Scrafty

    Ability:Moxie

    Nature:Adamant/Jolly

    EV: 252 Atk/252 Speed/6 SpDef

    Dragon Dance(egg move)

    High Jump Kick/Brick break

    Crunch

    Brick Break/Thunder punch/Ice punch( ice punch and thunder punch are egg moves. i would go for ice punch since it helps with coverage)

    Bisharp

    Ability: Defiant

    Nature:Adamant/Jolly

    EV: 252 Atk/252 speed/6 Def

    -Sucker Punch/night Slash(Sucker Punch Is an egg move)

    -Psycho Cut/Slash(Psycho Cut is a egg move)

    -Iron Head

    -Swords Dance

    Greninja

    Ability:protean

    Nature:Adamant

    EV: 252 Atk/252 speed/6 Hp

    -Acrobatics/Bounce

    -Shadow Sneak

    -Night Slash

    -Waterfall

    Malamar

    Ability: Contrary

    Nature:Adamant/Jolly

    EV: 252 Atk/252 speed/6 Def

    -Foul Play

    -Superpower

    -Psycho Cut

    -Night Slash

    Special Attack Dark Type

    Houndoom

    Ability: Flash Fire

    Nature Modest/Timid

    EV: 252 SpAtk/252 Speed/6 SpDef

    -Dark Pulse

    -Nasty Plot

    -Flamethrower

    -Inferno

    OMG. I'm not expecting doing that mountain of work for an Advice for my Team. Thank you very much dude. I will be pretty much do what you said. I learned a lot of things from your Advice and it change my perspective of the word "TEAM".

  2. ok before i post a long-ish post on team advice and stuff gotta ask you are you doing any "special" runs. ie mono run only 6 pokemon team run or anything of that nature. gotta confirm because i m gonna suggest some substitute/back-up pokemon so you can swap around and not just run with 6 pokemon only. but yeah before that long post gonna tell ya what i think of your team and what you can do to some what improve your current team.

    Ok your current team is physical atk heavy and can be walled out by a strong def wall. i m sure you are aware of this since you did say your are planning to add sp sweepers to your team. EV/Nature/items/moves and abilities for each of your team will be modified to what i think is the best set up.this purely my opinion and you an choose to follow them if you like or change them around as you like. The modification are below in the spoiler tag.

    Blaziken

    Ability:Speed Boost

    Nature:Adamant

    Items:Black Belt/Fist plate/Charcoal/Flame Plate/Life Orb/Wide Lens

    EV: 252 Atk/ 252 Speed/6HP

    -High Jump Kick(Use heart scale to get this move)

    -Bulk Up

    -Flare Blitz

    -Brave Bird/Shadow Claw(depends on what coverage you want)

    Azumarill

    Ability:Huge Power

    Nature:Adamant

    Items: Sitrus Berry/Leftovers

    EV: 252Atk/252 HP/6 speed

    -Aqua Jet

    -Belly Drum

    -Play Rough

    -Aqua Tail(replace with waterfall once you get the HM)

    Metagross

    Ability:Clear Body

    Nature:Adamant/Brave

    Items:Iron Plate/Mind Plate/Life Orb

    EV: 252Atk/252 HP/6 Def

    -Zen Headbutt

    -Meteor Mash

    -Hammer Arm/Brick break(brick break if you are not planning to use hammer arm+gyro ball)

    -Bullet Punch/Gyro ball(hammer arm+gyro ball combo can do tons of dmg)

    Tyrantrum

    Ability:Rock Head

    Nature:Adamant/Jolly

    Items:Stone Plate/Hard Stone/Draco Plate/Dragon Fang/Wide Lens

    EV: 252Atk/252 Speed/6 Def

    -Head Smash

    -Dragon Dance

    -Earthquake

    -Dragon Claw

    Lilligant

    Ability:Own tempo

    Nature:Modest/Timid

    Items:Miracle Seed/Rose incense/Meadow Plate/Wide Lens

    EV: 252SpAtk/252 Speed/6 Def

    -Quiver Dance

    -Sleep powder

    -Petal Dance

    -Nature Power

    so that is what i would do to improve your team once you confirm that you are not doing some "special" run or something i will give my suggestion on what are good team member to have for your team. Anyways good luck and enjoy.

    No sir. I'm not doing any special runs. I am currently playing Reborn for the first time. I want to maximize my Pokemon's damage so I'm getting Adamant/Modest nature for them. But I'm thinking of having 6 Pokemon I can call a Team and get other Pokemon for substitutions etc. All of my Pokemon have 252 Attk/Sp. Attk and 252 Speed EVs because my friend says all of Ciel's Pokemon can outspeed mine so I grind all of them to get 252 Speed EVs. I'm not really good at Pokemon because I just played Reborn a Month ago. Sorry for all the trouble :3

  3. Hello guys. I am currently playing Reborn and this is my 5-man Team so Far. I'm thinking of adding some good special sweeper for my team because 4 of my Pokemon are Physical Sweeper. I'm currently heading towards Samson so all of my Pokemon are currently Level 70. Any helps are very much appreciated.

    BLAZIKEN

    Nature: Adamant

    Ability: Speed Boost

    -Blaze Kick

    -Brave Bird

    -Sky Uppercut

    -Bulk Up

    AZUMARILL

    Nature: Adamant

    Ability: Huge Power

    -Aqua tail

    -Play rough

    -Aqua jet

    -Belly drum

    METAGROSS

    Nature: Adamant

    Ability: Clear Body

    -Zen headbutt

    -Meteor mash

    -Hammer arm

    -Bullet punch

    TYRANTRUM

    Nature: Adamant

    Ability: Rock head

    -Earthquake

    -Dragon dance

    -Head smash

    -Horn drill

    Lilligant

    Nature: Modest

    Ability: Own Tempo

    -Petal dance

    -Synthesis

    -Giga drain

    -Sleep powder

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