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Posts posted by Alexandre
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While doing a mono enby run, had to use ditto a lot. When it copies most pulses it's backsprite is the sprite of the base form (this is understandable because I don't think pulses have backsprites).
However, when copying the mega Garchomp in the Agate, the backsprite was also normal Garchomp. I'm pretty sure that shouldn't happen?
(Dream noted that this could have something to do with the fact that only male Garchomp has mega sprites?)
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To confirm that it's recreateable, I had the same bug happen to me with ditto on the
Spoilersolo arceus fight.
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I used future sight on a grimer with raised evasion and it missed on the turn that I used it (rather than 2 turns after, when it's supposed do the accuracy check and hit). To my knowledge it should only fail when it's being selected if another future sight has been used but this wasn't the case. Future sight either has two accuracy checks or is doing the accuracy check too early.
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As I said, an ambipom used fake out into a ghost type of mine and its normal gem activated (I confirmed it lost it item on the debug log). However, gems shouldn't activate if the move fails or misses.
Debuglog:
Spoiler______________________________________________________________________________
Scoring for battler: Ambipom , HP percentage: 100.0 %
Held Item: Normal Gem , Ability: Technician , Field: New World
|AI Scores
Expected Damage taken from Naganadel |67.8 %Scoring for Switching to other mon |-150
Acrobatics - 0 vs BTX, Init scoring move: |105
Acrobatics - 0 vs BTX, Final scoring move: |105Fake Out - 0 vs BTX, Init scoring move: |110
Fake Out - 0 vs BTX, Final scoring move: |398Hidden Power - 0 vs BTX, Init scoring move: |16
Hidden Power - 0 vs BTX, Final scoring move: |16Power-Up Punch - 0 vs BTX, Init scoring move: |38
Power-Up Punch - 0 vs BTX, Final scoring move: |43Final action chosen: |[Prefer Fake Out]
______________________________________________________________________________Ambipom used Fake Out
[Marshadow gained 0 HP, now has 289 HP]
************************** Round 4 *******************************
Initial switchscore building: Statuses (0)
Initial switchscore building: Stat Stages (0)
Initial switchscore building: Healing (0)
Initial switchscore building: fsteak (0)
Initial switchscore building: Typing (0)
Initial switchscore building: Specific Switches (100)
Ambipom: initial switchscore: 100
Initial noswitchscore building: Stat Stages (0)
Initial noswitchscore building: Entry Hazards (0)
Initial noswitchscore building: Alternate Switching Options (0)
Initial noswitchscore building: Second Wind Situations (25)
Ambipom: initial noswitchscore: 25
ShouldSwitchScore: 75Scoring for Ambipom switching to: Whimsicott
Score: -10000000Scoring for Ambipom switching to: Gourgeist
incomingpercentage: 0.890374
Defensive: 170
Offensive: 0
Roles: 0
Weather: 0
Moves: 0
Abilities: 0
Items: 0
Fields: 0
Other Score: 0
Final Pokemon Score: 170Scoring for Ambipom switching to: Manaphy
incomingpercentage: 0.571848
Defensive: 0
Offensive: 0
Roles: -25
Weather: 0
Moves: 0
Abilities: 0
Items: 0
Fields: 0
Other Score: 0
Final Pokemon Score: -25Scoring for Ambipom switching to: Raichu
incomingpercentage: 2.590038
Defensive: -150
Offensive: 60
Roles: -25
Weather: 0
Moves: 0
Abilities: 0
Items: 0
Fields: 0
Other Score: 0
Final Pokemon Score: -115Scoring for Ambipom switching to: Ambipom
Score: -10000000Scoring for Ambipom switching to: Rotom
incomingpercentage: 0.855372
Defensive: 0
Offensive: 52
Roles: 65
Weather: 0
Moves: 0
Abilities: 0
Items: 0
Fields: 25
Other Score: 0
Final Pokemon Score: 57[The foe Ambipom: Fake Out=[0, -1, -1, -1], Hidden Power=[15, -1, -1, -1], Acrobatics=[79, -1, -1, -1], Power-Up Punch=[0, -1, -1, -1]]
[Prefer Acrobatics]______________________________________________________________________________
Scoring for battler: Ambipom , HP percentage: 100.0 %
Held Item: , Ability: Technician , Field: New World
|AI Scores
Expected Damage taken from Marshadow |173.4 %Scoring for Switching to other mon |75
Acrobatics - 0 vs Marshadow, Init scoring move: |79
Acrobatics - 0 vs Marshadow, Final scoring move: |79Fake Out - 0 vs Marshadow, Init scoring move: |0
Fake Out - 0 vs Marshadow, Final scoring move: |0Hidden Power - 0 vs Marshadow, Init scoring move: |17
Hidden Power - 0 vs Marshadow, Final scoring move: |15Power-Up Punch - 0 vs Marshadow, Init scoring move: |0
Power-Up Punch - 0 vs Marshadow, Final scoring move: |0Final action chosen: |[Prefer Acrobatics]
______________________________________________________________________________Marshadow used Close Combat
[The foe Ambipom lost 354 HP, now has 0 HP]
Back sprites of ditto
in Battle Errors
Posted
It might have happened otherwise but I only noticed it on that fight. I'm also pretty sure the garchomp was already mega'd when I copied it, but if you're unable to recreate it, it might have been that and I somehow didn't notice(??). Given what Rendolf said it seems not to be general. It could have to do with Pulse2 but that would make very little sense.
Edit: I would like to know it actually copies the backsprite of the last pulse (which i won't spoil) completely fine (even thought there it has a bug related to gaining HP already noted in the forums). I don't know what that information means but hope it helps?