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The Mistress

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Posts posted by The Mistress

  1. Thank you all for the suggestions!



    I think what's really tripping me up here is the fact it's a double battle with trick room, and the fighting moves as the post above me mentioned.


    I have a murkrow in my inbox but I'm unsure if it's worth raising because of the aforementioned fighting moves. I try to open up with Meganium and charizard, but atm it's a bit... difficult.


    Slowking's bulkiness is proving to be a problem as when Meganium or Ampharos attempt to take care of it, it manages to take down Arcanine or Charizard with a scald, which already puts me down one strong member. I try to swap it out, but I'm not sure who to put it out with. If I throw out Scrafty, that Reniculus has been able to take her out with just a psychic, which really surprised me since she's got such bulky stats.



    I'm thinking about grabbing the Confagrius or Misdrevous. I honestly am struggling, but I'll try with my current team with your guys' suggestions again.



    Edit; Meganium does not know a poison move, no.


  2. Alright.


    I have never had more problems with this game, other than this asshole.



    My team is as follows:


    Scrafty, Charizard, Meganium, Golem, Ampharos, Arcanine.



    Also in rotation I have:


    Mamoswine, Gothitelle, Dusclops.



    I honestly have no idea what to do with him...


    I tried to get a magnezone, but apparently I can't get him as of chapter 15?


    I tried doing the puzzle for the key to access one of the rooms in Shade's gym and it was inaccessible.


    So I guess strategies are what I need. :c


  3. Glad to know I'm not the only one who's been lagging because of the new map. :s



    But following along with the topic of Bilgewater, the icons and the quests for them I find to actually be rather fun!


    I've chosen Graves for the past two [and will continue <3].


    Which side have you guys chosen?


  4. I think it'd be nice if there was a sub forum in The Wastelands for roleplay.


    Of course the search engine is fine too when it comes to searching, I just think it'd make things a bit easier/neater.



    My bad!


    I just didn't look hard enough ^^;



    Edit Edit;


    Ah, actually, what if there was a subforum in the Wastelands for art maybe...?


    Just a thought. ;v;


  5. One that really freaked me out was "Normal Porn for Normal People."


    It wasn't really anything terrifying, just more or so... Unnerving.


    The mental images that the descriptions gave weren't pleasant. I thought about it for days.



    Another that bothered me was The Smiling Man.


    I'm scared of men as it is, so to read this story just bothered me. ;___;"



    We Danced


    Was another alright one.



    Mr. Widemouth was also okay.


    Only thing that turned it off for me was that I kept picturing Mr. Widemouth as a gremlin, and I love that movie. xD


  6. i really dislike botrk rush on kalista, your AAs literally do no damage until you get BT and since kalista is one of the more squisher ADCs with meh base hp and one of the lowest base armours, not to mention having short AA range and having to get close up in teamfights to actually use your hurricane, having the lifesteal and shield from BT gives you a much heavier impact to mid-game teamfights

    only reason i would ever rush botrk would be so i could out duel other strong dueler ADCs or if the enemy team has 3+ tanks to help kite/percent damage, but it looks like we're starting to shift away from that meta

    But the thing is, with the meta shift, most ADC's that are chosen nowadays consist usually of Jinx, Graves, Ez, or Vayne. Sometimes you'll get Twitch or Kog f the teamcomp calls for them, and Cait if a teampoke comp is made. But this, I find, usually isn't the case.

    The thing with all of them is, Kalista has nearly the same or only a smaller range than these champs. [Minus Cait, Kog's w, and Jinx and Fishbones, but I believe she's getting another nerf {kill me}.] But Kalista has a very unique kit that sets her apart from all the above champions. She requires teamwork to get some maximum health damage, which if done correctly, can wreck any of the above. [i've found Graves' true grit to be rather annoying with this passive however.]

    However, what all of these champs above [minus Cait] have is an attack speed steroid. In order to deal damage and to duel effectively, Kalista needs attack speed and attack damage and maybe even a bit of survivability. What gives these things? Bork. (Not to mention you can jack your runepage up with damage reds, armor yellows, and attack speed blues. I personally choose damage quints, and it helps enormously for me.)

    If you were to rush runaan's first, you get attack speed, but your damage is lack luster. You get bt, you get survivability and some unf into your autos, but at this point your opponent has most likely also finished an item and still has that attack speed steroid over you. So unless you make an outplay, the odds are stacked against you. [unless of course rngesus wants to love you.]

    Which kind of brings us back to bork. With it's passive and it's attack speed and damage and life steal, I honestly find it to be the best choice, especially given your usually opponents and how tanks these days are beginning to stack more health than anything. {especially if you're against AP tanks like Vlad [who is getting immensely popular due to the item changes.]}

    Of course everything also dies down to your team comp, your support, your opponents, your skill level, and your play style.

    I personally, with the information above, find bork route to be affective. However, that's just me and my play style and from my experience.

  7. Rushing BORK on Kalista is extremely good with the way the meta has shifted right now. The attack speed the item gives with runnans gives her an insane 2 item spike that can help you to secure almost anything. Freeze from Copenhagen Wolves did that with her in the spring split and did extremely well

    I agree with this.

    I've never been one for more-mobile adcs, but when I do play her, I've always rushed bork. Especially now.

    By the 20 minute mark I usually have these two items, and I find myself ripping through the front lines of the enemy teams with ease.

    Truthfully, I find most all the adcs are actually in quite a balanced spot right now.

    The only thing I wish is that there'd be a bit easier itemization for the mixed damage ones.

  8. Tbh I love the puzzles. Sure, some are infuriating and make me rip my hair out, but the satisfaction of finally solving it is the best thing EVER.



    I will also still never get over the fact that ampharos has saved me COUNTLESS times.


    Because of this game I have developed such a new respect for all the pokemon I've never used.


    SPECIAL S/O TO AMPHY AND TRUBBISH. ILU.


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