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Bruma

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Posts posted by Bruma

  1. I've heard that weedle can be found in the glitch world wasteland area, but now that I'm here, it hasn't shown up after an hour of farming. Is it still there? Just want a clown nosed caterpiller for my team... how am I supposed to beat Terra.

  2. Sorry for necroing, kinda, but I have the same issue. I've looked up all the locations, and I've previously been able to catch teddiursa, but it seems to have just disappeared this time. I think the last place I saw it was behind the houses near the name rater's, and now it's just gone. Clear weather, daytime, but no teddy bear. 

  3. As the title says, I made a map of the lost railcave/mysidia railcave. There's already information on how to navigate the cave, but I don't think anyone's broken down the map like this. Not that it's very useful, but I wanted to dig around and see if there was anything hidden that I hadn't found before. No such luck, unfortunately, but oh well!

     

    To get to the eevee, one always goes through the door with no rail running toward it. But, to be specific, one follows this path: North East East North West North East South East North

    To get to the field readout and TM 100, one always goes through the door marked on each side by a stone. More specifically, one follows This Path:  West West North West North East North West South West

     

    Enjoy, don't mind the messy handwriting, I don't have a tablet. 

    • Like 4
  4. On Route 1 I found a Bugged overworld Bouffalant. In this shot the Bouffalant is positioned so that, if I battle the Tauros, the Bouffalant charges at the log seen here. Except it never actually crashes into the log. Instead it just runs off anti-climatically. I'm not sure if this is by design or a bug, but I figured I'd report it just in case.

  5. Not sure that this is a bug, but I tried using Future Sight while Ponyta was invulnerable using Bounce, and the game immediately said that Future Sight had missed. This would make sense with a direct attacking move, but Future Sight shouldn't be determining whether it hits until the third turn.\

    I'm adding ICSW's bug the the OP so when Ame checks through the forum she'll see it.

    "I've had times where the opponent's Future Sight didn't even activate. Instead of "x took the Future Sight's attack!", it just never happens. It happened with ZEL and Taka on my metronome run. I had Frogadier and Granbull out, Espeon used Future Sight, nothing ever happened. The next time it used Future Sight after that about 4-5 turns later, it did work."

  6. That makes sense, but it's been so long since I'd been in there, I can't remember if I did or not. To be clear, I fixed the bug by going to the north(?) section, past the gate, with the higher level pokemon. After hopping across in there, I was able to hop everywhere. But I tested, and if I didn't go to that higher level area first, I wasn't able to hop across the tiles in the lower level section at all.

  7. I don't know if I'm bugged, or if I just forgot how to do this, but I can't seem to hop across the ledges in the Obsidia Slums anymore. I've tried everything I could think of, to hop across, but it's not working. So could someone tell me exactly how it's supposed to work, so I can confirm if I'm just being silly, or if I'm actually bugged out? Thanks.

    Hmm, it was a bug, but it's apparently fixed. I tried going in through the other entrance, and was able to hop across normally again, including the tile I'd been stuck on before. Weird

  8. I've been headbutting trees 40+ times between having a pokemon actually spawn from said tree. Is headbutt supposed to be such a low spawn rate? So far I've only tried trees in the garden in lower peridot ward, the trees around that starter building, and the tree in the obsidia park.

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