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Stak

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Posts posted by Stak

  1. the team I am preparing is what follows, would appreciate some feedback 🙂

     

    Machamp(Guardian) Flame orb

    Adamant 252 HP 252 Attack

    Guts

    rock slide/knock off

    facade

    close combat

    bullet punch

     

    Typlosion (Helios) Life orb

    Modest 252 SP.At 252 Speed

    Flash Fire

    Focus blast

    Eruption

    Hidden Power ice

    Lava Plume

     

    M-Manetric (???) Manectrite

    Timid 252 SP.At 252 Speed

    Lightning Rod

    Hidden power Ice

    Flamethrower

    Thunderblot

    Charge beam

     

    Tentacruel (Kraken) Black Sludge

    Timid 252 HP 252 SP.Def

    Clear Body

    Surf

    Sludge wave

    toxic spikes

    Scald

     

    Ferrothorn (Knight) Rocky Helmet

    Sassy 252HP 96 Def 162 SP.Def

    Iron Barbs

    Power Whip

    Toxic

    Stealth Rock

    Gyro ball

     

    Lycanroc Dusk (Twilight) item???

    Jolly 252 Att 252 Speed

    Tough Claws

    Acellerock

    Rock Slide

    Crunch

    Stomp tamtrum

     

     

     

  2. hi this is my first time doing  a monorun and this request, I am doing a ice mono run but since they only appear later in the game I would like 4 pokes,if it's possible of course.

     

    A-Vulpix

    shiny

    Timid nature

    Female

    holding ice stone (ice stone is only possible too late in the game)

    Snow Warning

     

    Snorunt

    Female

    Timid nature

    Ice body

     

    Sneasel

    Male

    jolly nature

    pickpocket

    with ice punch( doesn't learn anything good leveling up)

     

    Lapras

    shiny

    female

    Modest nature

    With freeze-dry( egg move)

     

    thank you in advance

     

    Game.rxdata

  3. I am offering a magikarp level 9 hardy nature,31IV attack or a Togetic Level 32 Naive for a helioptle with a perfect 70 base power Ice hidden power,nature and abillity are not obligatory but solar power and timid would be super tho =)

    Or

    a vulpix/ninetales with a perfect 70basepower rock Hidden Power and energy ball,nature is not obligatory but timid would be nice

  4. Hey there,there is one in the hole sapphira breaks with the giant steelix,I think it was on the upper part hidden on a rock

    and the other I found was when teamed with aya when your inside a cave next to some machinery

    hope it helps

  5. If I was the developer

    Regarding the post game legendaries,I find it kinda boring,you just go to the place where it resides and bam! you face it immediately like all the pokemon games I have played so for each door you go in I would put like one character to investigate with you(Cain,Shelly or any other relevant one) after you pass the door there will be a riddle or puzzle you must solve,the other character maybe help or not,after solving the puzzle you go to the pokemon chamber and you dont face it yet

    1 event example

    -Your in the kyogre chamber somewhere deep below ametrine moutain,you talk to it,Kyogre goes Rogue,opens a hole in the chamber and leaves,you go outside weather is heavy rain ofc,the character that goes with you hints the location,you make yourself to the harbor near the lighthouse(Counting that the water goes back to normal),Cutscene imerges,Kiogre makes a gigantic tidal wave,but suddenly a gigantic wailord disperses it,afterwards kiogre attacks it and ''sinks'' Wailord to the deep sea floor(unlocking another event after this one,in which you have to dive patch him up and receive a item from it) then you can finally battle kiogre.and I would put a Elder NPC on the harbor since the begining of the game,talking about that when he was a youth there was a gigantic pokemon who let the kids travel on their backs in the summer(just some minor lore)

    Sorry for my english not my main language

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