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Damashii

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Posts posted by Damashii

  1. Right, I don't know if I'm just being a moron with no sense of direction or this place is actually difficult to find but I can't for the life of me find where Coral Ward is.

    I took a little break before facing Shade, but after that I was told to go to Coral Ward to find Cain...

    I have no idea where that is though I get the feeling I'm just derping and have been there before.

  2. I play a reasonable amount of Dota, not enough to call myself good by meta standards but I'm alright playing CM Support. Or Witch Doctor support. Or Shadow Shaman support... I just play support, don't make me play carry or mid. You don't want me in Mid.

  3. I went into Norwich, my local city, earlier today.

    For once I remembered to bring my 3DS with me, I put it in sleep mode, see what I can get from StreetPass.

    In 7 hours in the city I got 2 hits total on my StreetPass.

    One of them was an Eon Ticket holder.

    Needless to say I was surprised beyond words, the odds of that in middle-of-nowhere Norfolk are absolutely astronomical.

    There is little else to mention on this one, I just wanted to celebrate my insane turn of luck somewhere.

  4. Quagsire was almost a "fuck it, I like Quagsire so why not" decision.

    Too bad Quagsire isn't all that great in competitive play. Mega Quagsire now plz Nintendo.

    Landorus also wasn't too important to me anyway, it was just suggested to me by other people so I thought it could help to replace the Tyranitar I had beforehand.

    I've never been too fond of Rotom as a whole, but I can really see the usefulness here and it plugs that water leak quite nicely. I'll see if I can't find anything else to do a similar job but generally this a favourable choice over Quagsire.

    Latias is a great addition though, I love me some Psychic types.

    As for my brother he seems adamant for some reason that a Poliwhirl will be present in any team he makes. Even with my rather soluble previous team I kept kicking his ass.

  5. Sorry for the late replies, guys. I posted this then forgot I posted it...

    I'll go ahead and be that guy.

    Rules state that posting the importable is not enough. You also need to provide in-depth descriptions of what each Pokemon does, and state your strategy in general. Please refer to this topic for more details. Also, we actually have a device on Reborn for easy RMT creation, you might want to check that out...

    Also, you should have probably posted this in the RMT sub-section...

    #minimodding

    By all means, be that guy.

    If I'm doing something wrong please tell me, though I did notice on the Reborn RMT tool it didn't like the pokemon images very much, it just generated incomplete links.

    And I also didn't notice the RMT sub-section. My heartiest thanks for that one.

    Try to edit your post to enter the descriptions. Then a mod will transfer this to the appropriate place. At a glimpse, I am worried about your water resistance and coverage. We'll discuss the moves later.

    I am too...

    You have a very narrow range of coverage. 4 Pokemon with Ground moves? Heatran with multiple Fire Moves? Were you running HP Ice on it before?

    1) Yeah, bit of an issue there. I didn't notice that during the inital building process.

    2/3) Heatran is a clusterfuck, I'll admit that readily. And no, but I should. Imma make a list of all of the things that are wrong currently and then just work my way down it, hopefully not punching too many holes in what works, if anything.

  6. I brought this team up in the Showdown lobby recently, so I thought I would make a topic here so I wouldn't keep blocking up the chat with my bullshit.

    Rather naively, I started off building my team based around 1 Pokemon. Anybody who read my introductory topic could probably guess this one in a heartbeat; I based my team predominantly around Scizor. The idea here was to allow Scizor to set up by removing major threats to it, then switch out and sweep. Not a very good idea but I had something at the very least. After covering Scizor itself, I then (badly) branched out into covering the weaknesses of the rest of the team. To be honest I initially thought I had everything covered, but upon looking through again 2 days later I am starting to see some problems. Still, wouldn't hurt to have some second opinions.

    I know it is probably very bad practice but I am a very new player when it comes to actually building a serious team.

    skarmory.gifheatran.gifquagsire.giflandorus.gifterrakion.gifscizor-mega.gif

    skarmory.gif@ Leftovers

    Ability: Sturdy

    EVs: 252 HP / 252 Def / 4 SpD

    Bold Nature

    - Roost

    - Whirlwind

    - Spikes

    - Brave Bird

    Skarmory, rather predictably, is my lead. In this team Skarmory's main role is to get the layers of Spikes out and then die. Hopefully not die, but that is how these things tend to work out. Whirlwind is a scouting and interruption move, though it has the nice benefit of synergy with hazard damage. Spikes is the token Hazard move, though Stealth Rock is present on Terrakion as well. Having two hazard setters probably wasn't my smartest move. Brave Bird, after an unlucky encounter with a Sableye, was added to stop Skarmory being bait for Taunt, and making sure that all of my team had at least some way of dealing semi-reliable damage.

    heatran.gif@ Choice Scarf

    Ability: Flash Fire

    EVs: 252 HP / 252 SpA / 4 SpD

    Timid Nature

    IVs: 30 Atk / 30 SpA

    - Eruption

    - Fire Blast

    - Earth Power

    - Protect

    Heatran was added to mainly accommodate for Scizor's 4x Fire weakness, to switch in on a Fire type and *hopefully* nail it with a ground coverage move. Eruption is meant to be only used if I manage to get a shot in while Heatran is still at high health, though I know that this is probably a move that shouldn't be sticking around due to its unreliability. As of Jericho's comment I am considering adding in HP Ice to add a little more versatility in the moveset. In retrospect, Eruption and Choice scarf probably wasn't a good idea anyway. To be honest I had most likely crippled it with a choice scarf, but it is the moveset that is the problem.

    quagsire.gif

    Swagsire (195) @ Leftovers

    Ability: Unaware

    Shiny: Yes

    EVs: 252 HP / 4 Atk / 252 Def

    Lax Nature

    - Scald

    - Earthquake

    - Recover

    - Toxic

    In retrospect, I have realised that this team has 2 pokemon added mainly to accommodate for the 4x Fire Weakness present in Scizor. Quagsire is mainly present to tank hits, acting as a more defensive check than Heatran. Quagsire would also be able to safely switch in on boosted opponents such due to Unaware such as Dragon Dance Charizard X and then hit back with Scald and Earthquake. It has Toxic to assist with walls though I am considering switching to running Encore to potentially give Scizor some free setup time. In theory. Recover is for survivability... Not much more the say there...

    landorus.gif

    Williams (645) @ Life Orb

    Ability: Sheer Force

    EVs: 4 Def / 252 SpA / 252 Spe

    Timid Nature

    - Earth Power

    - Psychic

    - Focus Blast

    - Knock Off

    Landorus is my main fighting type check, as when I was last on the Showdown server that was something brought up quite regularly. After most of my team was crushed by a Swords Dance Breloom using Mach Punch constantly, adding in Landorus was basically a given. Being a Special Attacker, it would also help to clear up some of the more physical walls which Scizor would hit and crumple like a tin can against a mountain with. Psychic is to be used against attackers such as the aforementioned Breloom of Death or any similar Fighting types that may put a kink in my plans. Earth Power seems to be a recurring move in my team, and more ground moves are probably not necessary in the team.

    terrakion.gif

    Porthos (639) @ Focus Sash

    Ability: Justified

    EVs: 252 Atk / 4 SpD / 252 Spe

    Jolly Nature

    - Stealth Rock

    - Close Combat

    - Stone Edge

    - Earthquake

    Terrakion's primary role was to come in and take down those pesky Steel or Electric types who would resist Bullet Punch and be hit neutrally by Knock Off, assisting in clearing the path. It would also take any opportunity to lay down that ever-useful Stealth Rock, if possible. Close Combat is a heavy damage move which is very nice against the Rock or Steel types that Scizor may struggle to take down. Earthquake works off of a similar vibe, but with the bonus of being able to take down Electric types.

    scizor-mega.gif

    Blade (212) @ Scizorite

    Ability: Light Metal

    EVs: 248 HP / 84 Atk / 176 SpD

    - Swords Dance

    - Roost

    - Bullet Punch

    - Knock Off

    As stated earlier, Scizor was the main focus of this team. Once the types that Scizor would have major issue with were down, the plan was to bring in Scizor late-game and get one, two if possible Swords Dances off before sweeping like mad. In hindsight having a baton passer would probably make this leagues easier...

    Here is my current OU team. Yes, I know it is probably crap but I'm new to this.

    My own interpretation goes down the line of needing more versatility but I am not really sure what to remove or add. Also, I think making a team based around Scizor probably wasn't my brighest idea...

    Again, my analysis of the type coverage makes me feel I might want something other than Terrakion in that space, It adds a weakness to Water and Fighting, bringing my totals up to 2 ater Weaknesses and 3 Fighting weaknesses. Replacing this with something resistant to Water would ensure that at least one Pokemon on my team was resistant to each type... except Fairy. Is there anything that resists both Fairy and Water... Yes! Venusaur? Maybe... Could be a potentially better Mega to use than Scizor, I could give that a Life Orb...

    Feel free to give feedback but please make it constructive. I'm trying to get better at team building here... and trying to make a team to whoop my brother's sorry ass every now and again.

  7. The Binding of Isaac: Rebirth is a great rogue-like time waster. Very simple but incredibly challenging.

    Another is Tower of Guns, its a very fast single player FPS with lots of turrets and explosions and rooms make of spikes and lava and shit like that and its a lot of fun.

    Yet another roguelike is Risk of Rain, which is just amazing.

    If you have a small group of friends try out Dungeon Defenders or Dungeon Defenders Eternity (though 2 is out now on early access). It is an Action Tower Defense game with RPG elements.

    Another group one is Killing Floor, a great zombie survival (mutant, I guess) fps.

    The Last Remnant is a pretty cool JRPG series by Square Enix (A Square RPG that isn't Final Fantasy, egad!) it is significantly different to any FF game, but in a good way.

    How to Survive is a nice single player RPG-ey Zombie Survival type game thing.

    That's it for now, methinks.

    Source: A Steam Library of 130 games.

  8. I use the EXP share to skip straight past level grinding because I find it tedious as all hell. I would turn it off for a Nuzlocke or some such challenge, but for the main game I'm leaving that fucker on the entire time.

    ^This

    I don't see how grinding should be necessary, even in an RPG.

    It doesn't add anything, it just makes it last longer.

  9. Okay, guys

    You're mistaking mirage tower for sky pillar.

    Anyway guys, we've got big news that's both confirmed and unconfirmed.

    First the confirmed stuff: It's the Battle Maison. Not the Battle Frontier. However, there are several NPCs in the game that talk about the Battle Frontier being built. This suggests either DLC of some sort, or a Delta Emerald.

    And now for the unconfirmed stuff. Another guy claiming to be a leaker popped up and said he'd completed the E4 and the Delta Episode. According to him, when you clear the Delta Episode, NPCs start talking about the Frontier being built, Wallace tells you Steven left and he's the new champion (but you don't get to fight him), other NPCs tell you there are more Pokemon reacting to Mega Stones, and Juan is mentioned. I honestly don't trust this guy like I do our main leaker, but if it's all true it pretty much guarantees either Mega Milotic/Battle Frontier DLC or Delta Emerald (with Mega Milotic and Battle Frontier) in the future.

    P.S. our main leaker just got his fourth badge.

    We can only hope, my friend.

    Emerald's battle frontier was my favourite. The Battle Hall! The tourneys!

    That or the Pokemon World Tournament would be great. Loved that about B2/W2.

  10. It appears that the Battle Frontier has been replaced with something called a... Battle Resort?

    That's what the dumps from people have stated.

    It also appears that other aspects from Emerald such as Juan and Mirage Tower are also absent.

    I have no idea what this means, really.

    But I don't like it.

  11. Mainly action and drama, due to the twist-and-turn nature of the plot. Occasional romance tends to happen too.

    Sounds alright from the bit of reading around I've been doing, I can't stomach huge amounts of romance in series, just does my head in.

    Rurouni Kenshin is probably my limit on that.

    EDIT: Upon further reading, I will probably grab the visual novel but I'll get an English Translation of the Realta Nua version, thank you.

    The whole H thing can be all well and good if you are into that thing, but I think it should be kept separate from... normal viewing. Especially in a house with other people. With no concept of privacy.

  12. If we had some sort of a convention to identify members it would be logical considering we can't have our original aliases.

    RBN- Maybe? The - would probably make it clearer than just using RBRN or something because some people might use RBRN as initials in a name anyway.

    Just kinda thinkin' in text here.

    Example: I would come up as RBN-Damashii

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