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WarriorofGod2700

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Posts posted by WarriorofGod2700

  1. So, me and my roommate were talking about possibly doing different types of Reborn runs (currently doing a mono-ghost and a mono-dragon run [using sandbox mode to get a basic team with not over overpowered pokes])

     

    We decided to take a page out of Radomus' playbook, not with the types that he uses or the strategy we think he should use, but a chess-themed run. 

     

    we were wondering what you would use for what pieces.  So far, we have this for a fun run

     

    King:  Pidgeot holding a Helix fossil (thank you twitch)

    Queen: Nidoqueen

    Knight: Rapidash

    Bishop: Bisharp

    Rook: Bastiodon

    Pawn: Smeargle

     

    And this for a possible over-powered run

     

    King:  Gallade 

    Queen: Gardevoir

    Knight: Absol (only because i've been told that bad things happen when i use my knights when i play chess)

    Bishop: open for suggestions (Thinking maybe Bronzong?)

    Rook: Aggron, Rhyperior, or  Aegislash (strong and bulky)

    Pawn:  Imposter Ditto (pawns can be anything...so can this guy lmao)

     

    What kind of pkmn would you pick or replace with my current choices for either type??

  2. so i took some time off of here cuz of work, but after a few hundred thousand attempts at shelly, i have officially come to the conclusion. i'm stuck. that yanmega. i can get past the dwebble easy enough, but haven't even come close at getting past yanmega. currently, the only two that are on my team that won't get OHKO is forretress and wurmadan, but neither pack anywhere near the punch i need them to. forretress comes the closest after tanking a hit and then blowing its self up, but other than that....

    does anyone have any suggestions that i may or may not have thought of to help me get past this part?

  3. Thanks for the input everyone. i had actually forgotten about emolga lol.

    I'd go Electric, unless you want to induce monitor-smashing. Pachirisu is an extremely handy early-game Pokemon, and there are plenty of options... a shame the best Ground counter (Chinchou) was removed... Still easier than the Bug mono-type.

    was chinchou removed in ep 12?

    i decided to put myself through hell for the first few gyms and went bug. i am actually doing both on separate game saves, but that's another nightmare. currently figuring out how to get past emolga without falling back on a sturdy pineco with self-destruct. i got through it a couple of times with crit hax, but the stupid zebra lol...flame charge for days.

    i'll keep an update to let ya'll know how it goes (unless monitor smashing becomes a thing lol)

    EDIT: ok so i nearly just smashed my monitor with what just happened. I just took a stab at julia and got past everything except for the Electrode. i took it out with a little luck, but aftermath killed my last guy. ...that should be my win lol

    edit #2: just beat julia. currently, my team is butterfree, dustox, kricketune, spinarak, surskit, and beautifly (all lvl 16 except surskit [14]) i fury cuttered my way through the first dude (helioptile), and was gonna fury cutter the first voltorb that came out. it exploded, so it died and the fury cutter hit the next voltorb for a one hit KO. then comes the emolga. i switched into butterfree (i play on Set battle style), so that was a death fodder switch. spinarak came out next and used scary face to slow it down. it survived the acrobatics, so i got a night shade out of it for some damage. Kricketune came out again, and i got a crit hax fury cutter, but didn't take it out (forced a potion though). after the potion, the next fury cutter downed it. blitzle was next, but it got powned in the face by the kricket in one shot, and the electrode got KOed in one hit too by the fury cutter, albeit aftermath took the bug with it...i hate aftermath lol. now that julia has fallen, time to look forward to flobot. oh the joys that await from that cradily

  4. appreciate it, vinny. working on talking my roommate into letting headbutt slide. that's ok though. if he doesn't let me, i'll stick him with something stupid hard...like...impossible to my knowlege...ground it is...does that make me a bad person :-/. oh well.

  5. forgive me if this is the wrong place to post this.

    so a friend of mine challenged me to do a mono type run through reborn with either a bug or electric team, with the stipulation of no duplicates on a team...ever...even if you don't have 6...rage after very little research and racking my brain, i figured i would ask for some advice as to which would provide the most fun, yet challenging experience. both have their pros and cons as with any poke team, but here's just a couple of them that i could think of (if you want to read)

    Electric Pros

    1. fun, janky combos in doubles when needed with moves that can do some damage in singles
    2. magnezone
    3. elekid early (ep 9 and if he allows me to backtrack from ep 12 to get it)
    4. can quickly fill team shortly after first gym (i think?)

    cons

    1. not many (i think only 2) before the first gym (pachi and the little green dude in the thunderstorm [sorry if that spoiled anything])
    2. flobot and dat cradily >:(
    3. shade...bane of my existence regardless of my team *raises fist at that team and curses loudly*

    Bug Pros

    1. decent number of options out the gate to fill a team
    2. quiver dance
    3. heracross late game

    cons

    1. most are part flying...making julia a royal pain
    2. wurmple bugs me (sorry, couldn't help it.)
    3. the bane of my Reborn existence...a.k.a. SHADE...a.k.a. pt 2 Chandelure...no clue what i'm gonna do with that except for pray to Arceus to intervene without taking my terrible luck into account

    That about wraps it up. Thanks in advance oh i nearly forgot. whichever i choose, i am NOT allowed to have anyone on my team that is not one of the chosen types, except for hm hogs, so i can't headbutt trees until i get, i think its karrablast. i want my pineco...

  6. Shade was a pain. I'm going to assume you didn't start with chimchar, but if that is a false assumption, go ahead and evolve it to infernape, common candy it down to lvl 34, and heart scale it flare blitz. takes a little strategy to get to it due to recoil, but that's what i did and it worked well (for the most part lol)

  7. ^ ^ agreed. don't get me wrong, i like archeops. i really do, but i wouldn't run it on my OU team. it would lose momentum rather quickly once it fell into defeatist range. not to mention, as said above, he wouldn't be too terribly difficult to wall depending on the team it's going against. it may get a few surprise hits and / or KOs, but after that, it's just waiting to die. my two bits on him.

    as for shards and what they can be used for. worse case scenario, you can always fling them at opponents for no reason :-)

  8. i know what that feel bro :v :v. i got a almost perf IV for all 3 pkms you said, but it's really painful to get them. At least 10-15 hours i think, and about 30 eggs for each of them. Sometimes it makes more frustrating than hax @_@. But now i got Paraflinch Togekiss :v, so it's worth

    I only have the gardevoir of those 3...working on the eevees...this is gonna suck so bad lol

  9. PvP would be cool, albeit i enjoy the game for the game itself, not necessarily to take my team and face other people with it. would i face others? absolutely. however, i'm rather competitive, and EV training is already annoying without the items to make it easy. then again, as stated earlier, this game doesn't do easy.

  10. we have rock smash (cant remember where to find exactly) explosion (bought in 7th street) and samson gives brick brake, and @ secundum is mud slap still a tm? thought md slap tm was a one time only thing in gen 2

    i think you're right, but then again, it wouldn't surprise me to see some shenanigans like that thrown in this game somewhere.

    as for the good tms, you would think we would get them before the E4, but i wouldn't hold your breath and bank on them.

  11. my mind works all sorts of weird, so i really don't know why i thought about this, but has anyone that the elevators in Lapis to get to 7th street has to take some awkward path down? why when you enter the building at the very top of Lapis to go down do you enter 7th street near the middle? lol sorry. i thought it was kinda funny.

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