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Showing content with the highest reputation on 04/13/18 in all areas

  1. Little life update: Wolfy aint single anymore
    2 points
  2. The basics of this game are simple. You get to ban the person above you (not literally), but you need a reason for doing so. I'll begin by banning AmethystStorm because she's the head admin. BANNED FOR HAVING WHIMSICOTT AS YOUR FAVORITE GRASS TYPE NEW RULE: You cannot ban the person who banned you. In other words, it can't go: Billy banned Mays for [insert reason here]! Mays banned Billy for [insert reason here]! Just to avoid banning chains between two people.
    1 point
  3. Happy Birthday , i hope that you will have a great day ^^
    1 point
  4. The one time he jumps Gav just nails him straight in the Pendulum. You'd almost think Gav planned that one
    1 point
  5. BandorKitty's Quote of the Day #64 The gem cannot be polished without friction, nor man perfected without trials. - Chinese proverb
    1 point
  6. Okay, I've gone back through the stealing stuff, so you now have the tv in your possession. Replace your file with this one. Game.rxdata
    1 point
  7. Banned for making me ask for "pani ca meusa"
    1 point
  8. Haven't posted since a while , so here is a Stars Wars humor :
    1 point
  9. I was going to make the soup or emotional post where I thank everyone who helped me once I finished the Battle Frontier (which I think I'll have finished by the end of the weekend barring unforeseen circumstances), but due to a medical emergency that someone (not me) experienced about half an hour ago (everything seems to have calmed down now, but who knows if it could come back later), I'm going to do so now. There's a saying that you should express your love and gratitude to people as often as you can, because you might not be able to tomorrow. I don't believe that death is real; as I've said before I believe the planet Cerri is our real home where we were born and where we'll return to. Therefore, I don't believe in such a thing as the possibility of no tomorrow or not being able to talk to someone ever again. But in case of future events like this happening, I'd still like to take this opportunity to thank everyone. I'm also going to talk a bit about future plans while I'm here. First: About the extra thing after the postgame I mentioned, I'm going with the plan to work on it later (probably around October or November). Three people know what this extra thing is. Second: Rejuvenation's Where Love Lies inspired me to do a side episode of my own. It's something I've been thinking about since I first played WLL in its beta. This side episode will focus on Delicia and Felicia, with the player as Delicia. Everything for it (except the title) is already planned out, since I've wanted to do something showcasing past events for a while (I considered a prequel a long time ago, but lost interest in that idea). Delicia and Felicia are two of my favorite characters in Spork, and I'm looking forward to doing this. I'll give more details about this once I finish the Battle Frontier. I'm still deciding on a name, though... "Delicia's Delicious _?" Is there a word that starts with d that means something like "adventures"? I considered "Delicia's Delicious Drama" but that kind of makes it sound like Delicia is gossiping about people. And now, it's time to thank people! Hopefully I don't forget anyone ^^' Kirbie: I thought I was in way over my head at first, because I had no experience at all with anything involving game-making. I told you about my ideas and you were the one who pushed me towards downloading Essentials, and you've offered feedback on many parts of the game. It's because of a conversation I remembered us having in 2014 that every non-legendary Pokemon is available as a starter, which I consider to be one of Spork's strongest points. You gave advice for 1.6's map revamps, and you were especially detailed for how Virima City should look like. There were some things I wasn't able to do due to Essentials and RPG Maker limitations along with my own lack of experience with game design. Your idea for the Pandora battle at Norall Mountain was to have infinite grunts/agents battle the player until the player was down to their last Pokemon, at which point Articuno would show up and the agents would run, then the player and Articuno would battle Pandora with the player having one Pokemon left. Although I'm happy with what I was able to make of that event, I do wish I could've done that. You turned down ideas that you thought didn't make sense, and explained why. Sometimes I discarded those ideas outright, and sometimes I was able to use your feedback in order to change those ideas and present them in a way that would make them usable. Without you, Spork either wouldn't exist or wouldn't have many of its current features. And more than that, I wouldn't be who I am today without you. Palletite: I've told you this probably a thousand times, but I'm extremely thankful to you for offering to revamp Spork's sprites. Of all the aspects of game-making, art was the one I was least confident in my ability to do. I was really happy when I saw your first message offering sprite assistance, and I was (and still am) very impressed with your sprites. I'm sorry that I haven't always given very many details to work with. But when you return, I think you'll be happy to know two things: 1. I've planned out more design details for the remaining characters in advance. 2. No one left has black hair. I hope you're doing well in university. Punkeev: Thank you for letting me know that Palletite is doing okay. At the time I emailed, I was actually starting to have nightmares about this situation, so I'm very relieved to know she's okay. I'm happy that you and Palletite liked Yoru91's fanart, and I let him know that you did. cybershell12: If you hadn't decided to redesign Spork's badges, they probably would've remained in the state they used to be in for the rest of Spork's development. It's also pretty neat that you're translating the game to French. I'm sorry if any of the dialogue changes from the past few months have caused you to have to redo any of the translation. But aside from correcting any more typos I find, I think I've changed all I want to change. It takes a lot of dedication for a single person to translate an entire game. Yoru91: I was honored when you first messaged me and said I captured the spirit of Pokemon in my game, and that you had backstories for your player character in the game. I love all the fanart you've made too, and you've been very helpful with testing. I hope Hollow Dreams goes well and I look forward to playing it when it's out. Dari: Originally I planned just to ask you for advice with spriting so I could make things easier on Palletite, but I woke up one day to see you had done the next leader's sprite. I wasn't expecting that and I was amazed. I wish you the best for Project Zenith and I look forward to playing it. SilverHelio: You named Sushi, the character in front of the door to the Dark Dungeon and in the Dream Shrine/Torchic sidequest, who also serves a role in the postgame. I actually didn't have a name planned for her at all until I showed her to you and you suggested it. Sushi is a cute name. GalacticMarshmallow: When I first announced Holiday Pokemon, you helped expand the idea by suggesting areas that only Holiday Pokemon have access to and rewards for going to those areas. When I first thought of the idea, I didn't have anything like that planned. It was just going to be a cute gimmick where players could become a holiday-themed Pokemon, but your suggestions made it better. Wavesteel: You had some of the most detailed constructive criticism in the thread, and your feedback is the reason that all TVs and trash cans have unique text in Spork. I'm not sure if you're still around, but thank you for that. Nakuto: Like Yoru91, you've also been helpful with testing. You've found some interesting bugs that no one else has found, both in the public release and my own constantly updating copy of the game. Thank you for offering me a copy of your save file after everything on my computer was wiped out. That helped me get right back into development and saved me a lot of time. Sr. F: Before I made Spork, I watched your playthrough of Reborn when I was stuck on puzzles. I've kept up with your Spork playthrough too, and from watching your videos I've found bugs and typos that I didn't notice in development. I think all of the typos from episodes 2 and 3 that I've corrected are ones I noticed from watching your playthrough. You're very thorough, talking to every NPC and doing every sidequest and event that you find, so that also helps in that regard. And of course, thanks to everyone else who plays the game! I was very nervous about publicly releasing Spork at first, but I've received a lot of helpful feedback both in this thread and PMs, and a lot of supportive comments during periods where I was burned out. Thank you all for your interest in the game, and I hope you enjoy the rest of what's to come for Spork (and the Delicia episode)! @GreenDecidueyeArrow, who posted while I was typing this up : I'm not sure about the EV berries, but this post explains the situation with hidden abilities. If you'd like any alterations to your EVs or abilities, you can send me your save file and I'll change them for you.
    1 point
  10. Banned for not playing numbers
    0 points
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