Well, that is now done, and done. I now made it so that way Transformations burn your turn, and you now have to plan accordingly, when you should transform. Also, I was thinking about Verdant Artes being single battle only, at the time, because they functioned super weirdly in double battles, but, I managed to fix the problem so they now work in doubles as well.
ALSO! Verdant Artes now no longer operate on the basis of once per battle. Now, I am starting to program in something referred to as the "Focus Limit Bar" into the game, which does exactly what you RPG Veterans know it should. Basical