Well again, the calculation for the increase in level is determined by one of two factors: the average Pokemon in their team, as well as their average levels. So, again, if they have a team of Pokemon that average at about 50-60, then the increase in level will be much greater than say if their team average was 5-10, 20-30, and so on. I'm making the difficulty geared towards how I view it necessary. Taking away items, and making my game uber hard is not the view that I had in mind. Mania is meant to be hard, but not making it a total uber hard inconvenience. And if you don't want to use items,