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  • What changed to speed up development?


    Amethyst

    ok so over in the X% thread Burning Ocean commented on how development pace has picked up recently, and was asking why. 

     

    it's a good question, considering that we basically went from nothing for months/weeks and now we're back to a % every few days. there's basically two and a three half reasons:

     

    • Walpurgis is a good person.
      those of you who know her from the bug/troubleshooting section probably already know that. what fewer people know is that we ended up taking her from bug reporting to bug fixing. instead of just fixing save files, she's not fixing the game. what an actual hero. we have her helping out with the scripts after Marcello and Kuro taught her how to mingle with 'em, which has freed Marcello up to focus solely on AI without having to worry about the pile of outstanding battle system errors. Also Marcello finished his school term. so that helps too.
    • Kanaya is also a good person,
      but the difference is not as many people already knew that, and she'd probably gripe at me for saying that she is ;D. Previously just helping out with mapping, I've also been teaching kanaya to handle events and I've given her a solid handful of the sidequests to do for the episode. like walpurgis with marcello, that freed me up to focus solely on the story (and other bits) which meant i could cut through those pretty quickly. at this point sidequests are all that's left so i'm going back to them a bit, but it was super helpful to have other hands on it in the meantime regardless. this is the first time i've ever actually had other people working directly on adding the game's content so it's a pretty big step for me. and also promising for future endeavors.
    • buh.
      the other three half reasons all have to do with me and my home life. more active users might know that dan moved in with me around february, and that was fine at first. however, as time went on there was some conflict around his schedule and financial stability. his schedule being janked meant he was here a lot of the time, and i quickly discovered it's near impossible for me to focus on writing with someone else around. story is usually the quickest part of development because i get super motivated for it and just hole myself up for a few days and slam it all out. but with everything going on and him always being around, i couldn't really do that. also, when one isn't sure what their living situation will be like in two weeks or two days, productive energy tends to take a hit. also also this episode had more than normal in the way of story stuff to do in the first place, so that was unlucky.
      so the three half reasons we suddenly sped up are because basically:
      • conflict/financial/schedule stuff at home finally seems to have worked out, so no more issues swarming around
      • i got over myself and learned to actually ask for time when i needed it even if he was around, something i didn't feel able to do in the past because i'm bad at people
      • and very shortly after either of those things happened, i finished the story anyway making it all a non-issue

     

    so, here's what's left to do for the episode:

    • small AI piece concerning partners using moves on their allies (i.e instruct, pollen puff, etc)
    • some other outstanding AI improvements/bugs based on E17 performance
    • like 2 squests (the objectively better name for sidequests)
    • some trainer battles
    • bugfixing

     

    remember, the misc updates progress bar is not real.

     

    we'll start supervised testing once probably like all but the first bullet point are hit, since that's pretty minor. my hope is that that will be within the next two weeks, but don't take that as an expectation.
    wish us smooth sailing and few buggos. 

    Edited by Amethyst

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    Really if financial worries are a thing you should start a crowd funding. I think that a lot of people including me are willing to pay you for all the fun you gave us with this game.

     

    Besides that yay for @Walpurgis and @Kanaya and yourself ofcourse. I'm glad that the game is developing in pace and that you are happy at home again 🙂

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    45 minutes ago, N1Dude said:

    Really if financial worries are a thing you should start a crowd funding. I think that a lot of people including me are willing to pay you for all the fun you gave us with this game.

     

    Besides that yay for @Walpurgis and @Kanaya and yourself ofcourse. I'm glad that the game is developing in pace and that you are happy at home again 🙂

    if ame does that then the game gets a c&d? idk

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    18 minutes ago, Archeric said:

    if ame does that then the game gets a c&d? idk

    Well she won't be asking money for the game right? It's just a crowd funding and we'd be donating to charity. It might not seem fair but in my eyes it seems a way to avoid any claims and still be a way for us to show our gratitude for putting all the time and effort in this game only so that we can have fun. But this game exists so long already. I'm sure this has been pointed out already so I'm guessing that this isn't an option for Ame which is actually a shame for us people who want to show how thankful we are, but it's okay. If there is any way we can support ame I'm sure we will hear it from her.

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    @N1Dude and @Archeric First off, there used to be a paypal option to donate for the site but has been taken down a long time ago. The best way to fund Reborn is to support her patreon page which I believe is currently the only method.

     

    Secondly, asking for money on a fan-game is illegal no matter what way you want to spin it. I'm not afraid to say it because Ame clearly knows the rules around it as do many of us. I'll leave my personal opinions on the subject out for the time being. I just ask that you to not pressure fan-game makers to go this route. Beyond that, I don't want to swing people's opinions one way or another on the subject.

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    Hooray for good persons! 

     

    19 minutes ago, N1Dude said:

    Well she won't be asking money for the game right? It's just a crowd funding and we'd be donating to charity. It might not seem fair but in my eyes it seems a way to avoid any claims and still be a way for us to show our gratitude for putting all the time and effort in this game only so that we can have fun. But this game exists so long already. I'm sure this has been pointed out already so I'm guessing that this isn't an option for Ame which is actually a shame for us people who want to show how thankful we are, but it's okay. If there is any way we can support ame I'm sure we will hear it from her.

    Ame has a patreon for people who want to support her as a person and her future projects. which as a side effect probably does help reborn development a bit due to time and probably piece of mind 😃

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    29 minutes ago, Commander said:

    @N1Dude and @Archeric First off, there used to be a paypal option to donate for the site but has been taken down a long time ago. The best way to fund Reborn is to support her patreon page which I believe is currently the only method.

     

    Secondly, asking for money on a fan-game is illegal no matter what way you want to spin it. I'm not afraid to say it because Ame clearly knows the rules around it as do many of us. I'll leave my personal opinions on the subject out for the time being. I just ask that you to not pressure fan-game makers to go this route. Beyond that, I don't want to swing people's opinions one way or another on the subject.

    Ah okay I did not know that. I can respect that and I'm sorry. I ment it in a good way and I now know how it is, I won't bring it up again.

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    Hello, I've been dead and reduced to lurker status for a good while now because I'm holding off on starting a new Reborn playthrough after not playing Ep16 and 17 yet (and 18), so I've just been trying to avoid spoilers.

     

    Either way, thank you good people, good to see development back on track.

     

    As I've been following the little development update texts, I saw one that said battle items have been axed. Is there a reason for that? I imagine not everyone would be happy with that change, and while I myself hardly ever use those anyway, I am curious what prompted you folks to make that decision?

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    On 7/1/2018 at 3:05 AM, GriffinO1 said:

    If the misc bar isn’t real why is it there?

    There are many things that aren't real, but still, certain people preach them and even, punish or threaten those who don't believe or refuse to buy into them...

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    59 minutes ago, GS BALL said:

    There are many things that aren't real, but still, certain people preach them and even, punish or threaten those who don't believe or refuse to buy into them...

    There’s no need to be cryptic.

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    12 hours ago, GriffinO1 said:

    There’s no need to be cryptic.

    On the contrary. But elaborating on that, would certainly be off-topic! Besides, being cryptic, satisfies both sides, because anybody can perceive the message from their own point of view!

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    18 hours ago, GS BALL said:

    On the contrary. But elaborating on that, would certainly be off-topic! Besides, being cryptic, satisfies both sides, because anybody can perceive the message from their own point of view!

    Or not perceive it at all, but I can see where your coming from.

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    Wow 6 % in a night! I checked the green marker yesterday before going to bed, it was at 89%; and this morning BAM 95%. So hyped. Keep up the good work Reborn team!

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    11 minutes ago, ShadeStrider said:

    This must mean that in two weeks, we'll have an alpha.

    Will much change from a Alpha to Beta?

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    51 minutes ago, GriffinO1 said:

    Will much change from a Alpha to Beta?

    I don't know much about alpha or Beta testing, But I think an Alpha test is where they fix problems with the Level Design and mechanics, while a Beta test is mainly so that the game doesn't turn out to be a glitchfest.

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    Oh my, return a few days after my birthday with $200 to spend on the PS store, and I learn that Reborn's getting heavily updated? Best July Ever!

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    Just Finished playing Episode 18.1....., and i can't help but wonder..can we expect the next one to come in middle

    2019 or later ?..just wondering....

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    14 hours ago, TheUntitled000 said:

    Just Finished playing Episode 18.1....., and i can't help but wonder..can we expect the next one to come in middle

    2019 or later ?..just wondering....

    I'd say 2020 beginning............since the next one will be the final episode of the game with all corrected move animations, completed story, recreated graphics, etc. to name a few. It will also have the final story and the last gym battle alongwith the elite 4 and champion style battle,(maybe?), so do expect it to take quite some time.

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  • E19 Scoreboard


    Mapping - #################### | 40%

    Eventing - #################### | 35%

    Story ----- #################### | 60%


    Total ------ #################### | 45%

    [Post-game Scoreboard]
    (will unlock after above is completed)


    slow to update percents at first since several of the first maps i have to do are Big Boiz and it takes a bit of time to get through them all properly. 

    there's basically 9 sections i have to make, i'm on the 2nd rn

     

    (Updated 2/20)

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