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[Noted] E13 Sound glitch


Alaris

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Hi!

I just started playing ep.13 right now and I noticed that when the music starts playing or there's some kind of abrupt transition (like in the beginning of a combat or biking) a *bip* sound can be heard.

EDIT: now it's just one thing because I transferred the other to typos and tiles errors. And I don't know how to remove the attached file ^^U

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  • 3 weeks later...

On the topic of sound problems, the sound for biking constantly alternates in the game. Like if I start out at Peridot and move to Opal, the bike music would be 'off'......for just a few parts, then when you enter another part of the ward, the bike music comes on. A bit annoying, but thought it should be mentioned. Not a major issue though.....

......and Opal Ward/Peridot was just an example, can't remember details coz exams are cramping me cranky levels high

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On the topic of sound problems, the sound for biking constantly alternates in the game. Like if I start out at Peridot and move to Opal, the bike music would be 'off'......for just a few parts, then when you enter another part of the ward, the bike music comes on. A bit annoying, but thought it should be mentioned. Not a major issue though.....

Yeah, this has been annoying me as well. I'd go around reborn with the bike to try and figure out where all of the different locations at which this occurs are, but I don't have time at the moment.

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I have exactly the same issue, Win7 64bit. Also noted that the volume of SFX has increased, while the volume of BGMs has decreased, without fiddling with any files whatsoever.

EDIT: The problem persists even in 13.2 .

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