Nails 2 Posted August 13, 2014 Share Posted August 13, 2014 I'm 98% sure that in the real games the enemy can choose a different move or disable fails, but I encored the enemy Lanturn into discharge and Cain's Muk disabled the Lanturn resulting in 2 turns of struggle by Sigmund's Lanturn (until it wore off). I tried to encore it again, and it failed. Maybe it's because it was an npc double battle, idk. Also hurricane doesn't work but I assume that is known. edit: since I'm here i'll report some more minor bugs - you cannot dismount a tauros without taking at least one step on it, pressing a right after getting on fails - if you shove a crustle off a ledge, save, and soft reset it returns to the top of the ledge. Link to post Share on other sites
Raindrop Valkyrie 118 Posted August 13, 2014 Share Posted August 13, 2014 I think it actually works like that in the actual games, I remember seeing a VGC/DOubles (don't remember which) team based on doing it so that the opponent couldn't attack and couldn't switch out. (it used a Mega Gengar before he was banned etc....) So I think that is fine, on the other stuff. no clue I haven't really started playing Reborn. Link to post Share on other sites
Nails 2 Posted August 14, 2014 Author Share Posted August 14, 2014 ah, thanks for the info. Link to post Share on other sites
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