Vinny 27 Posted June 6, 2014 Share Posted June 6, 2014 Continuing the trend... Any typos, tile errors or little bugs can be reported here. I guess that makes it easier for Ame... or something. But remember: A really specific error or game breaking thing get it's own thread. Now go find stuff that is broke. Link to post Share on other sites
Cepheus 7 Posted June 6, 2014 Share Posted June 6, 2014 Already found something: The Puzzle-game to win a Timburr at the circus. The one with the Conkeldurr-Image. When you rotate a piece more than twice the adjacent tiles will rotate one counter-clockwise instead of clockwise, although they are appering to be turned clockwise if it is intended for them to turn one clock-wise one counterclock-wise, then they should turn the right direction instead of just popping up the otherway around (it makes my head hurt...) after a few more minutes sometimes the tiles seem to jump to moves ahead ... got this annyoing, because I'm left with one false turned tile and I just can't predict how to move because of this... Link to post Share on other sites
Tacos 205 Posted June 6, 2014 Share Posted June 6, 2014 Not sure if this belongs here or not but when standing behind one of the Crustle Nests, you can fight a Crustle that isn't present. It is right here. Link to post Share on other sites
Arkhi 199 Posted June 6, 2014 Share Posted June 6, 2014 I asked Ame about making a thread of this sort for all Ep. 12 troubleshooting, but... To no avail?Anywho, I've got a cornucopia of errors found.This NPC, upon talking to him, talks about relearning moves, then immediately says "Anytime you want!" even though I want to relearn moves NOW o:< We've been over this with you, Ame... The following errors were posted in the Beta thread, but not confirmed by Ame to be fixed:This tile shouldn't be accessible. I've already fought this scrub, so he should be out of the way. However, he's there now and you can't even talk to him (he has no text). So thank Jesus we can finally pass these broken tracks, but to pass them, you must become part of them... That concludes the errors listed in the Beta. I'll add more as I see them. Link to post Share on other sites
Felix~ 240 Posted June 6, 2014 Share Posted June 6, 2014 You can get behind the sign. As can the a random old lady who found this in the first place :/ And some of the Donphan can trap you in the stalls Link to post Share on other sites
Gaunt 4 Posted June 6, 2014 Share Posted June 6, 2014 Ok ehm don't know how to say this but Corey resurrected (at least for me ) well it's nice to see him alive but i think that it's a bug? Maybe? I was checking the new Gym for Corey and i found him there (in his room behind the pillars) then he says something about meeting me at the arena and disappears never to be seen again (or not? ) Link to post Share on other sites
Felix~ 240 Posted June 6, 2014 Share Posted June 6, 2014 Ok ehm don't know how to say this but Corey resurrected (at least for me ) well it's nice to see him alive but i think that it's a bug? Maybe? I was checking the new Gym for Corey and i found him there (in his room behind the pillars) then he says something about meeting me at the arena and disappears never to be seen again (or not? ) Same here's a pic of our undead friend(?) Link to post Share on other sites
Gaunt 4 Posted June 6, 2014 Share Posted June 6, 2014 It seems that the Misdreavus event is still broken (for me) checked all the tombstones (it was night) and nothing Link to post Share on other sites
Cepheus 7 Posted June 6, 2014 Share Posted June 6, 2014 Just got to Fiore Mansion and immediatly run into an Tile-error (I always keep MS Snipping tool open now while playing ) The Tile with the red X next to my Character is blocked -> you cannot step on it Link to post Share on other sites
Vinny 27 Posted June 7, 2014 Author Share Posted June 7, 2014 Already found something: The Puzzle-game to win a Timburr at the circus. The one with the Conkeldurr-Image. When you rotate a piece more than twice the adjacent tiles will rotate one counter-clockwise instead of clockwise, although they are appering to be turned clockwise if it is intended for them to turn one clock-wise one counterclock-wise, then they should turn the right direction instead of just popping up the otherway around (it makes my head hurt...) after a few more minutes sometimes the tiles seem to jump to moves ahead ... got this annyoing, because I'm left with one false turned tile and I just can't predict how to move because of this... I didn't notice that on Beta... Oh well. Also, let me tell you something: That puzzle is SO EASY... when you realize the real way to do it, you're going to be like: ...wat? Not sure if this belongs here or not but when standing behind one of the Crustle Nests, you can fight a Crustle that isn't present. It is right here. Not game breaking imo, so it goes here too. Ok ehm don't know how to say this but Corey resurrected (at least for me ) well it's nice to see him alive but i think that it's a bug? Maybe? I was checking the new Gym for Corey and i found him there (in his room behind the pillars) then he says something about meeting me at the arena and disappears never to be seen again (or not? ) Gastly event moved confirmed. But seriously though, i'll ask Ame about that... or she can see this topic, i don't know. Link to post Share on other sites
Cowtao 5 Posted June 7, 2014 Share Posted June 7, 2014 I asked Ame about making a thread of this sort for all Ep. 12 troubleshooting, but... To no avail? Anywho, I've got a cornucopia of errors found. We've been over this with you, Ame... OIY! >:c That was my find! It also is the same typo for the end text for the same guy as well just to add in. Link to post Share on other sites
Tacos 205 Posted June 7, 2014 Share Posted June 7, 2014 All the tiles along that wall allow you to walk through in the 1st gym. Link to post Share on other sites
Dazz 0 Posted June 7, 2014 Share Posted June 7, 2014 Eh neither Hurricane or Fling are working atm. Link to post Share on other sites
dragon-in-night 0 Posted June 7, 2014 Share Posted June 7, 2014 Breeding of Escavalier/Karrablast is not fix yet. Link to post Share on other sites
Yash 4 Posted June 7, 2014 Share Posted June 7, 2014 On the opal ward bridge i randomly get stopped by trainers to fight.. theres punk lucinda and the guy with the lvl5 aipom.. both of whom i have fought a bunch of times already.. Link to post Share on other sites
Alaris 85 Posted June 7, 2014 Share Posted June 7, 2014 Maybe this typo was also in ep.11, I don't know, but at least I saw it in ep.12. In the interrogatory just at the beginning of the game it says "INPSECTOR" a couple of times or more. Also, the Aipom trainer wants to battle infinitely, just as the punk with the Pidgeotto (or Pidgeot, I can't remember), Teddiursa and Smoochum in Opal. Link to post Share on other sites
Cepheus 7 Posted June 7, 2014 Share Posted June 7, 2014 This look awfully wrong to me... Link to post Share on other sites
Vinny 27 Posted June 7, 2014 Author Share Posted June 7, 2014 So thank Jesus we can finally pass these broken tracks, but to pass them, you must become part of them... That concludes the errors listed in the Beta. I'll add more as I see them. That's... weird? hum Link to post Share on other sites
Administrators Amethyst 2466 Posted June 7, 2014 Administrators Share Posted June 7, 2014 Because those things were fixed with the beta. I've developed the unfortunate habit of culling errors into one list which has the side effect of I don't always mention when I get to them. Oops. Sorry. Link to post Share on other sites
Lost Lore 12 Posted June 7, 2014 Share Posted June 7, 2014 Pretty sure I'm not supposed to be able to walk here: And a couple typos: ...Unless you meant "1336" there- with Terra, it's kinda hard to tell. And oh crap, I almost forgot, Grimer's shiny sprites are switched. The backsprite is the front, and vice-versa: That's easy enough to fix, though. It just looks kinda silly so I might leave it like that. Link to post Share on other sites
Rosesong 25 Posted June 8, 2014 Share Posted June 8, 2014 When re-challenging Samson, you stay in the entrance to the Big Top, and the angle move... Yeah, to there. Link to post Share on other sites
Alaris 85 Posted June 9, 2014 Share Posted June 9, 2014 When you arrive to the circus, if you lose to this clown (idk if it happens with the others or not), you are returned to the checkpoint and healed. But the clown isn't "resetted" and put where he was before. He still stands in the middle of the way, sou you can pass behind him without battling. EDIT: and forgot to mention, you don't lose any money. Link to post Share on other sites
Notus 15 Posted June 9, 2014 Share Posted June 9, 2014 Theres a typo on the Pokéball Shop. When you talk to the attendant, she says "Specailty balls". Link to post Share on other sites
Tacos 205 Posted June 10, 2014 Share Posted June 10, 2014 Not sure if it was a problem only in episode 12 but here Link to post Share on other sites
Lost Lore 12 Posted June 11, 2014 Share Posted June 11, 2014 From the Pokemon Location V2 thread, as requested: Also Ame might want to change the initial text that says she (Craudburry) can "obtain another one from Johto or Hoenn" because I'm pretty sure Buizel is not native to either of those regions. As a suggestion, Sinnoh and Unova instead, since there are Buizel in both of those regions? Link to post Share on other sites
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