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Typos and Tile errors in Episode 12


Vinny

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Continuing the trend...

Any typos, tile errors or little bugs can be reported here. I guess that makes it easier for Ame... or something.

But remember: A really specific error or game breaking thing get it's own thread. Now go find stuff that is broke.

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Already found something:

The Puzzle-game to win a Timburr at the circus. The one with the Conkeldurr-Image.

When you rotate a piece more than twice the adjacent tiles will rotate one counter-clockwise instead of clockwise, although they are appering to be turned clockwise

if it is intended for them to turn one clock-wise one counterclock-wise, then they should turn the right direction instead of just popping up the otherway around (it makes my head hurt...)

after a few more minutes sometimes the tiles seem to jump to moves ahead ... got this annyoing, because I'm left with one false turned tile and I just can't predict how to move because of this...

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Not sure if this belongs here or not but when standing behind one of the Crustle Nests, you can fight a Crustle that isn't present. It is right here.

60f72d65d6.png

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I asked Ame about making a thread of this sort for all Ep. 12 troubleshooting, but... To no avail?
Anywho, I've got a cornucopia of errors found.

This NPC, upon talking to him, talks about relearning moves, then immediately says "Anytime you want!" even though I want to relearn moves NOW o:<

o5ztc1.jpg

We've been over this with you, Ame...

2hflylx.png

The following errors were posted in the Beta thread, but not confirmed by Ame to be fixed:

This tile shouldn't be accessible.

2pt6lwj.jpg

I've already fought this scrub, so he should be out of the way. However, he's there now and you can't even talk to him (he has no text).

2570rix.jpg

So thank Jesus we can finally pass these broken tracks, but to pass them, you must become part of them...

2ql642o.jpg

That concludes the errors listed in the Beta.

I'll add more as I see them.

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You can get behind the sign. As can the a random old lady who found this in the first place :/ And some of the Donphan can trap you in the stalls

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Ok ehm don't know how to say this but Corey resurrected (at least for me ^_^) well it's nice to see him alive but i think that it's a bug? Maybe? I was checking the new Gym for Corey and i found him there (in his room behind the pillars) then he says something about meeting me at the arena and disappears never to be seen again (or not? :huh:)

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Ok ehm don't know how to say this but Corey resurrected (at least for me ^_^) well it's nice to see him alive but i think that it's a bug? Maybe? I was checking the new Gym for Corey and i found him there (in his room behind the pillars) then he says something about meeting me at the arena and disappears never to be seen again (or not? :huh:)

Same here's a pic of our undead friend(?)

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Just got to Fiore Mansion and immediatly run into an Tile-error

(I always keep MS Snipping tool open now while playing :D)

The Tile with the red X next to my Character is blocked -> you cannot step on it

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Already found something:

The Puzzle-game to win a Timburr at the circus. The one with the Conkeldurr-Image.

When you rotate a piece more than twice the adjacent tiles will rotate one counter-clockwise instead of clockwise, although they are appering to be turned clockwise

if it is intended for them to turn one clock-wise one counterclock-wise, then they should turn the right direction instead of just popping up the otherway around (it makes my head hurt...)

after a few more minutes sometimes the tiles seem to jump to moves ahead ... got this annyoing, because I'm left with one false turned tile and I just can't predict how to move because of this...

I didn't notice that on Beta... Oh well.

Also, let me tell you something: That puzzle is SO EASY... when you realize the real way to do it, you're going to be like: ...wat?

Not sure if this belongs here or not but when standing behind one of the Crustle Nests, you can fight a Crustle that isn't present. It is right here.

60f72d65d6.png

Not game breaking imo, so it goes here too.

Ok ehm don't know how to say this but Corey resurrected (at least for me ^_^) well it's nice to see him alive but i think that it's a bug? Maybe? I was checking the new Gym for Corey and i found him there (in his room behind the pillars) then he says something about meeting me at the arena and disappears never to be seen again (or not? :huh:)

Gastly event moved confirmed.

But seriously though, i'll ask Ame about that... or she can see this topic, i don't know.

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I asked Ame about making a thread of this sort for all Ep. 12 troubleshooting, but... To no avail?

Anywho, I've got a cornucopia of errors found.

We've been over this with you, Ame...

2hflylx.png

OIY! >:c That was my find!

It also is the same typo for the end text for the same guy as well just to add in.

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On the opal ward bridge i randomly get stopped by trainers to fight.. theres punk lucinda and the guy with the lvl5 aipom.. both of whom i have fought a bunch of times already..

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Maybe this typo was also in ep.11, I don't know, but at least I saw it in ep.12. In the interrogatory just at the beginning of the game it says "INPSECTOR" a couple of times or more.

Also, the Aipom trainer wants to battle infinitely, just as the punk with the Pidgeotto (or Pidgeot, I can't remember), Teddiursa and Smoochum in Opal.

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So thank Jesus we can finally pass these broken tracks, but to pass them, you must become part of them...

2ql642o.jpg

That concludes the errors listed in the Beta.

I'll add more as I see them.

That's... weird?

9lljq0.jpg

hum

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Because those things were fixed with the beta. I've developed the unfortunate habit of culling errors into one list which has the side effect of I don't always mention when I get to them. Oops. Sorry.

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Pretty sure I'm not supposed to be able to walk here:

kf8x91x.png

And a couple typos:

CigkqRG.png

ZQTxRCl.png

...Unless you meant "1336" there- with Terra, it's kinda hard to tell.

And oh crap, I almost forgot, Grimer's shiny sprites are switched. The backsprite is the front, and vice-versa:

ZJ3KtC0.png

That's easy enough to fix, though. It just looks kinda silly so I might leave it like that.

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When you arrive to the circus, if you lose to this clown (idk if it happens with the others or not), you are returned to the checkpoint and healed. But the clown isn't "resetted" and put where he was before. He still stands in the middle of the way, sou you can pass behind him without battling.

EDIT: and forgot to mention, you don't lose any money.

Sintiacutetulo-1.jpg

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Theres a typo on the Pokéball Shop. When you talk to the attendant, she says "Specailty balls".

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From the Pokemon Location V2 thread, as requested:

Also Ame might want to change the initial text that says she (Craudburry) can "obtain another one from Johto or Hoenn" because I'm pretty sure Buizel is not native to either of those regions.

As a suggestion, Sinnoh and Unova instead, since there are Buizel in both of those regions?

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