Foamy 19 Posted May 5, 2014 Share Posted May 5, 2014 I've noticed that the character limit for nicknames has been expanded to 12 characters, but the Name Rater and Pokémon that you catch in the wild only allow 10-character nicknames. Is this going to be fixed in future updates? Because I really want to name my Diggersby "Sky Williams." Link to post Share on other sites
Administrators Amethyst 2468 Posted May 6, 2014 Administrators Share Posted May 6, 2014 In theory. I want it to be, but as it turns out it has not been as easy to expand this limit as one might expect. Link to post Share on other sites
Foamy 19 Posted May 6, 2014 Author Share Posted May 6, 2014 Well damn. If it's not as easy as it sounds, then I imagine it's an issue with RPG Maker or something? What issue or series of issues does the character expansion create? Link to post Share on other sites
Administrators Amethyst 2468 Posted May 6, 2014 Administrators Share Posted May 6, 2014 The issue is that I just don't know how to go about it. I traced some stuff through the scripts to where the nickname code seems to submit a request for the text entry code, and it passes on a variable that hold the texst limit. I changed that variable from 10 to 12 and nodded to myself smugly thinking how simple that was. And yet, the 10 character limit remains. The variable is still set to 12. I don't get it. It must be getting a different variable from somewhere else, but I don't know where that is. Link to post Share on other sites
Foamy 19 Posted May 20, 2014 Author Share Posted May 20, 2014 If that's the case, then I'm guessing that the code doesn't display any different variables between event/gift Pokémon and wild Pokémon? If the limit is 12 characters for the former and 10 characters for the latter, then there should be a noticeable difference between the two than can be isolated somewhere.Thank you for your responses! It really goes to show how devoted and attentive you are to this game and its fan base. Link to post Share on other sites
Khayoz 0 Posted May 20, 2014 Share Posted May 20, 2014 Fletchinder? Link to post Share on other sites
Administrators Amethyst 2468 Posted May 20, 2014 Administrators Share Posted May 20, 2014 If that's the case, then I'm guessing that the code doesn't display any different variables between event/gift Pokémon and wild Pokémon? If the limit is 12 characters for the former and 10 characters for the latter, then there should be a noticeable difference between the two than can be isolated somewhere. Sorry, I might just be tired, but I'm... not really sure what you mean by that first part... Fletchinder? Fletchinder was a problem at first, yes. I had to change the script to allow 12 character species names, and apparently that was fine, but nicknames are too much to ask??? idk Regardless, I happened to find a page detailing how to change this for Essentials, earlier, so hopefully that works. Link to post Share on other sites
Foamy 19 Posted May 20, 2014 Author Share Posted May 20, 2014 Sorry, I might just be tired, but I'm... not really sure what you mean by that first part... Ah, sorry... What I meant was, since the game allows 12-character nicknames for gift Pokémon and 10-character nicknames for wild Pokémon, then there should be some difference between them in the code to help you locate the problem. Link to post Share on other sites
Beba 0 Posted May 21, 2014 Share Posted May 21, 2014 Ame,here is everything you need to know how to edit the scripts http://www.pokecommunity.com/archive/index.php/t-303675.html . So if you plan to edit them,make sure to edit everything or there will be script errors. Tbh,not worth doing Link to post Share on other sites
Administrators Amethyst 2468 Posted May 21, 2014 Administrators Share Posted May 21, 2014 Yep, that's the page I found before Link to post Share on other sites
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