Velocirapture 0 Posted January 24, 2014 Share Posted January 24, 2014 That's not a glitch- that's your Onix earning enough EVs to get more HP. I suppose that that makes sense if intended, but I don't think that EVs are usually gained outside of level ups. Anyway, I also found out that you can get infinite Spritzees from Sweet Scent as long as you keep doing the puzzle, which I'm almost uncertain was unintended. Link to post Share on other sites
Redo. 0 Posted January 24, 2014 Share Posted January 24, 2014 I suppose that that makes sense if intended, but I don't think that EVs are usually gained outside of level ups. Anyway, I also found out that you can get infinite Spritzees from Sweet Scent as long as you keep doing the puzzle, which I'm almost uncertain was unintended. My english isn't that good, so sorry if I my message wasn't well written. What I tried to say is that the EV's ARE gained when the foe's pokémon is knock out, but to see the actual change in the tat the pokémon need to level up or be deposited in the box. Maybe this was changed in XY, I don't know, but this is how it was working since Ruby & Sapphire. Link to post Share on other sites
Velocirapture 0 Posted January 24, 2014 Share Posted January 24, 2014 No, no, I understood what you were saying. I was just saying that I don't know if any of the original games had pokemon see the effects of gaining EVs without leveling up. Also, another glitch: while hitting return in the box while holding a pokemon tells you that you can't leave due holding a pokemon, hitting "cancel" in the menu lets you leave, and getting rid of the pokemon you were holding. EDIT: I know that it was mentioned earlier that sand attack didn't work on flying types, and on that topic, it seems like confuse ray doesn't work on normal types either. Link to post Share on other sites
Succession 0 Posted January 24, 2014 Share Posted January 24, 2014 I'm not entirely sure if this has been posted already, but Binacle's "Tough Claws" is misspelled "Though Claws" on Reborn. Link to post Share on other sites
Administrators Amethyst 2466 Posted January 24, 2014 Author Administrators Share Posted January 24, 2014 EDIT: I know that it was mentioned earlier that sand attack didn't work on flying types, and on that topic, it seems like confuse ray doesn't work on normal types either. Super. Can anyone think of other incidents where this might occur? I'm not entirely sure if this has been posted already, but Binacle's "Tough Claws" is misspelled "Though Claws" on Reborn. Fixed, thanks Link to post Share on other sites
ghkdkd 0 Posted January 24, 2014 Share Posted January 24, 2014 Also, Scary face doesn't affect to Haunter Link to post Share on other sites
Administrators Amethyst 2466 Posted January 24, 2014 Author Administrators Share Posted January 24, 2014 ...basically every normal type status move ever. bleh. Link to post Share on other sites
XwindEndless 0 Posted January 24, 2014 Share Posted January 24, 2014 Would you guys happen to be using the scripts I posted as a potential HP-bar glitch fix? Legix- ty Xwind- So I'm a bit confused. Did you already change stuff, and if so what exactly did you change? Arcana- Were you using the new female or the old one? Just change some English dialogues into Chinese. = =And I haven't transformed the scripts at all... Link to post Share on other sites
Vinny 27 Posted January 24, 2014 Share Posted January 24, 2014 ...basically every normal type status move ever. bleh. Well, i don't think Haunter would be scared IMO, but... whatever. EDIT: This hidden item (Paralyze Heal) keeps crashing my game. Link to post Share on other sites
Administrators Amethyst 2466 Posted January 24, 2014 Author Administrators Share Posted January 24, 2014 Fixed it. That probably won't be the only one, so keep that in mind @ Xwind- I can't say for sure. How did you translate it, by opening it in RMXP itself? It might be best to wait until the game is complete for translation otherwise it'll have to be redone with every episode. Link to post Share on other sites
XwindEndless 0 Posted January 24, 2014 Share Posted January 24, 2014 Fixed it. That probably won't be the only one, so keep that in mind @ Xwind- I can't say for sure. How did you translate it, by opening it in RMXP itself? It might be best to wait until the game is complete for translation otherwise it'll have to be redone with every episode. YES,I've just used RMXP... Well...Maybe I have to give it up...TAT Anyway,Thanks a lot Link to post Share on other sites
Entmore 0 Posted January 24, 2014 Share Posted January 24, 2014 When some status moves are used, like tail whip or toxic spikes, the effect shows up in the upper left corner of the screen. Link to post Share on other sites
Uprox 0 Posted January 24, 2014 Share Posted January 24, 2014 pew pew, my turn to send in the bugs. My newest find was that at the very start of EP10 content, you get the jewelry, then head out of the cave. Once in the tall grass you see something make a run for the offscreen. Three times now in the 10.5 version the game has frozen as whatever pokemon that is is 2/3 off the screen. just loaded up old 10.0 ep and it works fine an pokemon runs off. Next just to reiterate I'm getting the double status changes in battle. seems to be only negative stat changes, where Leer will make Def drop twice, saying the "defense has fallen" msg twice, and not the "has fallen sharply" msg. I saw others trying to report this with some confusion And I also am seeing a lot of battle animations for my teams side, appear in the upper left corner of the game, as well as any weather effects show "glitched" looking graphics in that area. Link to post Share on other sites
Legix 0 Posted January 24, 2014 Share Posted January 24, 2014 As far as I'm aware, the animations in the corner is quite often, since it's been fairly often reported. It's most likely been explained, but the double status change isn't only negative. Charge beam (I believe another topic) is a key example, where it raises it twice. Not to mention Defiant on Piplup triggers twice in the event of the double stat drop (which means it's most definitely not just stat drops that trigger twice).Anyway, the double stat effect bug is a bit troubling, and in ways a bit more inconveniencing than the HP glitches from before and after the fix. Mainly because you have Julia's team where every Pokemon has Charge Beam and can end up hard sweeping without much effort (if you're not prepared, anyway).Not sure if it was already addressed, but the rooftop garden doesn't seem accessible? Each time, at the top of the elevator, it'd fade to black and then simply return with my character still at the door, rather than outside. Didn't break the game since I was able to leave and keep on my merry way, but it does stop me from accessing the roof. why not elevator work ? Link to post Share on other sites
Shattered~Rain 0 Posted January 24, 2014 Share Posted January 24, 2014 I hate to be a bother, but I have a problem myself D: I've updated the game so I now have the 10.5 update, but when I go to play my game, this pops up: Also, my character is a boy not a girl; oh and it comes up as ep 11 on the title screen - dunno if that's intentional >.> Link to post Share on other sites
ArcanaShift 0 Posted January 24, 2014 Share Posted January 24, 2014 Arcana- Were you using the new female or the old one? I was using the old one. I think it happened when I entered a battle against a Bouffalant in Route 1, where it showed the old male character instead of the female one throwing the ball. Plus, the game still lets me switch to the female new character even though I'm a male now. Link to post Share on other sites
acstaton99 3 Posted January 24, 2014 Share Posted January 24, 2014 I have noticed a bug. When ever a pokemon uses a stat effecting move it doesn't display the text for which stat has been changed. Link to post Share on other sites
Crimson 0 Posted January 24, 2014 Share Posted January 24, 2014 i believe that was fixed already by some patch, Link to post Share on other sites
Zawko 0 Posted January 24, 2014 Share Posted January 24, 2014 Yeah, I found a bug where if I attack/get attacked My hp will glitch between E.x. 31 and 32 and my hp bar will shake and i have to restart my client after every battle or so. Link to post Share on other sites
Legix 0 Posted January 24, 2014 Share Posted January 24, 2014 There's a fix for the HP glitch in the the thread about it. On the last page, Amethyst put up a script file to replace the old one. Should fix the flickering HP. Haven't had bugs since putting in the new script. Link to post Share on other sites
derekwst3 0 Posted January 24, 2014 Share Posted January 24, 2014 noibat and its hp bar doesnt show in double battles, Link to post Share on other sites
RasenShot 0 Posted January 24, 2014 Share Posted January 24, 2014 EDIT: This hidden item (Paralyze Heal) keeps crashing my game. Is this fixed? I checked and this pops out: Link to post Share on other sites
derekwst3 0 Posted January 24, 2014 Share Posted January 24, 2014 ame commented on the par. heal, it so it may of been fixed during the hp patch, but she said there will be a few of them, Link to post Share on other sites
Vinny 27 Posted January 24, 2014 Share Posted January 24, 2014 I'm thinking Ame will fix it when EP. 11 gets released. After all, this isn't the only ihidden item that crashes the game (Although that was the only one i found...) Link to post Share on other sites
Greed_Demon 0 Posted January 24, 2014 Share Posted January 24, 2014 If you use confuse ray on a pokemon that is normal type it wont affect it. Maybe its the same for all non damageing ghost type moves. Link to post Share on other sites
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