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I never did see a Mac version for Pokemon Reborn. I would like to get some people rallied up to make this happen. Ame, we could really use your help on this matter as well. If anyone knows where to get the conversion software to transfer the game into a Mac OS compatible format, that would be a big help. Chances are, everything on the original game that a Mac can't read will have to be converted. I need people from every area of game development to make this happen. If there is a way to make it so a player can put their RXDATA game file on a flash drive, tell the game where to look, and play (without putting the game itself on the flash drive, just on the computer) that would be great, too. I think that may be a problem that Ame and I should tackle privately, with anyone she sees fit to help out.

Need your thoughts on how we can make this happen.

One last thing. I would like to set up a mailing list so when new episodes come out, they are emailed to the players, with full instructions. This way, they can be downloaded from school. (Softonic is blocked in most school environments.)

I just want to see as many people get their hands on the game as possible, and I know the filter systems very well, so I can help.

Lets get a good talk on this going, alright?

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Lrn2Wine, buddy.

You can run the game using Wine on most *nix based OS's.

I've confirmed the game for working on Debian, Gentoo, Slackware, FreeBSD, and OpenBSD. I also know that people have managed to get the game to work on Mac, so all's good, mane.

As far as mailing lists go, that's all up to the boss gem. Though, I feel like with a mailing list she'd feel obligated to keep the game on a somewhat regular release schedule, and there's no real way for her to do that.

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Oh, and his name is "Neo" bro. The label you read is the rank. Neo (i think) helps with designing Reborn (correct me if I'm wrong Neo) in the music area.

And did you add Ame yet dude? -_-

Ame if you are reading this, Saintgeo's brother recently downloaded Reborn ep10 and it keeps crashing. It makes me wonder if maybe we should split the Game into two major pieces. I think its getting big enough that it's overwhelming the computers. They have more RAM on their computer than I do and my laptop is running just fine. I'll add him as a friend if you want to discuss the error with him.

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The Rasp. Pi will probably run the game is Wine is at a mature enough level, due to the arch. change and all.

However, a *nix port for Reborn will probably be good, or we can go the "Linux" Teamviewer viewer route and just pack a .deb file (Linux, Debian) and make it execute Wine :P

Not sure if this game is DirectX or OGL, if DirectX it will probably need a lot of work doing to it... A waste of time for just one game.

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