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Pokémon Forêt Éternelle


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JHAtxSuAqNt_FE-Presentation-EN.png

 

Hello trainer and welcome on the Forêt Éternelle (FR) fangame! 🌲

A 2D Pokémon game created by fans... for fans.

 

Play now

 

The game is still in development. You can follow us on social medias to know when the game will be released. Please make sure to check that page too.

 

Technologies


Game Engine: LiteRGSS (Ruby 2.5.0)
Default screen size: 1280x720
Sound: FMOD
Map Editor: Tiled
Event Editor: RPG Maker XP
Database Editor: RubyHost


Main characters

 

Heros_render_F1.pngHeros_render_H1.png
Thanks to Zerudez for being so kind to let us use his works.

 

Pokémon starters

 

JHAtP5X4o7t_Release-Refonte-Starters2.pn

Smettle, Pachyball & Squini
Which one will you choose?

 

Scenario

 

JHAtUpAfhrt_2020-08-26-21-45-51.png

 

Game Features


720p Screen Resolution: Game’s UI are made in a 720p screen’s resolution.
Better Graphics: Due to the screen’s resolution, we will have to work on bigger assets then improving them.
New Pokémon: Forêt Éternelle has a brand new Pokémon generation with 179 Fakemon. Pokémon will now evolve during a battle if they reach the proper level.
Main Menu like old RPG ones.
PokéNav: Very early in the game, the player has a device that combines several features.
Karma: The player's choices & the completed quests allow the player to vary (in positive as in negative) his Karma rate.
AI & Difficulty: It’s important to remember that the game will be more strategic. Trainers’ classes influence the AI’s reactivity & logic.
Many Side Quests: Side quests that give your more content & strengthen the Lore of our little monsters.
Misc.: The game will have some classic features too like Running shoes, Fishing, Pokéblocs, Hoenn's contests & many more...



Follow us

 

Follow us on the medias for upcoming news & more visuals!

 

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JDfpSZ0Ojo6_feinstagram.pngJDfpTlmi6R6_feyoutube.png
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Game Credits

 

Spoiler

 

Pokémon Forêt Éternelle

Game & Art Director
Aerun

Programmation section

PSDK Programmers

 

Lead - Nuri Yuri

Scorbutics
PSDK Credits

Game Programmers

 

Lead - Venturix

Silverwind

Gaëldris Minasteri

Scorbutics

Nuri Yuri

Metagame Balance

Fírnen

Pokédex Datas

Fírnen

Gatane

Gwendal

Aerun

Graphics Section

UI Graphic Designers

Jayzon

KTM

Walven

UI Icons

Freepik

flaticon

Good Ware

Battle Animations Effects

Modeling Clay

Planning Section

Main Scenario

Lead - Gwendal

Blue

Plot Scenario

Milleuros

Game Scenario

Lead - Gwendal

Aymell

Blue

Kibouille

Mikeless

Natokyo

Aeghiss

Libra

Field Planning

Lead - Aerun

Black

Jayzon

Field Map Planning

Aerun

Black

Gwendal

Mikeless

Aymell

Kibouille

Battle Planning

Aerun

Fírnen

Sound Planning

Aerun

Erwan Barbedor

Sound Section

Musician

Lead - Erwan Barbedor

Minko

KunningFox

Sound Effects

Lead - Opposyte

Concept Art Design

Pokémon Design

AlcatrazBlame

Jérem Effert

Jero

Mélio

Narök

Pummelboy

Stalk’

VanadiumJoy

YOX

Character Design

DayBreakM

TheFearFear

Zerudez

Pixel Art Section

Pokémon Sprites

Aerun

Akadenki / Yumipiku

Brumirage

DawnBronze

Phi-Bi

PoLlOrOn

SassySnivy

Sephirotf

Shamaboy

TaviTurnip

Icon Sprites

Aerun

Sephirotf

Shamaboy

TODO

Tile Sprites

Aerun

Brumirage

ChaoticCherryCake

Kyledove

Magiscarf

Nop

Thegreatblaid

The-Red-eX

Zeo254

Zetavares852

Overworld Sprites

2and2makes5

Aerun

Billia

Chocosrawlooid

cSc-A7X

Fernandojl

Gallanty

Getsuei-H

Gizamimi-Pichu

help-14

kdiamo11

Kid1513

Kyle-Dove

Kyt666

LunarDusk6

Milomilotic11

MissingLukey

Mortedesu

Pokegirl4ever

Princess-Phoenix

Silver-Skies

Syledude

TooManyLuigis

TyranitarDark

WolfPP

Zenos

Zyon17

Translation Section

English Translation

Aerun

Gwendal

TODO

French Translation

Aerun

Gwendal

Aymell

Kibouille

Mikeless

TODO

Spanish Translation

TODO

Product Testing

TODO - Liste des Alpha Testeurs

Special Thanks

Nuri Yuri

Game Freak, Creatures INC. et The Pokémon Company

Nintendo

Satoshi Tajiri

Ken Sugimori

Pokémon Forêt Éternelle

© 2012-2020 Pokémon Forêt Éternelle

 

© 1995-2020 Nintendo

© 1995-2020 Creatures Inc.

© 1995-2020 Game Freak Inc.

Visuals, names & brands of the official locations & Pokémon are the property of Nintendo, Creatures Inc. & Game Freak Inc.

Visuals, names, environments & datas (Pokémon and stuff like that...) created for the game, including game, storyline, original musics & program copyrights are reserved by Forêt Éternelle & are the property of their authors.

All reproductions, even partial, are prohibited.

 

 

Edited by Aerun
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On 9/12/2020 at 3:31 AM, silverlime said:

This game looks promising. I really like the overworld graphics, and the grass starter looks pretty cool. I'll keep an eye out for the first release.

Thanks a lot! 😄

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Hey Pokéfans! We're proud to reveal to you the Forêt Éternelle Kanto region's World Map you'll use in the first demo! Hope you'll enjoy it! 😄

 

JIuvRiQDAah_FE-Kanto-Region.jpg

 

🖥 Jayzon & Aerun
©️ Forêt Éternelle

Edited by Aerun
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  • 3 weeks later...
  • 2 weeks later...
  • 2 weeks later...

Hey trainers! We're proud to release the first fully live recorded song by Kunning Fox for Forêt Éternelle! 🦊

 

JKlvN2YhYqh_Vignette-Soundcloud-FE-OST.p

 

👉https://soundcloud.com/foreteternelle/capturing-a-wild-beast-foret-eternelle 👈

Make sure to follow & support him: Follow KunningFox 👍

 

This is a revised version of the Wild! Battle Theme that Kunning Fox wrote for the game.

 

Special thanks for the incredible performance to the following artists:

Strings (Violins, Violas, Celli): Elizabeth Lister - Twitter
Brass (Trumpets, Trombones, French Horns): Will Allen Jr. - Youtube
Woodwinds (Piccolo, Flute): Davide Bonomo - Youtube
Piano: Kirill (k33rya) - Instagram
Harp: Lishan Tan - Youtube
Bass & Rhythm Guitars: Artem (boor_metal) - Fiverr
Drumkit: Silvio Centamore - Youtube
Glockenspiel & Timpani: Elisa Lencioni - Fiverr

 

See you soon for some game characters release! 🌲

Edited by Aerun
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  • 2 weeks later...

normally im not overly keen on fan games that have a lot of fakemon in them but there are times where i make exceptions and this is looking like it will be one of those exceptions

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