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One way or another, Pinecone found incentive, most likely (in fact, most definitely) called to fall back. He was not sure of why; he'd rather stay in the fray and do his work, but if this made it easier...

 

Pinecone to C7

Bend to C8, perform Pinecone

Pinecone to B7

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Stardust kept backing up with her blockhead of a brother, finger gun still locked on the group ahead of them. Making a tactical retreat and regrouping was a good idea, plus if they keep muddling about maybe they all could leave without having to kill any more people.

 

Stardust to C7, Charisma+

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Sting was still hurting. She could barely keep her eyes open. As much as she wanted to charge straight through the forest of grass and towards the enemies on the other side, she can't. Even she can tell that it's too far. The best she can do now is shuffle along with the rest of the group and hope for the best.

 

Sting to B9

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There's something disturbing me about this whole thing, but... gah, no time to think about it!

 

Eyes on their foes, Bend tapped Pinecone's shoulder as the bee moved out of the grass.

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"Just a little further out, Pinecone -- I think we wanna be ready for these guys."

 

Recruit Bend refreshes Pinecone!

 

TURN 7 ~ ENEMY PHASE

 

The green-winged beetle let out a long sigh, pinching the bridge of his nose. Fantastic... he had been hoping that the enemy forces would engage, but Shinywings knew Seeker-of-a-Dignified-Death well enough (before he'd taken that name, even) to know that he wouldn't have the patience to chase these bugs all over the grass, especially with why we're here.

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"Time to move in, I suppose. Cover me."

 

The blonde spider, meanwhile, seemed frankly entirely put out by the total lack of response. After an awkward pause, he speeched at them again.

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"Death is not to be feared! It is merely a step along the journey that any warrior, even the most powerful and skilled, must take! And it has come time on our paths to take this step! That is how we shall make sure it remains a warrior's path rather than the path of a civilian, hiding from every threat, reduced to quivering in the presence of those with the strength and character to fight! You are those who will be witness to us."

 

Meanwhile, Shinywings made his move, the unit of four bugs shifting in an asymmetric (and only halfway-coordinated) manner as they moved to engage the party of journeying bugs -- Stardust found herself attacked by the beetle himself, first, while one of the armored Marauders approached and the other two bugs came up short.

 

Shinywings attacks Stardust!

Spoiler

Shinywings is enforcing Parity!

 

Hit: 81-15=66!

Hit roll: 11, hit!

Crit: 7-3=4!

Crit roll: 6, no crit. //SO CLOSE

Damage: 9-6=3!

 

Stardust counterattacks!

Shinywings is enforcing Parity!

 

Hit: 87-14=73!

Hit roll: 22, hit!

Crit: 6-2=4!

Crit roll: 72, no crit.

Damage: 9-3=6!

 

Although she didn't find herself on the losing end of the exchange with the enemy mage, it was quite possible that Stardust would find it quite disturbing. Even aside from the fact of lethal combat, there was something about the beetle's stare that just seemed to bore into her, reading her strengths and weaknesses and openly challenging him, projecting a quiet analytical force of will that seemed to make these things fall away -- a contest of minds and of will more than perhaps anything else. Thus, she found herself utterly unable to dodge the flash of forking electricity that connected the mage's tablet to herself, twitching her arm mightily and leaving it with a line of surprisingly slight burns from hand to elbow. Shinywings, however, did not manage to avoid the bolt of light sent his way, grunting as it burned away at him more.

 

Practically diving in front of Shinywings, one of the two armored Marauders came in at Stardust with plastic lance in hand, giving the bug no chance to recover mentally from her previous engagement before falling at her.

 

"Elite" Plunderer B attacks Stardust!

Spoiler

Stardust is totally doing Important Research!

Stardust is extra buoyed by her own (alleged) Charisma!

Stardust is in grass!

 

Hit: 94-15-15-15-15=34! //oh GOD

Hit roll: 65, miss!

 

Stardust counterattacks!

Stardust is extra buoyed by her own (alleged) Charisma!

Hit: 87-9=78!

Hit roll: 21, hit!

Crit: 6-1=5!

Crit roll: 100, definitely no crit.

Damage: 9-0=9!

 

Thankfully for Stardust, while the armored Marauder's lance looked awfully sharper the closer and closer he got to her, he didn't have Shinywings' unsettling ability to pierce through every extraneous, and a stab into the border of the grass fell quite short, with the Marauder's lance simply poking between two empty blades of grass as Stardust stepped backwards. She did not miss, however, and the armored Marauder shouted as a bolt of light magic blew a hole right through a pauldron with seemingly no effort, blowing the piece of armor into fragments.

 

TURN 8 ~ PLAYER PHASE

pSzVcjT.png

 

Map Notes

Spoiler

Map Objective: Rout the enemy!

 

Grass tiles (including the ones with the dead grass, those are just there for visual variance) take the place of Forest tiles! Dirt tiles are just normal tiles. The grey overlay there is Stardust's Charisma range.

Status

Spoiler

Players:

Ebon Knight: 18/18, Eq. Wooden Lance (Iron Lance)

Lotus: 16/17, Eq. Wooden Longbow (Iron Longbow)

Pinecone: 23/23, Eq. Wooden Javelin (Iron Javelin)

Stardust: 13/16, Eq. Lightning,

Sting: 1/19, Eq. Wooden Rapier (Iron Rapier), Desperation+ Active!

Recruit Bend: 17/17, Eq. Charming Flute

 

Enemies:

Marauder A: 0/18, Eq. Plastic Sliver (Slim Sword)

Marauder B: -2/18, Eq. Plastic Sliver (Slim Sword)

Marauder C: -5/18, Eq. Plastic Sliver (Slim Sword)

Marauder D: -6/18, Eq. Plastic Sliver (Slim Sword)

 

Raider A: -5/20, Eq. Wooden Axe (Iron Axe)

Raider B: -5/20, Eq. Wooden Axe (Iron Axe)

 

Pillager A: -6/16, Eq. Plastic Bow (Training Bow)

Pillager B: 0/16, Eq. Plastic Bow (Training Bow)

Pillager C: -3/16, Eq. Plastic Bow (Training Bow)

 

Looter A: -4/16, Eq. Wooden Dagger (Iron Dagger)

Looter B: -2/16, Eq. Wooden Dagger (Iron Dagger)

Looter C: 0/16, Eq. Wooden Dagger (Iron Dagger)

 

"Elite" Plunderer A: 21/21, Eq. Plastic Lance (Slim Lance)

"Elite" Plunderer B: 12/21, Eq. Plastic Lance (Slim Lance)

 

Shinywings: 16/22, Eq. Thunder, Parity Active!

EXP: 13/100

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Now able to fully process what just happened she grasped her red arm which felt like it was burning and thumping constantly. It hurt. It hurt a lot. Well, not enough to bring her to tears but pain was indeed there. N-no she can't do this anymore. She's not a warrior. What did she think she could do? The feelings of helplessness overcome her and she instinctively called for help,  "Lotus! H-Help me!"

 

Stardust Hold, Activate Charisma+

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Lotus sighed inwardly. This young girl was going to be a handful...

Move to E7 and attack Elite B

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Lotus' (justified, given Stardust's typical behavior) exasperation with Stardust did not stop her from continuing the fight, and she raised her bow at one of the two armored Marauders serving as guards for Shinywings and Seeker-of-a-Dignified-Death.

 

Lotus attacks "Elite" Plunderer B!

Spoiler

Lotus is extra buoyed by Stardust's (alleged) Charisma!

 

Hit: 93+15-9=99!

Hit roll: 66, hit!

Crit: 3-1=2!

Crit roll: 97, no crit.

Damage: 11-6=5!

 

With a brief twang and a thwip a second or so later, the wooden arrow managed to crack the equally wooden chestplate that the Marauder was wearing -- and judging by the deep grunt that followed, it had also pierced enough to do damage. Still, though, Lotus' armored for simply squared his posture once more and held his lance up, standing with unsteady legs and part of his armor barely hanging onto his body, but standing nonetheless.

 

Map Notes

Spoiler

Map Objective: Rout the enemy!

 

Grass tiles (including the ones with the dead grass, those are just there for visual variance) take the place of Forest tiles! Dirt tiles are just normal tiles. The grey overlay there is Stardust's Charisma range.

Status

Spoiler

Players:

Ebon Knight: 18/18, Eq. Wooden Lance (Iron Lance)

Lotus: 16/17, Eq. Wooden Longbow (Iron Longbow)

Pinecone: 23/23, Eq. Wooden Javelin (Iron Javelin)

Stardust: 13/16, Eq. Lightning,

Sting: 1/19, Eq. Wooden Rapier (Iron Rapier), Desperation+ Active!

Recruit Bend: 17/17, Eq. Charming Flute

 

Enemies:

Marauder A: 0/18, Eq. Plastic Sliver (Slim Sword)

Marauder B: -2/18, Eq. Plastic Sliver (Slim Sword)

Marauder C: -5/18, Eq. Plastic Sliver (Slim Sword)

Marauder D: -6/18, Eq. Plastic Sliver (Slim Sword)

 

Raider A: -5/20, Eq. Wooden Axe (Iron Axe)

Raider B: -5/20, Eq. Wooden Axe (Iron Axe)

 

Pillager A: -6/16, Eq. Plastic Bow (Training Bow)

Pillager B: 0/16, Eq. Plastic Bow (Training Bow)

Pillager C: -3/16, Eq. Plastic Bow (Training Bow)

 

Looter A: -4/16, Eq. Wooden Dagger (Iron Dagger)

Looter B: -2/16, Eq. Wooden Dagger (Iron Dagger)

Looter C: 0/16, Eq. Wooden Dagger (Iron Dagger)

 

"Elite" Plunderer A: 21/21, Eq. Plastic Lance (Slim Lance)

"Elite" Plunderer B: 7/21, Eq. Plastic Lance (Slim Lance)

 

Shinywings: 16/22, Eq. Thunder, Parity Active!

EXP: 15/100

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Krimbug.png

 

Like so many times before, Ebon waited for Lotus's arrow to pierce the guard of the bug in front of them and almost immediately pulled Blackwing into the air with his lance held aloft. Then he dived.

 

Without waiting to see the results, he drifted the massive bird a short distance away and turned his attention again to the field. The leaders finally moving spelt danger, but now they were the ones outnumbered. And that meant the end was near.

 

D6, Finish off Elite B, Canto F6

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