BlueTowel 174 Posted September 7, 2019 Share Posted September 7, 2019 Hi! Krantz found this. In Gen 6, Facade was changed to ignore Burn's Attack reduction effect in addition to doubling in power. This did not appear to be the case in Reborn. Here is code PokeBattle_Move for fixing if it helps, added the little bit at the end of the if. # Burn if attacker.status==PBStatuses::BURN && pbIsPhysical?(type) && !attacker.hasWorkingAbility(:GUTS) && id != PBMoves::FACADE damage=(damage*0.5).round end Link to post Share on other sites
Recommended Posts
Archived
This topic is now archived and is closed to further replies.