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V13 Discussion Thread

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21 hours ago, Aislin Li (Alili) said:

Is it true that they already have custom shinies for all of Gen8? I'm new to spriting, but was inspired to try after recently starting rejuvenation, and really wanted to try and see if I could get good enough to have a shiny sprite in v13.

 

Edit; I added a pic of my current progress with Cyberpunk/Vaporwave themed Galarian Zigzagoon line...I know, they're super rough...but I wanted to give it a shot, and have been working really hard on them...

 

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1558603700_ShinyCyberpunkTrashpandas(2).thumb.jpg.bcc3cea70f7b0fa26bb4bacca213ef40.jpg

 

Those sprites look really great, I love the aesthetic behind them! 

Rejuv may not be accepting custom shinies from the community anymore, but currently there is a big shiny project going on for Pokemon Desolation! Anyone is welcome to contribute to the project, you should try it out~

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9 hours ago, Zumi said:

We already made the shinies for Gen 8, yeah. All of them came from the dev team itself, sorry if you wanted to get yours in!

It's  okay...I just wish I'd known before  spending so much of my week working on these...and hey...at least someone from the team got to see what you guys inspired.^^

 

I have to agree with Alisae over there as well...sneak peaks at what shinies we can expect would be AMAZING.

 

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I would like to entertain the idea of a method to enable/disable level caps on Casual difficulty only. If this isn't feasible from a technical standpoint, then instead I would like to entertain there being no level cap, again for Casual difficulty only. Before you say this is ridiculous or pointless, please hear me out.

 

I realize that Casual is already significantly easier than Normal, with boss fights only having 4 Pokemon, lower levels, weaker Pokemon, and less competitive sets. I also understand that level caps are an integral game mechanic to prevent tons of overleveling and to set a "pace" for the game. And I realize that Casual not the most popular of the difficulty choices.

 

For the record, I think the devs did a great job with Casual. They went above and beyond to even make alternate difficulty levels. The whole point of it was to make Rejuvenation accessible to a wider audience, and Casual certainly nailed that. So seriously, great job. I just think removing (or adding the ability to remove) level caps on Casual would further aid in that goal.

 

A lot of people have never played Pokemon before or play Pokemon extremely casually, and for this reason, they still find Casual to be quite difficult. You, the person reading this post, is (almost certainly) astronomically better at Pokemon than the average person, which is why it can be hard for us to put ourselves in others people's shoes. Essentially, I know that there are still a number of people who find Casual to be too difficult, and I feel that Casual should err on the side of "too easy" rather than "too hard", based on what it's supposed to be in the first place. I know that the devs already did this, and I also know that we can't accommodate everyone. I just think the mode as it is, with this extra feature, would make it perfect.

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Since the FAQ is closed i'm going to ask this question here,

 

regarding the Gmax Mons being converted to custom megas, how will you guys handle the mons that have both mega evolution and Gmax-Form ?

Example: Gengar and the Kanto Starters.

 

Will you add them as alternative megas like Zard X and Zard Y ? Or will you leave them out ?

 

Also since they will be converted into Mega Pokemon, will they gain new abilites up on evolving ?

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20 hours ago, HakuryuYukio said:

Since the FAQ is closed i'm going to ask this question here,

 

regarding the Gmax Mons being converted to custom megas, how will you guys handle the mons that have both mega evolution and Gmax-Form ?

Example: Gengar and the Kanto Starters.

 

Will you add them as alternative megas like Zard X and Zard Y ? Or will you leave them out ?

 

Also since they will be converted into Mega Pokemon, will they gain new abilites up on evolving ?

I think part of this was answered somewhere, but Pokemon with both Megas and Gmax forms will be given alternate megas like Charizard X and Y. Or at least thats what i remember reading, if someone has heard otherwise feel free to correct me.

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On 9/15/2020 at 12:10 PM, HakuryuYukio said:

Since the FAQ is closed i'm going to ask this question here,

 

regarding the Gmax Mons being converted to custom megas, how will you guys handle the mons that have both mega evolution and Gmax-Form ?

Example: Gengar and the Kanto Starters.

 

Will you add them as alternative megas like Zard X and Zard Y ? Or will you leave them out ?

 

Also since they will be converted into Mega Pokemon, will they gain new abilites up on evolving ?

They'll be treated as custom megas in the purest sense, and therefore mons that already have a mega will just get an extra alt mega evo (for Charizard, it'll have X, Y and G in that case)

 

And yes, some will have new abilities upon mega evolving! However, I won't be specifying which ones, so you'll just have to figure it out once V13 is out :]

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5 hours ago, Kyublivion said:

I think part of this was answered somewhere, but Pokemon with both Megas and Gmax forms will be given alternate megas like Charizard X and Y. Or at least thats what i remember reading, if someone has heard otherwise feel free to correct me.

 

41 minutes ago, Zumi said:

They'll be treated as custom megas in the purest sense, and therefore mons that already have a mega will just get an extra alt mega evo (for Charizard, it'll have X, Y and G in that case)

 

And yes, some will have new abilities upon mega evolving! However, I won't be specifying which ones, so you'll just have to figure it out once V13 is out :]

Thank you two:)

 

I really hope that Mega-Lapras will get a new ability. It's my second favorite Kanto Pokemon after Venusaur. And this is the opportunity to make it great. I have faith that you guys will deliver as always. Though i'm also kinda sad because this means that Raichu will once again be outshined by Pikachu. Does Jan have any plans for a Mega-Raichu ?

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It wouldn't be a surprise after spoiling what kind of custom mega evolved pokemon would have difference on base stats and abilities. It may be revealed after V13 release. I don't know anything about mega customs. 

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