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Pokémon Reborn: Plates of Arceus (Episode 0) [E18.4.1] (Updated 19th Feb '22)


BlueTowel

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I have been playing memeforms, I don't know if this is specific to it, but is Wormadam supposed to permanently stay in it's "risen again" form after a battle ends? image.thumb.png.787e9fca2593561d707e6668b1e15386.png

 

For me it just stays as bug/ghost forever after getting hit with spooky plate, even after the battle is over.

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15 hours ago, advesha said:

I have been playing memeforms, I don't know if this is specific to it, but is Wormadam supposed to permanently stay in it's "risen again" form after a battle ends? image.thumb.png.787e9fca2593561d707e6668b1e15386.png

 

For me it just stays as bug/ghost forever after getting hit with spooky plate, even after the battle is over.

Hi! This appears to be a bug on Memeforms, as it's working fine on my end. I'll let Specific know and see if we can get it fixed soon! 

 

Also for some more general news, v0.5.12 is nearly ready. I have a nice long PC session right now so I'm hoping I can release it sometime this week. Bug fixes and new forms, yay! 

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Hi! New version! 

 

v0.5.12

Bug Fixes

Engine Koffing and Engine Weezing should now breed and evolve appropriately. It also now has the correct move exclusions and can no longer learn Thunderbolt, Thunder or Shockwave.

Iron Swalot should no longer revert to normal after battle.

Assorted bug fixes lost to poor notekeeping.

 

Pokémon Tweaks

Spooky Venusaur now has Poison Heal for its third Ability, and Mega Spooky Venusaur now has Berserk.

Draco Charizard now has Levitate instead of Solar Power.

Sky Onix no longer learns Dragon Dance by level-up (or at all).

Mud Poliwhirl gains Dig on level-up, and both Mud Poliwhirl and Poliwrath gain access to Stomping Tantrum by Move Tutor.

Poliwrath and Mud Poliwrath both gain access to Superpower by Move Tutor.

Mud Politoed now has access to Psyshock and Trick Room by TM, and Trick and Skill Swap by Move Tutor.

Meadow Meganium now gains Sappy Seed by level-up.

Zap Donphan no longer has access to Endeavor.

Draco Ampharos now has Illuminate instead of Static, and gains access to Aurora Beam by level-up, and Dazzling Gleam and Flash Cannon by TM. 

Mega Draco Ampharos now has Fluffy as its Ability, and has had a small base stat change (-10 Special Attack, +10 Attack).

Insect Flygon learns Dragon Pulse instead of Dragon Claw by level-up, and also has had a small base stat change (-10 Attack, +10 Special Attack).

Rhybombee now has slightly higher base stats.

Bubble Reuniclus has had a small base stat change (-10 Defense, +10 Special Defense) and its ability Magic Guard has been changed to Water Absorb.

Armaldo now gains Compound Eyes as a third Ability, and Defossilised Armaldo has had a base stat change (swapped Speed and Special Attack, making it faster but less able to use Special moves).

Stone Emboar gains access to Rock Polish by TM.

Splash Feraligatr now has Skill Link instead of Strong Jaw, and has had its level-up moves changed to make use of this.

Stone Claydol gains access to Focus Blast by TM, and has had a base stat change (-15 Speed, +15 Special Defense).

Cybertank Hydreigon has lost access to Charge Beam and Work Up, and has had a base stat change. (-20 Speed, +10 Attack, +10 Defense)

Telepathic Hydreigon has had level-up movepool changes (Calm Mind -> Mind Reader, Psychic Terrain -> Calm Mind), has lost access to Flamethrower, Fire Blast, Heat Wave and Flash Cannon, and has had a base stat change. (-5 Attack, -5 Defense, -20 Special Attack, +20 Special Defense, +10 Speed)

Pixie Altaria has gained access to Water Pledge and Fire Pledge, and Mega Pixie Altaria has had a base stat change (-20 Attack, +15 Special Attack, +5 Special Defense) and now has Cloud Nine for its Ability. 

Positron Metagross now has access to Shadow Sneak by level-up, and has Magic Guard instead of Filter.

Mega Positron Metagross now has Adaptability instead of Levitate.

Earth Crustle has had a small base stat change (-10 Defense, +10 Speed).

Electric Chandelure, Lampent and Litwick now have access to Dazzling Gleam and Flash Cannon by TM.

Dedenne and Meadow Dedenne have gained access to Dazzling Gleam by TM.

Iron Golurk now has access to Smart Strike by level-up and TM.

Darkness Sableye has had a base stat change (New spread: 35,35,35,95,75,105), has gained access to Parting Shot by level-up, and now has Shadow Tag instead of Prankster.

Mega Darkness Sableye has had a base stat change (New spread: 35,35,35,145,75,155) and now has Intimidate instead of Prankster.

Wormhole Cloak Wormadam no longer has access to Quiver Dance by level-up, learning Magic Coat instead.

 

Additional Mechanic Tweaks

Floaty Fall, Pika Papow, Sizzly Slide and Veevee Volley have better luck with the High Striker on Big Top Arena.

Synchronoise will now cause a 3-turn Psychic Terrain effect when used, unless an Everstone is held.

 

New Plate Interaction

Illuminate + Iron, Pixie or Zap Plate = increases the effect of Light attacks by 30%
Relevant moves affected: Aurora Beam, Dazzling Gleam, Flash Cannon, Mirror Shot, Power Gem, Signal Beam, Solar Beam, Solar Blade
Also affected: Doom Desire, Judgement, Light of Ruin, Luster Purge, Photon Geyser, Prismatic Laser, Techno Blast

 

New Forms

Spooky Bulbasaur, Spooky Ivysaur, Icicle Weedle, Icicle Kakuna, Earth Doduo
Dread Gastly, Dread Haunter, Dread Gengar, Mega Dread Gengar
Earth Quilava, Splash Croconaw, Mind Hoothoot, Draco Flaaffy, Zap Phanpy
Dread Snubbull, Dread Granbull, Toxic Octillery
Pixie Skitty, Pixie Delcatty, Sky Wailmer, Insect Trapinch, Stone Baltoy
Moon Bagon, Moon Shelgon, Moon Salamence, Mega Moon Salamence
Spooky Shellos (East, West), Earth Glameow
Stone Pignite, Crystal Roggenrola, Earth Dwebble, Earth Trubbish, Iron Golett
Desert Yamask, Desert Cofagrigus, Pixie Vanillite, Pixie Vanillish, Pixie Vanilluxe, Stone Druddigon
Flame Clauncher, Dread Noibat, Dread Noivern
Dawn Lycanroc

 

New Sprites

Icicle Abra Egg, Icicle Abra, Shiny Icicle Abra, Icicle Kadabra, Shiny Icicle Kadabra, Icicle Alakazam, Shiny Icicle Alakazam, Mega Icicle Alakazam, Shiny Mega Icicle Alakazam
Draco Mareep Egg, Draco Mareep, Shiny Draco Mareep, Draco Flaaffy, Shiny Draco Flaaffy
Dread Snubbull Egg, Dread Snubbull, Shiny Dread Snubbull, Dread Granbull, Shiny Dread Granbull

Pixie Skitty Egg, Pixie Skitty, Shiny Pixie Skitty, Pixie Delcatty, Shiny Pixie Delcatty, Shiny Windy Castform
Positron Beldum Egg, Positron Beldum, Shiny Positron Beldum, Positron Metang, Shiny Positron Metang, Positron Metagross, Shiny Positron Metagross

Moon Bagon Egg, Moon Bagon, Shiny Moon Bagon, Moon Shelgon, Shiny Moon Shelgon, Moon Salamence, Shiny Moon Salamence, Mega Moon Salamence, Shiny Mega Moon Salamence
Stone Turtwig Egg, Stone Turtwig, Stone Grotle, Flame Chimchar Egg, Flame Chimchar, Flame Monferno, Snow Buneary, Flame Mienfoo
Stone Druddigon Egg, Stone Druddigon, Shiny Stone Druddigon, Desert Yamask Egg, Desert Yamask, Shiny Desert Yamask, Desert Cofagrigus, Shiny Desert Cofagrigus

Stinging Goomy, Stinging Sliggoo, Stinging Goodra, Dread Noibat Egg, Dread Noibat, Dread Noivern

 

New Icon

Stone Spiritomb

 

The following Pokémon can now be selected as Forms with the ChooseStarter mod and Sandbox mode, and also will breed and evolve into Alternate Forms without Plates if their main parent is an Alternate Form: 
 

Spoiler

Charmander
Charmeleon
Squirtle
Wartortle
Dratini
Dragonair
Chikorita
Bayleaf
Cyndaquil
Totodile
Cleffa
Igglybuff
Mareep
Elekid
Magby
Mudkip
Marshtomp
Gulpin
Turtwig
Grotle
Chimchar
Monferno
Piplup
Shinx
Luxio
Snivy
Servine
Tepig
Oshawott
Dewott
Darumaka
Klink
Klang
Tynamo
Chespin
Quilladin
Fennekin
Braixen
Froakie
Frogadier
Rowlet
Dartrix
Litten
Torracat
Popplio
Brionne
Gligar

Sprites to come over time.

 

Gotta head off for the evening, but will update the Alt Dex posts over the next few days! Have fun!

 

Edit: I haven't forgotten about sharing the PBS files either. Will post them with notes over the weekend!

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Hi! I've added links for the PBS files for v0.5.12 of Alt Forms into the first post! There's also a zip file containing just the changes made to the PBS files, to make it easier to incorporate them into fangames made using Reborn as a base. Feel free to use them, but please remember to credit! Don't forget the artists for any sprites used!

 

While I'm here, how about some Altforms news? 

 

I'm working on a wiki for Altforms to make it easier to update and track information about new mechanics and new forms in the mod! 

Right now it only has Bulbasaur and Flame Plate listed, but I'll be working on adding all the Altforms Pokémon and Plates and other information post stuff before I continue working on the mod itself.

It's found at https://pokemon-altforms.fandom.com/

Speaking on working on the mod itself, I've decided I'm going to add 8th gen mons, moves and abilities with v0.6. This means it's unlikely to release this side of the New Year, but you never know! 

This also means v0.6 will still end up adding more Pokémon than any version before, even with so many forms getting released in bugfix updates. Wew!

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Hi! Patch version! 

v0.5.12.1
Bug Fixes
Floral Ninetales now has access to Nature Power by TM. 
Moon Bagon is now correctly bred using Spooky Plate, not Flame Plate. 
Earth Glameow is now correctly bred using Earth Plate, not Pixie Plate. 
Dread Noivern now correctly has Dark Pulse and Boomburst by level-up at 70 and and 75 respectively. 

 

Tweaks
Mega Moon Salamence now has Technician instead of Adaptability 
Mega Positron Metagross now has Neuroforce instead of Adaptability 
A Ditto is no longer necessary to breed for a Wormhole Cloak Wormadam. 
Stinging Goomy, Sliggoo and Goodra now have Filter instead of Poison Point. 
Telepathic Deino and Zweilous no longer have access to Calm Mind, learning Work Up instead by level-up. 

 

New Sprites
Shiny Mud Poliwag, Shiny Mud Poliwhirl, Shiny Mud Poliwrath, Shiny Mud Politoed (M&F) 
Shiny Earth Cyndaquil, Shiny Earth Quilava, Shiny Earth Typhlosion
Iron Gulpin (M&F), Shiny Iron Gulpin (M&F)
Shiny Gemstone Roggenrola (M), Shiny Gemstone Boldore (M), Shiny Gemstone Gigalith (M)
Defossilised Archen Egg, Defossilised Archen, Shiny Defossilised Archen, Defossilised Archeops, Shiny Defossilised Archeops

 

New Form
Toxic Remoraid

 

Hopefully no more bugs! 

 

Also, the wiki is a lot of work! I don't think I can do it quickly on my own, but I've created pages there for fully evolved new forms that came with v0.5.12. I'll be adding information for new forms in future to the wiki instead of the posts here, so information is split for now. I may do additional updates to it along with new forms that come in v0.6 next year.

Check out https://pokemon-altforms.fandom.com/wiki/Version_0.5.12 for blue links to forms!

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Just wanted to say that time and time again I am blown away by the work and passion that you have put into this mod and I can’t wait to see what else is to come (Only partially through the game with the mod and it has been a blast!)

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Hello there. So, I have been playing this mod for many weeks now (started August), and I still can't find the damn solution for the vanhanen castle's Mobius Strip puzzle. I can't find any pattern or logic here. It's driving me insane. Help pls?

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18 hours ago, CorEagle said:

Hello there. So, I have been playing this mod for many weeks now (started August), and I still can't find the damn solution for the vanhanen castle's Mobius Strip puzzle. I can't find any pattern or logic here. It's driving me insane. Help pls?

Hi! It does seem to be a tricky one! I've made it a little easier in the next version, but since that's probably not coming out until February/March it doesn't help you right now. 

I gave the following advice to someone before, I hope it helps:

Quote

The aim is to find the correct sequence of door + corridor combinations.

It's key to note that: 

- The corridors loop back around if you continue running all the way left or right.

- The corridors have a colour + plastic potted plant association.

- The corridors go blue-aqua-green-yellow-red-pink-purple-black-purple-pink-red-yellow-green-aqua-blue.

- The corridors reverse when you go through a door, correct sequence or not.

- You can change corridors going left or right without affecting the door sequence.

- Once the sequence is completed, an arrow will appear in the floor tiles that points the way to go next.

It is also important to remember what you are chasing after.

 

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On 12/2/2019 at 2:01 PM, CorEagle said:
  Hide contents

Would the 'arrow' be the symbol on top of the potted plastic plants?

Also, I do not know your meaning in this sentence: "It is also important to remember what you are chasing after."

 

Spoiler

The cracks in the wall are the progress indicator. When they fill the wall, you are one step away. 

And you're chasing Eevee! There is a link between it and the corridors.

 

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Hi, just wanted to add on to the Vanhanen Castle's puzzle for Bad Eevee,

Spoiler

I dont understand the colour association. I dont seem to be able to find any colours in the puzzle...unless there's a way to light up the castle..?

 

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On 12/28/2019 at 1:54 AM, Azazel19 said:

Can we get a quick update for the new patch? Thanks for the amazing work you are doing 🙂

Hi! I would but I'm also updating to add in Gen 8! I think I'll get everything out sooner if I keep it to one update! 

 

The original plan for v0.6 was to add in several new areas to the Reborn map containing wild Alt Forms, but this is slightly revised to include wild 8th Gen mons as well as some wild Alt Forms. The first will be accessible from after the 2nd Gym, and more are unlocked throughout the game! 

I'm estimating a release date of sometime around February/March! It's a lot of content! There will also be a series of v0.6.x versions afterwards to add more new Alt Forms and sprites!

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Just a quick question, is Mega Sun-Salamence supposed to be Dragon/Flying, or is that a bug? If that is a bug, is it on the alt-forms side or the memeforms side? I'm asking as I'm currently playing memeforms and noticed this. In general I love how much passion you've put towards all these new forms and everything, its amazing! 

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On 1/5/2020 at 3:24 AM, Zyro said:

Just a quick question, is Mega Sun-Salamence supposed to be Dragon/Flying, or is that a bug? If that is a bug, is it on the alt-forms side or the memeforms side? I'm asking as I'm currently playing memeforms and noticed this. In general I love how much passion you've put towards all these new forms and everything, its amazing! 

Thanks! It's meant to be Dragon/Fire, and that's on the Memeforms side - it was too powerful and was replaced with the Dragon/Ghost Moon Salamence in Altforms itself. I'll let Specific know!

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On 1/6/2020 at 4:26 AM, BlueTowel said:

Thanks! It's meant to be Dragon/Fire, and that's on the Memeforms side - it was too powerful and was replaced with the Dragon/Ghost Moon Salamence in Altforms itself. I'll let Specific know!

Alright, thank you very much! 

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On 1/18/2020 at 11:21 PM, CaptainMomo said:

Quick question: are trainers edited to have alternate forms?

No trainers have been edited to have alternate forms from the mod as of v0.5.12.1 - but this is changing in the next version.

Currently only the additional trainers added have any alternate forms on their teams.

In Memeforms the alternate forms have been added to many characters.

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Hello There. I know you are busy and love all you have done with Alt forms, but I was wondering if you could make some alt forms that use the sun again. With Charizard getting levitate, Venusaur getting poison heal, and sun Salamance being removed there are no alt form that have sun based abilities. There are many form that have hail, sandstorm, and rain abilities making weather teams a new and fresh experience. I want the same fresh game play for my sun team. I know you are busy so thank you for reading this and I hope you consider my request but in the end just add content that you enjoy creating. thank you. 

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On 1/21/2020 at 5:13 AM, Kimik said:

Hello There. I know you are busy and love all you have done with Alt forms, but I was wondering if you could make some alt forms that use the sun again. With Charizard getting levitate, Venusaur getting poison heal, and sun Salamance being removed there are no alt form that have sun based abilities. There are many form that have hail, sandstorm, and rain abilities making weather teams a new and fresh experience. I want the same fresh game play for my sun team. I know you are busy so thank you for reading this and I hope you consider my request but in the end just add content that you enjoy creating. thank you. 

General Kenobi! 

Hi! I'm glad to hear you're enjoying it!

There is a deficit of Meadow Plate transformations, so expect at least some new Grass-type sun users in v0.6. I think I can come up with a non-Grass-type sun user or two too!

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On 1/22/2020 at 11:27 AM, BlueTowel said:

General Kenobi! 

Hi! I'm glad to hear you're enjoying it!

There is a deficit of Meadow Plate transformations, so expect at least some new Grass-type sun users in v0.6. I think I can come up with a non-Grass-type sun user or two too!

I look forward to it. Take all the time that you need to create your amazing work.

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On 1/22/2020 at 1:27 PM, BlueTowel said:

General Kenobi! 

Hi! I'm glad to hear you're enjoying it!

There is a deficit of Meadow Plate transformations, so expect at least some new Grass-type sun users in v0.6. I think I can come up with a non-Grass-type sun user or two too!

Question? Can this be compatiable to Pokemon rejuvenation?

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On 2/3/2020 at 7:58 PM, Rising Emperor said:

Question? Can this be compatiable to Pokemon rejuvenation?

Not yet. I'm not sure how much work would be involved, so I don't know how long it'd take. Alternate forms in it are handled slightly differently to Reborn, so it wouldn't be a clean copy-over. I do have plans to: It'll be the focus of version 0.7. 

I'm currently working on version 0.6, which includes new altforms, some more balance changes, new plate interactions, 8th gen Pokémon, moves, abilities and some items, 8ish new areas accessible from after Florinia's gym with 8th gen wild mons and wild altforms that are unlocked throughout the game, and team changes for NPCs to include 8th gen mons and altforms where appropriate.

That'll probably take me until late March, with importing the 8th gen stuff to save time.

After that I'll probably spend a couple of weeks or so working on sprites and bug fixes before any new forms and adapting it for Rejuvenation, aka v0.7.

So maybe April/May?

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5 minutes ago, BlueTowel said:

Not yet. I'm not sure how much work would be involved, so I don't know how long it'd take. Alternate forms in it are handled slightly differently to Reborn, so it wouldn't be a clean copy-over. I do have plans to: It'll be the focus of version 0.7. 

I'm currently working on version 0.6, which includes new altforms, some more balance changes, new plate interactions, 8th gen Pokémon, moves, abilities and some items, 8ish new areas accessible from after Florinia's gym with 8th gen wild mons and wild altforms that are unlocked throughout the game, and team changes for NPCs to include 8th gen mons and altforms where appropriate.

That'll probably take me until late March, with importing the 8th gen stuff to save time.

After that I'll probably spend a couple of weeks or so working on sprites and bug fixes before any new forms and adapting it for Rejuvenation, aka v0.7.

So maybe April/May?

Awesome. Thanks for answering back, now I know what to be hype for march! Keep up the awesome work my man!

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Not a new version, but here's an update on how things are going because it's March:

 

Delays! Work and health issues have cropped up again (not coronavirus but if that makes its way into this house there'll probably be even more delays), and I don't think March is at all likely for a new version release. I'm going to aim for April, but I'll definitely have to cut out some of the planned content and release it after v0.6 - I'll be including them in v0.6.X versions.

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