SilentAge 22 Posted September 19, 2018 Share Posted September 19, 2018 Hey guys. I've just installed Reborn using the Wineskin Wrapper method, and it runs like a dream. However, some sound effects such as the "obtain item" jingle and all FX for battle moves seem to be playing in a very low resolution; the same way a Youtube video sounds if you run it at "144p". On top of that, all Pokèmon cries are playing at double or triple speed, so everything ends up sounding like a bird chirp. Everything else is working as planned, so any help with these issues would be much appreciated. Thanks in advance! Link to post Share on other sites
Tacos 205 Posted September 20, 2018 Share Posted September 20, 2018 I'm not quite familiar with either of these issues. To try and figure out what this could be, do you mind answering a few questions? What OS are you on? Have you tried redownloading Reborn and/or tried creating a new wrapper? Perhaps a dumb question, but you're sure you're not accidentally using the speed up function during battle (which would result in the cries playing at such a speed)? Link to post Share on other sites
SilentAge 22 Posted September 20, 2018 Author Share Posted September 20, 2018 @Tacos I’m playing on High Sierra, and I’ll check, but I’m pretty sure it’s the most up to date version. I haven’t tried redownloading or creating a new wrapper yet; I know there are different versions of the wrapper you can use, would you recommend I try a different one than what is recommended in the article? And no, the game is running at normal speed. I wish it were that simple to fix. Link to post Share on other sites
Tacos 205 Posted September 20, 2018 Share Posted September 20, 2018 1 hour ago, Chameleon109 said: @Tacos I’m playing on High Sierra, and I’ll check, but I’m pretty sure it’s the most up to date version. I haven’t tried redownloading or creating a new wrapper yet; I know there are different versions of the wrapper you can use, would you recommend I try a different one than what is recommended in the article? And no, the game is running at normal speed. I wish it were that simple to fix. Ok well the first thing I'd recommend is redownloading the game and using the same type of wrapper. If you still have the issue, then we can rule out the game as a source of the issue. From there, if the issue persists, try a few different wrapper versions and please let me know what ones you use and if they do anything to fix the problem. If neither works, we'll see what we can come up with from there. Link to post Share on other sites
SilentAge 22 Posted September 20, 2018 Author Share Posted September 20, 2018 @Tacos Sounds good. I’ll get to work on this tomorrow and let you know if I make a breakthrough. Link to post Share on other sites
Tacos 205 Posted September 20, 2018 Share Posted September 20, 2018 4 minutes ago, Chameleon109 said: @Tacos Sounds good. I’ll get to work on this tomorrow and let you know if I make a breakthrough. I'll be patiently awaiting! Link to post Share on other sites
SilentAge 22 Posted September 20, 2018 Author Share Posted September 20, 2018 @Tacos I had some time tonight and gave it another shot. I downloaded the game from a different mirror and used "WS9 2.22" and "WS8 1.8.5" as the wrapper versions, as opposed to the one you recommend in the article. The same issues still persist. Link to post Share on other sites
SilentAge 22 Posted September 20, 2018 Author Share Posted September 20, 2018 @Tacos Sorry to double-post, but I had an idea. Since the background music is playing fine, would it be possible to move all sound effects and Pokèmon cries into the BGM folder and tell the game to pull the files from there? Link to post Share on other sites
Tacos 205 Posted September 20, 2018 Share Posted September 20, 2018 11 hours ago, Chameleon109 said: @Tacos I had some time tonight and gave it another shot. I downloaded the game from a different mirror and used "WS9 2.22" and "WS8 1.8.5" as the wrapper versions, as opposed to the one you recommend in the article. The same issues still persist. Well that's unfortunate... Can't quite say I know what the source of the audio issues are then... 18 minutes ago, Chameleon109 said: @Tacos Sorry to double-post, but I had an idea. Since the background music is playing fine, would it be possible to move all sound effects and Pokèmon cries into the BGM folder and tell the game to pull the files from there? I guess give it a shot. I don't think that will work though, because the game probably looks for the specific audio files to play at these instances in the proper folders. But seeing as I'm not quite sure what else to do, you might as well try. I'm sorry I couldn't be more helpful or insightful in solving your issue. Link to post Share on other sites
SilentAge 22 Posted September 20, 2018 Author Share Posted September 20, 2018 @Tacos That’s OK, buddy. Thank you for responding anyway. I found a program called OpenEmu that can apparently run Reborn quite well. I’m going to give that a shot and see what happens. If everything goes smoothly, would you like for me to tell you what I did so the main Mac article can be updated? Link to post Share on other sites
Tacos 205 Posted September 20, 2018 Share Posted September 20, 2018 27 minutes ago, Chameleon109 said: @Tacos That’s OK, buddy. Thank you for responding anyway. I found a program called OpenEmu that can apparently run Reborn quite well. I’m going to give that a shot and see what happens. If everything goes smoothly, would you like for me to tell you what I did so the main Mac article can be updated? That would be nice. I personally use OpenEmu for emulating a lot of games but I was never aware it was capable of running Reborn. I guess I'll look into that. Link to post Share on other sites
SilentAge 22 Posted September 20, 2018 Author Share Posted September 20, 2018 @Tacos No luck with OpenEmu. I think I mis-read that Reborn could run on it, so that may be my fault. Let's back up for a second; do you play Reborn on a Mac? If so. can you create another wrapper for the game and test if you have any issues? This should be solvable. Link to post Share on other sites
SilentAge 22 Posted September 20, 2018 Author Share Posted September 20, 2018 @Tacos I found a downloaded version of Episode 17 and tried to run that through Wineskin. Oddly enough, the Pokèmon cries play, but sound like they're clipping and very low quality. Link to post Share on other sites
Tacos 205 Posted September 22, 2018 Share Posted September 22, 2018 On 9/20/2018 at 1:46 PM, Chameleon109 said: @Tacos No luck with OpenEmu. I think I mis-read that Reborn could run on it, so that may be my fault. Let's back up for a second; do you play Reborn on a Mac? If so. can you create another wrapper for the game and test if you have any issues? This should be solvable. Sorry for the late response but I've tested a few wrappers before and I've experienced none of the current issues you're having, which is why I'm baffled as to what to do. Link to post Share on other sites
SilentAge 22 Posted September 23, 2018 Author Share Posted September 23, 2018 @Tacos It is a crazy thing. What's even stranger is how I fixed it: I replaced all of the Pokèmon cries in E18 with their counterparts from the E17 download. It looks like the Devs converted all of the cries into MP3s for E18, unlike in E17, where they're all ".wav". As soon as I did that, the audio worked fine. Link to post Share on other sites
Candy 1688 Posted September 23, 2018 Share Posted September 23, 2018 Wow that's crazy! The cries sounding weird had been bugging me for a while now. I'll try replacing with E17 cries then! @SilverHelio you had the same problem right? Link to post Share on other sites
SilverAngelus 926 Posted September 23, 2018 Share Posted September 23, 2018 @Candy For me, only the new updated cries didn't sound correct. I ended up switching out with Ep 17's Pokemon cries. Link to post Share on other sites
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