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Pokemon Cries are getting cut off in the middle?


devinthheaven

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I'm not really sure how exactly to describe this, but the Pokemon's cries in my game seem to be cutting off halfway through the cry (or there seems to be like a gap in the middle and then they continue). I'm not really sure why this is, I just updated my game to the public release of episode 18 and it wasn't doing that during the community release, so I assume maybe it's something with the new files? Not sure. I've gone ahead and given some of the cries a play in the audio / SE folders and they sound fine, so maybe it's something with the file compatibility? Any help on this matter would be greatly appreciated!

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On 8/23/2018 at 12:57 AM, Teto said:

Hello! I think it's actually intended. I guess in order to make the game smoother, some sound files are being filtered. That explains that some frequencies can not be heard anymore.

Ah I see, that's a bummer but I understand it in order to make the game run faster!

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