Popular Post AenaonDusky 51 Posted January 22, 2018 Popular Post Share Posted January 22, 2018 Welcome to the world of Postscriptum. Follow the steps of the protagonist, a melancholic young adult stricken by unemployment and paralyzed by a chronic care-free and lethargic attitude.Seeking to redeem himself for his past mistakes and overcome his guilt,he, again, applies for a job, expecting to fail miserably once more.To his surprise, he actually gets a call for an interview, at none otherthan the Pokemon Couriers, a prestigious, esteemed, and highly regardedorganization. Setting his sights on the future, he attempts for the last timeto begin anew. ~Plot: It is the year 2006...It’s been more than 10 years since the first Pokemon League Champion was crowned. The final League battle, an event of immense popularity and the first of its kind, was broadcasted globally on what was then called “Color Television”. Well, globally in a sense at least; outside the Pokemon Nation, few countries had access to technological advancements like these. There were, of course, exceptions like some of the wealthier States of Etlantia, for instance Unova, but to most nations, scientific and technological fields, such as Robotics for example, were unheard of. Industries and factories were primitive and people mainly focused on dealing with poverty and crime. This technological disadvantage meant that people in these regions had to rely on manual labour and Pokemon assistance even more than their counterparts in Kanto, Johto, Sinnoh and Hoenn. It was a time – and still is – where using one’s own hands to work was the safest, and usually the only way to make ends meet. From the need to organize a successful Pokemon-Human partnership that would fulfill the demands of society, however, various organizations were formed. The most successful of these, was what is now known as the “Couriers”. The Courier organization, a well respected 200 year old establishment, has been responsible for delivering letters and packages of high (or even low) importance, while also executing missions of dangerous nature – even replacing the Police on many occasions. Needing to traverse all kinds of terrain, and to reach the recipient at all costs, the Couriers' work was historically seen as one of the most honourable services to society. It is said that the famous Pokemon Rangers, were actually based on the Couriers, from which they inherited a lot of their codes and principles, as well as their modus operandi. The Couriers were also responsible for a lot of philanthropic work and various other contributions, but their trade, now under a mild threat from new emerging technologies (mainly developed by Silph Co) begun to slowly fade away, as their services were no longer needed in richer regions. In that sense, people have stopped thinking of them as highly as they used to, especially when it came to people living in areas close to technological giants, like most of the Pokemon Nation. That was not true everywhere, though. One of the poorest regions in the world, the Erynia Region, or formerly: The State of Herynia, geographically very close to, but culturally and technologically far away from Unova, has relied on the Couriers for many of its citizens’ needs. Even if, sometimes, the Couriers had to undertake apparently menial tasks, now reduced a shadow of their former glory, they nevertheless were respected throughout their entire 200 year lifespan. Various rumours also suggest that the Couriers' first branch was actually established in Erynia. No historical records proving that have been saved, however. Unbeknownst to the Courier, who hails from a region somewhat close to Kalos, his only proper job will direct him towards the worst possible choice for employment; Artemisia City, the trademark city of the Erynian State. The once-called "Diamond of the West" has been reduced to ashes due to… an unfortunate turn of recent events. The "Crown City of the South", was now nothing more than Erynia's princess of poverty and homelessness. ~The Characters: The Courier: The protagonist of the game, carrying the weight of his mistakes, errors, actions and inactions of 25 years, gambles everything on a last attempt to redeem himself. A deeply flawed individual, whose only merit is the fact that he is almost aware of who he truly is, (and thus attempts to avoid making all the wrong choices again), tries to escape the past with his last ounce of remaining strength. People who know him, well.... they claim they don't. He has this trait of being "invisible" socially, resulting in chronic social awkwardness, trauma, but also a sense of false entitlement and an inflated ego. Will he ever fully discover himself? Will he be able to finally find redemption and salvation, when everything points otherwise? Sylvia: Sylvia is a former middle-class citizen whose life was shattered when she lost her mother during Artemisia's great factory accident. Sylvia was born charismatic, both in battling and general intelligence, resulting in her reaching the top of her Medicine class and getting ready to graduate with the highest of honours. Her dream was to become a doctor in order to help the people of South Artemisia who historically have been unable to afford good Healthcare. She didn't make it in time though… Disaster stroke, her mother passed away, and Artemisia’s Mayor decided to transfer all higher education institutions to the Northern parts of the city, where middle-class was not allowed to go to. Thus all of her hard work was in vain. Sylvia, as a result, became cold and isolated, avoiding things such as feelings which would restrain her from achieving her next goal: Reaching the upper parts of the City. Tyson: Tyson comes off as edgy, and teenage-angst ridden, but his ascetic and sometimes stoic stance on everything is the result of past events in his life, events that clearly showed him that strength is all that matters in this world. Intent on never being weak again, rather than gaining strength to hurt others, his life is now focused on being the best, the strongest Trainer in all of Artemisia. Rumours of an undefeated Flygon quickly spread everywhere, and even the famous Blue Glove gang was terrified whenever that Pokemon’s cry was heard. A firm believer in self-discipline, Tyson never falters under any circumstances; in that sense he encompasses almost all of the good traits that the Protagonist lacks, without excluding almost anything negative. In the eyes of the Courier, he could very well be a sort of perfection humanly unachievable. He hates his short stature (that’s a secret). Zack: Zack’s past is shrouded in mystery. What is known until know, revolves around a poor kid who did everything in his powers to move up the social ladder, including taking part in gang activities. He carries a mixed bag of traits, like: being mischievous, street-smart, a trickster, and a prankster, but is someone who’s planning ahead, is quite organized and tactful, also very optimistic - almost to a degree of “happy” apathy. He becomes very sarcastic when things go really, really bad, even when his friends’ and comrades’ lives are on the line. He is not hard on himself, but is not lacking in discipline, Tyson’s favourite thing, either. While these two do not necessarily get along well, they still show immense respect to each other, partly due to their aspects on that matter regarding life. Zack is very experienced in battling, since this skill was needed in order to survive (much like everyone else in Artemisia), but his hidden fascination with perfectionism might also be a contributing factor. He was born with innate leadership skills, something that made him attract unparalleled jealously from his gangster enemies. There are other important characters too. Please, look forward to meeting them, try to understand their motives, their feelings, and the life circumstances which may, or may not have shaped their world. Their role, is always tied to the destiny of the City, a destiny which always lurks above the heads of the unfortunate citizens. ~Setting: The Erynia Region, known as the “Trash Bin of the World” according to Unovian Academics, and even more so Artemisia, its Capital City, is a place infested by all sorts of catastrophy. Its themes heavily focus on a kind of “plain people” life, where poverty and misfortune are frequently sung in her dark and gloomy streets. For instance, Artemisia’s Music is an amalgam of folk cultures across the globe, with a jazzy twist – representing a melting pot of people whose misfortune and modesty is the strongest common bind that ties everyone together. However, since Artemisia actually used to be one of the richest cities, long, long ago, and Erynia was considered the “first in the land of opportunities” along with Unova (even longer ago), many people migrated there from other, poorer, or in - then worse - condition Regions. Unfortunately for them…. Erynia fell victim to the greed and motives of corrupt statesmen and ideological machinations. A wide host of contributing factors, led to the creation of Artemisian Isolationism, a practice where people are allowed to come, but nobody is allowed to leave. Until today, no one knows what is going on, and many haven’t even encountered a Pokemon. On top of that, orders from above mandated that… no Pokeballs were to be allowed, as far as the southern districts are concerned… In Artemisia Pokemon battles are not a joke. They are a means to survival, as such, Trainers there are comparatively stronger than their Pokemon Nation counterparts. Young kids who start out are in a very difficult position, since they rarely have the skills and experience needed to defeat those who battle in order to barely make a living. Thus, Trainers in Artemisia are almost exclusively adults. An unreleased, apparently classified research paper conducted by the Indigo League Association, estimates that the level of a “simple” mediocre Artemisian Trainer without any badges corresponds to almost Elite Four levels of strength in other regions. Could this fact have something to do with the destiny of Artemisia? What is going on in this City? Why does it have to face such a heavy destiny? And why does our poor protagonist commit another mistake, one that might cost him everything? (Not that he has built anything important up to this point, though…) This seems to be, at a first glance, a personal journey… But can our personal decisions, really, become something more than that? Will the Courier ever make a mark on this world? (Hint: probably not, he says...) So… What message will you carry? Will it be one of bliss, friendship and hope? Or will it be devoid of meaning, a harbinger of devastation, and a champion of ...solitude? ~Features: - A closed world, railroaded experience - An absolutely linear adventure where your choices never matter! - Constant backtracking and your entire job being a fetch quest (expectedly) - Nobody wants your help and nobody will reward you for your help - Meddling into the affairs of others won't end well for you - As a player, you have no real say on how the game world turns out - and your decisions are, in the grand scheme of things, negligible (no, this is not an AAA RPG) - The worst writing you’ve ever encountered in a game - Jokes so bad, the likes of which should be purged from this plane of existence - Some game mechanics balancing, depending on how much investment is necessary from a story perspective. Anyone willing to offer competitive advice and balancing advice is more than welcome. - A living world where themes intermingle and ideas clash. - A quest for understanding, knowledge, and truth. But mostly hope - no matter what happens. - Pokemon are priceless creatures, and obtaining one is not easy. Try to look for your favourites as hard as you can. Catching a Ratatta is like finding a Mew under a truck. (okay, we’re exaggerating a little...) - Primitive technology. We wish you luck in finding any PokeCenter (you will not). There is no such technology available (or perhaps…other intentions exist behind the lack of … “motivation” for building such a facility in Erynia). However, do not worry about healing. The Couriers do have doctors. (Civilians, though….that’s a different story). - Pokeballs are worth their weight in gold, they’re almost like food for the starved. - An estimated Gameplay Time of about 10-20 hours, depending on your style of play. These estimations are for the current demo (up to the 3rd Gym), and for those who avoid using the ALT button, which speeds up the game so you can skip that boring dialogue. - Postscriptum features 99% original music, barring a number of tracks which you can find in the credits.txt and on the credits section of the thread. - A mission system that finally tells you the truth: There are no rewards. That’s right, what were you expecting? It’s work, you get “paid” for it (at least, that’s what the Boss says). Why would anyone be interested in rewarding you for doing things for them? If you manage to get a “Thank You”, well, a winner is you , and you should feel overjoyed. Interested yet? The application form for the job is right there…. Important Points: Postscriptum respects the lore of the main games and will not move in ways that come in direct confrontation with said established lore, except for certain circumstances which will be as lore-aware as possible. (also retcon for the win) Fakemon will not be introduced except for maybe 10 or so, all tied to the lore in some way. Postcriptum aims to attribute further meaning to the existing Pokemon world, a meaning that is more mature in the sense of concepts and problems, not “violence” and other forced “adult” grittiness. Things such as family, the meaning behind human relationships, what it means to be alive, what responsibility is… all of these comprise the quintessence of this fangame. Yeah, but what about the Pokemon…. themselves? Well, they seemingly take a second role… seemingly that is. Many major aspects of Pokemon, as well as humanity’s destiny regarding them, will be explored. Loose endings, as well as individuals and organizations from the main games will be tied together in ways previously unaddressed. On a side note, Postscriptum does not adopt the “multiverse” approach the main games have taken, as it is a “simple” way to justify anything happening just ‘cause “multiverse” is a thing. “Real world” science does exist in the game, and even the powers of the legendaries pale in comparison to human achievements, something that has a very, very, very specific reason for it being so. The metaphysical-like abilities of Pokemon, are nothing more than legends passed down through mostly oral traditions. (To be frank, when a little ball renders them powerless, and in eternal captivity, what else would you expect?). On a further note…. Remember the first time you played a Pokemon game? During that era, most of us were young, and now, among other factors, nostalgia drives us to cling to our favourite games. Excitement, is of course, another reason. But excitement fades away with time, as does our childhood. Postscriptum tries to depict the Pokemon world as it would possibly be presented if it were directed towards a slightly older audience. Adulthood is another big theme of Postscriptum, along with what it really means… Postscriptum acts as a “holyland” of sorts, a hovering world, between childhood and adulthood, between our dreams as kids and our experiences as adults, between the collapsing eternity of an excitement long lost, and the accompanying stoicism that comes with age. Finally, we intent on keeping this an "open" project. And by open we mean these things: 1) Everyone is free to contribute anything they like, as long as it is reasonable. We are all here to improve ourselves, to create things, and most of all, to have fun! Even if you think that your work is not good enough, (and although we’re in no position to judge the artistic work of others) submitting it won’t hurt! Everyone is welcome! Quality Control will be at NOA levels though… just kidding. But do expect that we have to somehow make all things “tight” enough so that they do not detract from the main thematological aspects and experience of the game, which means that if what you want to submit is somehow “denied” it is not because of its intrinsic artistic value, rather, it doesn’t fit in the game in a way that we want it to. 2) Feel free to "explore" the project files. Since Pokemon is Gamefreak’s and Nintendo’s property, we have no right to deter you from tinkering with the game files and, if something is done right (which, according to our game design and programming skills, probably isn’t ) you can use it a base to create your own fangame or copy techniques or styles of doing things. We can’t for instance say, “Hey, you stole this and this and this from my fangame”. Well, in a sense, we are already working on stuff that ain’t ours in the first place (anything fan-related). Just do not forget to credit everyone properly. The software used to make this is more than 10 years old anyway, so its not like there’s a need to encrypt the ZOMG INCREDIBLEZ ARTWERK AND SCREPTS! You may not, however, use any musical piece from the game, because we want Postscriptum’s music to be its “Identity” (no matter how horrible it may sound). 3) Any kind of feedback is more than welcome. And we do not mean “constructive feedback” only... Anything you don’t like, find strange, detracting from the experience, lackluster, purely bad,… Please tell us everything so we can work extra hard and make it better! And even better, as we said, if you wish to contribute too, by all means, do so! Hit Dusky a PM and we will sort it out. Huge and massive thanks to all the great people who have made this possible. Credits will be displayed at the bottom of the thread. 5) We're looking for: Testers and Scripters, the latter preferably experienced with that laggy mess called RGSS1. SPOILERS!!! READ AT YOUR OWN RISK! YOU DO NOT WANT TO DO THIS!PLEASE DO SO AFTER FINISHING THE DEMO!Developer’s Details: We would suggest against reading the following until you’ve finished the demo. Beware of potential spoilers. You have been warned ; doing so might destroy your enjoyment of the game. - What are the inspirations behind Artemisia and the Couriers? First of all, the Courier inspiration comes from Fallout: New Vegas, a game that heavily involves this (Courier) theme, albeit in an different way. - Artemisia and Erynia are inspired by > An attempt at a “realistic” approach to the Pokemon Universe; even though the developers have stated that the Pokemon world does not suffer from the same problems such as ours, technology, science, and wars, are already featured in it. Lol. In that sense, how would a society without much access to Pokemon develop? What would happen if Pokemon were in the hands of the few, and not at the service of random 10-year olds? > A certain game for the Wii... *coughs* > Another game for the Wii... *coughs*x2 > And another game for the Wii... *coughs*x2/1x4 -Some of the themes are inspired by: 1) Cowboy Bebop’s “limbo” feeling and lingering sense of regret, especially when it comes to one’s past and all the baggage that comes with it. 2) Greek Philosophy? Who knows. Some say. 3) ----- CLASSIFIED ------ EYES ONLY – RETURN TO INDIGO LEAGUE ASSOCIATION 4) Pokemon Colosseum and XD 5) Hope that can be discovered anywhere, no matter the circumstances, and never giving up. Never, ever giving up. And moving forward. 6) Smelling one’s own armpits With all that being said, one of the hidden themes of the game is Objective Truth vs Subjectivity. Can you find the other hidden themes? There is a multi-level aspect to themes throughout the demo. Some have a microcosmic impact, others encompass everything, from the slightest detail to the biggest event. For instance, and, although not hidden, isolation (social or otherwise) loneliness and aging comprise some of the many -first glance- meanings behind Postscriptum. Can you uncover the others? END OF SPOILERS Spoiler Q: Is there a way to see my Pokemon's EV/IV? A: No, and it is unnecessary. This game is really easy combat-wise. And in most battles, your IV/EV builds wouldn't have helped you anyway. Try to see your Pokes for the unique little things they are. Q: Does this game feature a level cap? A: No, you can find other ways to go around high-leveled enemies (if you ever encounter such an enemy anyway). In most cases levels do not matter that much. Q: This is really confusing, especially in the beginning. Is there a walkthrough? A: There's an incredible guide being written by the elusive Canneonbuttcheeksoctillery. You can contribute if you want to!https://docs.google.com/document/d/18Xa5ycSHe1ZYGBXcn4cTXgfUhZfkuVvWf4xg9vXb4sM/edit Q: Where and how can I get X or Y or this or that? A: 1) You most likely can't, 2) You should be interested in doing your job, not catching Pokemon and other silly stuff. Isn't that right? Currently Known Bugs: > Sometimes during battle no action can be selectedThis is due to the battling system scripts, just hover your mouse over the choices and click on them, it will be “fixed” that way. It’s not a bug actually.> Tiles are not matching in style (mixing of different gens)This is known and is under construction. Due to the sheer amount of work on everything, we consider graphics low priority right now. As always, if you can help please do so!>Pressure ability might throw an error, in that case, please click ok or hit enter and continue> Menu display is dark in dark (as in, requiring Flash) areas. Though, this one is kinda..realistic. Lol> QuickSave icon persists on screen change> Enabling speedup while in menu and then saving is not yet fixed > Party Number Indicatior during Battle persists for the battle's duration if ICE BALL(possibly other moves like ICE BALL) is used> Sandstorm causes lag. Credits: ================================================ Gamefreak, of course. ================================================ Special Contribution: (Sidequests, Game Progression, Design Assistance) - Alilatias (thanks a bunch!) - JoStarNight (appreciate your help!) - ArtilleryOctillery/Canneon >>> immense contribution - PhantomBima Replacement of dialogue exposition with event depiction suggestions - Manul Testing: -Alilatias (really, thanks a bunch!) - SoyBean - Mane - ShinyMissingno - Sandy - Socratic Met hod - Xanderos - Manul - Display name Bughunting, Support and Feedback: - Alilatias - karnamata - PhantomBima - JoStarNight - Dypatome - walpurgis - Swamp King - Busti - Whiteflare - Bronson - The1Kobra - Demice - Xenoic - why cant I find a valid name - Artillery - Xanderos - Ulf / Rillard - Dinoboy - Manul - Nikai - Dirtlord - Socratic Method - PicklesThePikachu - Berkaykrl - NiT - Kolper - Jfred - Pansygum - Display name - Zorpiborp - Ray2064 - Cros3 ================================================= <<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>> Pokemon Essentials Kit: Maruno Poccil Flameguru's Starter Kit This would never have been possible without your hard work. <<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>> ============================================================ Scripting & External Tools: S.J.Luka =======>>>>> beautiful battle visual overhaul, great scripts, awesome programming. Lucidious89 DaviRx Dragonite >>> Many,many,many thanks for your NodeJS solution to making Trainers in the PBS SaburinaDesu Marin >>>>>>>>>> Your PBS editor , your Easy Questing Interface, EVERYTHING! L (JV) DerxwnaKapsyla mej71 Deo >> Great Day/Night shading Hematite >>>> nice organizational spreadsheets Easy Script Importer-Exporter by KK20 Elyssia/R3zonance - Version Check Script, (modified by Polectron/Pokebuzo) IIcolour Spectrum - Release and Deposit Prevention Script Ego13 - Pbs with mega evos Mr.Gela’s Name Windows – Mr.Gela you are awesome sir. VanillaSunshine - Improved Color Text Vendily - 17.2 Fixes Buttjuice 17.2 Fixes JessWishes - Multiple Savefiles Moonpearl + ForeverZer0 - ENV path inclusion PNGQUANT - PNG color compression Pokemon Sprite Animation: Snivy101 @ Deviantart - Incredible Sprite Animations, seriously man Diegotoon20 @ Deviantart kirbio @ Deviantart Creobnil @ Deviantart SelenaFF @ Deviantart Shadowslan @ Deviantart spyroflame0487 @ Deviantart WolfytoDark @ Deviantart ekurepu @ Deviantart harrie5 @ Deviantart Sprites: GameFreak Nephae @ Deviantart - Great character pixel art conversion from ORAS/XY Trainer Artwork Wesley-FG =================> dude those Hoenn BW style OW's are like, the best N-Kin @ Deviantart CJames-21 @ Deviantart fishbowlsoul90 @ Deviantart leparagon @ Deviantart PixelLlamaArt @ Deviantart Wobblebuns @ Smogon TheLayell @ Smogon Gardow @ Deviantart RockAdam @ Deviantart zerudez @ Deviantart Falgaia @ Deviantart aXl @ Smogon Zermonious Lyell @ Deviantart princess-phoenix Seikou @ Smogon tebited15 Princessofmusic @ Smogon (XY PROJECT) segesi PoLlOrOn @ Deviantart, very nice trainer vs sprites Pixel.emoji - Trumpet Sprite supagokuman2 - Base Red Overworld Sprite ArtilleryOctillery/Canneon @ The Boss' private room Tiles: akizakura16 @ Deviantart (super - clean tiles) Magicscarf @ Deviantart (incredible, beautiful tiles) DaybreakM @ RelicCastle (nice clean tiles) Mataraelfay @ Deviantart mysticalmew24 @ Deviantart BoOmxBiG @ Deviantart SailorVicious @ Deviantart EpicDay @ Deviantart UltimoSpriter @ Deviantart shiney570 @ Deviantart HokoZero @ Deviantart Zynga Cityville team shugar-tits @ Deviantart WesleyFG @ Deviantart Aigue--marine @ Deviantart LotusKing @ Deviantart Rocket-Dock *iMezzo Deorro EpicDay @ Deviantart Newtiteuf Aten974 Burton-kun @ Deviantart Kaliser @ Deviantart Midnitez-REMIX @ Deviantart ditto209 @ Deviantart PeekyChew @ Deviantart Dot Art World ThatsSoWitty @ Deviantart (you rock dude/lass) chimcharsfireworkd @ Deviantart (same parts of previous tileset?) A few rips from Professor Layton, @ SpritersResource A few rips from The Legend of The River King 2 (GBC) A few rips from Pokemon Ranger A few rips from Mario & Luigi Partners in Time Icons: Iconshock Music: + Guillaume de Machaut (1300 A.D.) – “Douce Dame Jollie” ( Annwn Band - Rendition, Cello Cover - Roxane Genot) + Pagioumtzes, + Tsitsanes, (1938) “I’m in love with a married woman” Junichi Masuda, Gamefreak, “Gym Theme”, "Cianwood City", "Pokemon Center", "Route 23" Kenta Nagata, Hajime Wakai, Tōru Minegishi "Mewtwo Battle" Motoi Sakuraba - "Pyroxene of the Heart" Dr. Fruitcake - Johto victory theme Sound Effects: Rhyden @ RelicCastle (thanks for your gen7 Pokemon cries) Metro Last Light - Screaming Crowd Hydroplane Sound: Sounddogs, Free Preview Sample Jross aka Xeltic89 - cave audio - cave ambienceSoundJay Royalty Free Sounds - Camera Shutter click 04All Things Meda - Free beach waves Other: kanookies @ Deviantart Extra Credits (Pokemon Gaia Project) zetavares852 07harris/Paranoid 19dante91 27alexmad27 874521 Alistair Alucus Alucus Atomika Bakura155 Blue Beedrill Boomxbig Bulbapedia and Bulbaforums chimcharsfireworkd Chio CNickC/CNC Dewitty Flood Fused G-olden help14 Jesse TBPro lordindy Kizemaru_Kurunosuke klnothincomin Kuroda-Taiki Kymotonian Newtiteuf Novus Pokemon_Diamond PrinceLegendario Reck Red-Gyrados REMY35 RHN Saurav Scarexshivaking Seiyouh SL249 spaceemotion spypoke megafc ThePokemonChronicles *if your name does not appear on this list, please contact us ASAP in order for us to add you ** if, for whatever reason, you do not wish your public works to be used in this fangame, please contact us and we will remove it and replace it with something else, mainly our horrible original graphics, deserving of incessant praise. Screenshots: Download: https://mega.nz/file/9eg0HaJR#ULRC3yMmxuXKJLKsZWmbKc4d1nw_FoFzwiIux89k6Fw Mission Alyssa side episode:https://mega.nz/file/0PB1ACbS#Y-0TGpoiiMmzx_efw0UViSzUjovfccgVAzpmxd9Ag8k FIRST OFFICIAL GAME REVIEWS ARE HERE! Spoiler "Okay, I’ve been looking for a game to play after finishing E.T. on NES (yes, you read that right on the NES). Well, to tell you the truth, I started playing Postscript out of sheer boredom. I was like, 'no freaking way there's a game worse than that garbage, man'. Boy, was I wrong. I'd rate PS 0.1/10 - it is the ONLY game that has managed to dethrone E.T. in the department of.... well, everything? - MOBAsAreBetterThanLife "I still remember the first time. My first time experience with this... 'game'. Let me make it clear to you from the beginning: you do not want to play this game. It's torture. Cutscenes are painfully long, NPC dialogue is ... elementary school - level awful and worst of all, IT TAKES HALF AN HOUR TO EVEN LET YOU ASSUME CONTROL OF THE PLAYER, ARE YOU FREAKING KIDDING ME? Listen to me, do not play this game." -AWPCamper69 "Sigh... Where to begin...? First of all, there's a lot of misinformation throughout the game. When I'm playing games, I'm expecting 100% real-world authenticity, especially when the content of such a work is touching upon the most intellectual of issues. Then again, I have never found any game that could satisfy my elite 1% genetically gifted brain - and I say this as someone with an IQ of over 420. Such a number is, inevitably, the sole indicator of mental superiority. I do not detect the need to further provide any other explanation on the reasons one should stay away from this." -FedoraLeCritic32 "RPGs are all about pen and paper" - Someone old "SO I CLEANEDING BATHROOM ONCE. THEN SOAP FELL ON FLOOR! OH THE HORORR! INASMUCH I WAS USING GLEENEX, I INADVERTENTLY STUMBLED UP ON A FLOPPY DISK! I INSETTED THAT ON PIMP-BOI 9000. GAME HAS NO LEGENDERES. I REFUTE PLAYING. THATS ALL." -Igor the Swabbie "What is a game? Is it a work of art? Is it an opportunity to capitalise on, and subsequently sell 200 DLC that cost three times the base product? We believe so. However, this game doesn't even support mandatory Bikini DLC. If you wish to be seen as a proper developer, at least consider submitting a Season Pass" -CF (Computerized Farts) "When I’d first started playing... I was expecting to waste a couple of hours or so. I ended up wasting far more - I could have spent that time being a contributing-to-society individual, instead. I'm placing all the blame on this game for forcing me to stray from my path." -GamersAreAllLosers "Okay, okay. I have played more than 10.000 JRPGs - I consider myself a pro in that regard. I have also visited Japan numerous times, and have witnessed firsthand their incredible artistic capabilities, manifested in glorious epics such as "Super Monster Fisher Imagination 25". This game lacks a proper in-depth strategic battle system. Its plot keeps dragging on and on (I'd say it is even longer than certain classics, and I am really torn about this - is that a good or a bad thing?) References to Japan are kept to a minimum - as a result, I cannot continue playing this game any longer. It does have its fair share of waifus though, so I'll give it a 9/10." -Naruhodo Kyosuke "This is like Trebuchets in AOE2. Its freaking annoying" - IStillPlayOnWin98 "What the Ducklett man. The main character in this game has managed to build great calves from.... walking? Lol, everyone knows that without a 5x5x5x5 lifting routine, and an absorption of at least 4times your bodyweight in protein, such growth cannot take place. This game is misinformation in itself. Oh well, back to buying protein powders for me." - HarryBicepsFlexKilla "I want to include Sylvia in my next 'Alive or Not: Heavenly Resort Beach Basketball' game." - Batagaki, the father of his "daughters" "This game must have been made by illogical, emotional, loud Southerners." - Logical, cold, silent Northerner "This game is contrarian." - A contrarian. "The jokes in this game are worse than my math grades." - Social sciences sophomore "Juxtaposing the innate qualities of an astonishingly well structured narrative, to the total ellipsis of a proper theoretical understanding of underlining Vorverstadnis of osmotic parenthesis, one can arrive at the conclusion of an ever-present misdirection of opposites, to which, and after a self-critical approximation of spatial conscience (from which no pure ontological perspective can be extrapolated) there is a clear lack of interpretation of the words of Dhefack Imsayin, an invaluable contributor to consensual epispermologies of the being - to such an indefinite cosmological approximation (inescapably, inevitably and unavoidably as well) that, quite uncharacteristically, is expressed within the confines of a non-chronical Epanaprosdiorismus - a redefinition of lack of full stop in the texts of inquirers of the non- empirical." - Social sciences Major "game lacks stuff" - Maths Major "I'd like to leave a humorous loop here, but I just can't program for the life of mine" - L33+, unemployed programmer, from basic to C#, currently drinking beer and looking for a date msg me in binary plz "This game is a disgrace to the franchise. It doesn't even include 9th gen Pokemon. I cannot find my favorites in the wild. I cannot find any HMs. It also makes use of, like, Latin or whatnot to appear more ' serious'. Pathetic. Somebody is unaware of their tropes." - Hates-Genwunners "This game needs a tutor to understand how the metagame works. Everyone that disagrees with me has probably never even reached the top of the Ladder. Is ELO and GlICKO too much for you noobs? Also cracking 'jokes' at the Smoke'on community ain't funny. We take competitive imaginary digital cockfighting very seriously" - A random guy from Slowdown "Citation needed. This game needs a cleanup. Sources are biased. Delete this. Citation needed" - Wikipedia Moderator for a Living "I'm really feeling it" - Computer Assisted Deity "Xenoua, the Warrior anti-Medicine Princess, disagrees with this" - A Philosophologist "Postscriptum is like me and my ex. We pretend we have never met" - Anonymous "This game is not 8bit." - pixelover "This game is pretending to be something it is not. It fails at everything and lacks in all areas, particularly in mapping" - Reality Check "From an atrociously composed soundtrack, to a cringeworthy narrative, Postscriptum never fails to disappoint. I can only give this a 2/10" - /r/ProGameReviews "This game is biased towards the poor" - iInheritedMyGrandma "[SPEECH 100] This game reminds me of the Big Empty" - Courier Six "As a professional reviewer, I'm not very good at games. But you don't need to be good at something to judge it, right? Right guys?" - Jorge Sakamoto "I would starve in this game" - Big Smoke "I will take legal action against the new Saffron Gym for taking over ours" - Former Fighting-Type Saffron Gym Leader "The Vikings used to be the strongest warriors in all of existence" - Someone pawned by the Irish ( and basically by anyone with a normal army) "HAhahahaha..." - Lex Luthor, Superman 64 "When logic ends, logic begins" - Logic "This game has inspired me to quit games" - A Gamer "It has been empirically proven that showing game review abstracts to potential players serves to present your game in a very positive manner. However, no review can portray this game in a positive manner" - An empiricist "Where's the @#$%^ map when you @#$%^ need one, @#$%^" - Dorka the Puberty Explorer, on this game's areas "I'm Commander Sheepfart, and this is my least favourite game in the universe" - Commander Sheepfart, Paragon build, before contemplating on which colored ending to choose from "This game is a contradiction" - Smiles Edgywork, after obsessing over evidence and contradictions "Kantonians are shorter than Kalosians" - A short Kalosian "Did you know that the first gen Pokemon games had a reference in them that was making fun of nerds?" - A Pokemon Nerd "I'll grab my stuff (hopefully not his... 'staff')" - Lank "For all intents and purposes, I am but a rock" - Rocky Boulderstone "Mega Score: 100. User Score: 0. This is obviously a great game" - Megascore "I love this game! You can climb on buildings! I wish we had that implemented back when we had first made The Youth Pamphlets IV: Catastrophe" - Bott Coward, on climbing mountains, also Horse Armor "We don't like the word 'Epistle' in the title of this game. It reminds us that we cannot actually count to three. We prefer abandoning our franchise, like, in the middle of the series - hence our company's name!" - Halve "I'm an N fangirl and this game doesn't even reference him. Shite game" - An obsessed woman in her 40ies "Myth of Lank: Sniff of the Tame is the best closed-world climbing simulator, we're gonna imitate that in our own next installment" - Bott Coward on mountains, again "This game reminds me of America, America" - A Film Conoisseur "Anything mainstream sucks " - An Elitist, very smart and with better taste than you, most definitely, is currently having intercourse with their tastes "Anything not mainstream sucks" - A Mainstream Elitist, loves iCarly and Sitcoms "The German Tradition practitioners of historical fencing are far, far, FAR more competent than those Fiore airheads" - A Man chosen by the Masters themselves "Anime is the best style of animation " - Someone who is not an animator "I gain no satisfaction from playing games anymore" - Someone with more hours spent on steam than Sir Gampen outside of steam "I love this game. I'm playing with all settings on max and 60fps as well! 10/10! Take that, console peasants!" - A PC Enthusiast, has bought a JTX-Giant Reference at launch, has sold house and conscience to do so "Did you know that the word 'eleemosynary' (Greek: eleemosyne = 'charity') actually derives from 'alms'? But 'alms' comes from Latin transliteration of Greek 'Eleos' which means 'mercy', which derives from 'Elaion' which means 'olive oil', from 'Elaia' , 'olive tree'. I wonder, what kind of connection is there between 'charity' and... an olive tree?" - Someone very annoying "The baby..!" - A very vulnerable Zamus "Maths is important" - History "When does a game really showcase its flawed design concept? When it is wrong on so many levels" - Someone unfunny "I want to judge a game based on its fanbase" - Nobody cares "Had the ancients ever been able to choose only one videogame among many to play, which one would that have been?" - The Internet "Even Postscriptum's graphics are better than 'Killer's Dogma: Historically Inaccurate Satrap of Assyria Ripoff Pseudo-Mythological Sequel Factory's story" - Truth "Is Dank Psyches a JRPG? I'm confused" - QuoteAccu commentator "But... what if 1+1 = Artemisia is a parallel universe where the protagonist is alive? Just a theory. A game theory" - Videogame Speculators Guide: Spoiler Check out Artillery's guide mentioned above. 6 7 Quote Link to post Share on other sites
Busti 17 Posted January 23, 2018 Share Posted January 23, 2018 You know what. This sounds like fun! I''m giving it a go. 1 Quote Link to post Share on other sites
AenaonDusky 51 Posted January 23, 2018 Author Share Posted January 23, 2018 (edited) 41 minutes ago, Busti said: You know what. This sounds like fun! I''m giving it a go. Being a rocket scientist living on a "spaceship", I'm sure you'll find some things interesting. Enjoy the game! Edited January 23, 2018 by AenaonDusky typos n' stuff Quote Link to post Share on other sites
krim 15 Posted January 23, 2018 Share Posted January 23, 2018 I'll probably give it a try in the next few days. Since I'm doing so anyways, and I'm way too curious for my own good when it comes to these games, I wouldn't mind helping test along the way. Quote Link to post Share on other sites
Busti 17 Posted January 23, 2018 Share Posted January 23, 2018 Oh man, this music. It's all kinds of hilarious! I don't even have my pokemon yet and I'm already crying with laughter! Quote Link to post Share on other sites
AenaonDusky 51 Posted January 23, 2018 Author Share Posted January 23, 2018 15 minutes ago, krim said: I'll probably give it a try in the next few days. Since I'm doing so anyways, and I'm way too curious for my own good when it comes to these games, I wouldn't mind helping test along the way. Hired, as long as you take your signature into account... because it matters in this game. you'll see 17 minutes ago, Busti said: Oh man, this music. It's all kinds of hilarious! I don't even have my pokemon yet and I'm already crying with laughter! Is it a good kind of music or a bad kind of music? Someone just met the Boss, I see... Well.. err... good luck on your new chores job. Or do you prefer slaving away being a certain Bartender's cabin boy? Quote Link to post Share on other sites
Commander 875 Posted January 23, 2018 Share Posted January 23, 2018 I'm not really one to dive into games in their early development, but I will say you intrigue me. I'll keep an eye on this one if it reaches later stages. Quote Link to post Share on other sites
Alilatias 53 Posted January 23, 2018 Share Posted January 23, 2018 I must say, this is one powerful game, narrative-wise. I'd call it a more serious Legends of the Arena. (I am also a sort of development adviser for this game, and it's only because I recognized this game as having such incredible promise when it was first put up on the Pokecommunity forums. You're going to have to go into this game with an open mind, though - the pacing and start is sort of a trial by fire. Best advice I can give you? You should explore the abandoned university thoroughly, even after the initial quest... You might find something that will help you tremendously.) Quote Link to post Share on other sites
Walpurgis 501 Posted January 23, 2018 Share Posted January 23, 2018 When I click the download link it brings me back to the original post and it's really frustrating, I had to copy the link text to download the game. Is that intentional? Because if it is that would be interesting (or maybe it's not intentional and I'm just looking too much into it, meta games made me distrust everything). Quote Link to post Share on other sites
Alilatias 53 Posted January 23, 2018 Share Posted January 23, 2018 3 minutes ago, walpurgis said: When I click the download link it brings me back to the original post and it's really frustrating, I had to copy the link text to download the game. Is that intentional? Because if it is that would be interesting (or maybe it's not intentional and I'm just looking too much into it, meta games made me distrust everything). Oh hell, that's... Most definitely not intended, what the heck. Here you go. https://mega.nz/#!dOAkGKRQ!6ZxkZsnyNkG9BuD5ClwdQeOhF_itTwLIO7zEfIXlYOI 1 Quote Link to post Share on other sites
Sayia 732 Posted January 23, 2018 Share Posted January 23, 2018 (edited) I have the same problem as walpurgis. With the second link the same.. Nevermind, I see it's fixed now Edited January 23, 2018 by Sayia Quote Link to post Share on other sites
Alilatias 53 Posted January 23, 2018 Share Posted January 23, 2018 1 minute ago, Sayia said: I have the same problem as walpurgis. With the second link the same.. Huh. Weird forum glitch? Maybe try reloading, the one in my post seems to be working fine now (it was acting wonky when I first posted it). Quote Link to post Share on other sites
Sayia 732 Posted January 23, 2018 Share Posted January 23, 2018 The link now works Quote Link to post Share on other sites
Walpurgis 501 Posted January 23, 2018 Share Posted January 23, 2018 I'm just past the intro but +10 points because relatable. This looks promising so far, I think I'll enjoy it. My only complaint is: I'm a compulsive saver so I need I would appreciate an autosave button like the one Reborn has (I developed the habit of pressing the D button every few minutes and I feel very silly when I press it and nothing happens). I don't know why but I have a very good feeling about this game. Quote Link to post Share on other sites
Chickens 226 Posted January 23, 2018 Share Posted January 23, 2018 (edited) I'm not sure if this is the place for this but some minor error Spoiler i can walk on table Unless I'm mistaken it should be spelled exercise not excersize On a side note, this game has fantastic music Edit: What is the latest version? The one I'm playing was downloaded at pokesommunity some time ago Edit2 : Ignore what i said mine is definitely an old version. Going to download the newer one Edited January 23, 2018 by sosobean more errors Quote Link to post Share on other sites
AenaonDusky 51 Posted January 23, 2018 Author Share Posted January 23, 2018 (edited) 20 hours ago, Commander said: I'm not really one to dive into games in their early development, but I will say you intrigue me. I'll keep an eye on this one if it reaches later stages. Commander, sir, with all due respect sir, you're probably missing out sir. There's almost 11 hours of content, sir. It could practically be a standalone game, no shady dlc tactics included. You will contribute to this game by playing it, sir; this game needs your assistance to move forward, sir. Private Dusky, over and out. p.s. you probably won't regret it. (Besides, the poor citizens need your help... NPCs have needs too! - you cruel being) 15 hours ago, Sayia said: I have the same problem as walpurgis. With the second link the same.. Nevermind, I see it's fixed now I've no idea what happened, link works fine. I tried removing some "------"s in the download spoiler, also some spaces. Anyway, now it's ok. 15 hours ago, Alilatias said: I must say, this is one powerful game, narrative-wise. I'd call it a more serious Legends of the Arena. (I am also a sort of development adviser for this game, and it's only because I recognized this game as having such incredible promise when it was first put up on the Pokecommunity forums. You're going to have to go into this game with an open mind, though - the pacing and start is sort of a trial by fire. Best advice I can give you? You should explore the abandoned university thoroughly, even after the initial quest... You might find something that will help you tremendously.) Hey Ali, had you not commented on Pokecommunity, the game would never be in a truly playable state. I suppose you've grown tired of hearing "thank you" by now... 13 hours ago, walpurgis said: I'm just past the intro but +10 points because relatable. This looks promising so far, I think I'll enjoy it. My only complaint is: I'm a compulsive saver so I need I would appreciate an autosave button like the one Reborn has (I developed the habit of pressing the D button every few minutes and I feel very silly when I press it and nothing happens). I don't know why but I have a very good feeling about this game. This was a thing once, but was removed shortly after. The game didn't have as good progression as now, so it actually was counter-intuitive (made you compulsively save where you didn't want to). We are actually looking to implement it again. What we also should implement is many save files. Thanks for your input! 13 hours ago, sosobean said: I'm not sure if this is the place for this but some minor error Reveal hidden contents i can walk on table Unless I'm mistaken it should be spelled exercise not excersize On a side note, this game has fantastic music Edit: What is the latest version? The one I'm playing was downloaded at pokesommunity some time ago Edit2 : Ignore what i said mine is definitely an old version. Going to download the newer one Sorry, it's our fault too cause of the outdated screenshots.... Gonna update them. Also, thank you for your kind words regarding the music. That exercise word is the bane of our existence. I've no idea why we always seem to write it in the strangest way. Edited January 24, 2018 by AenaonDusky errorz 1 Quote Link to post Share on other sites
Alistair 705 Posted January 23, 2018 Share Posted January 23, 2018 Courier... Courier? Could it be some Fallout New Vegas inspiration I'm smelling?? or perhaps a mere coincidence... Anyhow the premise is appealing and judging by the screenshots I dig the tone and humor. I'm a bit busy with other stuff for now but I'll check this out later. Wishing you smooth and satisfying development! Quote Link to post Share on other sites
AenaonDusky 51 Posted January 23, 2018 Author Share Posted January 23, 2018 13 minutes ago, Alistair said: Courier... Courier? Could it be some Fallout New Vegas inspiration I'm smelling?? or perhaps a mere coincidence... Anyhow the premise is appealing and judging by the screenshots I dig the tone and humor. I'm a bit busy with other stuff for now but I'll check this out later. Wishing you smooth and satisfying development! Thank you very much for your kind words. F:NV is a huge inspiration, in ways you would expect the least. The Courier theme is indeed based on that, but the meanings are quite different. Quote Link to post Share on other sites
Mytic27 28 Posted January 23, 2018 Share Posted January 23, 2018 Bro you've just joined the community and you already started making a fan game wow you're awesome Quote Link to post Share on other sites
AenaonDusky 51 Posted January 23, 2018 Author Share Posted January 23, 2018 2 hours ago, Mytic27 said: Bro you've just joined the community and you already started making a fan game wow you're awesome Hey, you are awesome! We've been making this for a while, especially the base game. Who's we? Who knows....? The most time-consuming part is (hopefully) over. How about you? You've got a game of your own? Want me to write some music for it? My style is more traditional RPG-ish wannabe copy-paste medieval-ish turned jazz cause of this stinky game called P.S... Quote Link to post Share on other sites
DemICE 230 Posted January 23, 2018 Share Posted January 23, 2018 Heyz. It's a pretty weird feeling talking with an entity that is composed of many people, and speaks as many people, but i will get used to it, since it will be like talking with a claydol, which is a pokemon i adore. At this moment I am downloading this, because your OP had that effect on me. An effect of "this might be it. something that will break out of the cliche-shell not through flashy features, but setting and story alone". --------------------- You asked for any contribution. The only contribution i have at this extremely early point are just some opinions. First one, when i first read about lack of technology, i had hoped that you had found a way to make this world work without pokeballs. Pity, but not much. Second one, are the type changes. There had been quite some discussions in reborn's discord about how to balance some types a bit. My own opinion on that had settled on Ice being additionally resistant to>> water (duh), poison (because many of organic and inorganic poisonous causes have a hard time propagating in cold), normal+flying (because ice is one of the three "solid" types alongside rock and steel, in my book. if it wasn't then fighting being super effective on it should make no sense). I would have grass stop being weak to poison, and poison to stop resisting grass. To compensate poison for both of the above, I would make it super effective against water (contamination) and fighting (reference to using poison to sabotage matches) I would have rock drop its ground weakness. Rock and ground are not that different on an elemental level to have such a relationship. Fairy should just be not very effective against bugs, and bugs hit fairy for super effective. This would also help the terrible bug type a lot. And it should just resist dragon instead of being outright immune to it. I don't really understand your not very effective against rocks view but i'm interested. These are just my logical views on the matter, that would also (i think?) balance the type chart a little. Take whatever u want. Maybe (possibly) none of it. I was just happy to find a foothold to share my views, since you did the first step on this already. Oh look at this, download is complete. Digging- Quote Link to post Share on other sites
Mytic27 28 Posted January 23, 2018 Share Posted January 23, 2018 5 hours ago, AenaonDusky said: Hey, you are awesome! We've been making this for a while, especially the base game. Who's we? Who knows....? The most time-consuming part is (hopefully) over. How about you? You've got a game of your own? Want me to write some music for it? My style is more traditional RPG-ish wannabe copy-paste medieval-ish turned jazz cause of this stinky game called P.S... Nah, i don't have talents on making games i just play them ahahaa Quote Link to post Share on other sites
AenaonDusky 51 Posted January 24, 2018 Author Share Posted January 24, 2018 (edited) 3 hours ago, DemICE said: Heyz. It's a pretty weird feeling talking with an entity that is composed of many people, and speaks as many people, but i will get used to it, since it will be like talking with a claydol, which is a pokemon i adore. At this moment I am downloading this, because your OP had that effect on me. An effect of "this might be it. something that will break out of the cliche-shell not through flashy features, but setting and story alone". --------------------- You asked for any contribution. The only contribution i have at this extremely early point are just some opinions. First one, when i first read about lack of technology, i had hoped that you had found a way to make this world work without pokeballs. Pity, but not much. Second one, are the type changes. There had been quite some discussions in reborn's discord about how to balance some types a bit. My own opinion on that had settled on Ice being additionally resistant to>> water (duh), poison (because many of organic and inorganic poisonous causes have a hard time propagating in cold), normal+flying (because ice is one of the three "solid" types alongside rock and steel, in my book. if it wasn't then fighting being super effective on it should make no sense). I would have grass stop being weak to poison, and poison to stop resisting grass. To compensate poison for both of the above, I would make it super effective against water (contamination) and fighting (reference to using poison to sabotage matches) I would have rock drop its ground weakness. Rock and ground are not that different on an elemental level to have such a relationship. Fairy should just be not very effective against bugs, and bugs hit fairy for super effective. This would also help the terrible bug type a lot. And it should just resist dragon instead of being outright immune to it. I don't really understand your not very effective against rocks view but i'm interested. These are just my logical views on the matter, that would also (i think?) balance the type chart a little. Take whatever u want. Maybe (possibly) none of it. I was just happy to find a foothold to share my views, since you did the first step on this already. Oh look at this, download is complete. Digging- Haha, now that you've mentioned Claydol.... I remember all the rage when I was using that as an orb trickster/spinner.... fun times.... "Breaking out of the cliche-shell not through flash features, but setting and story alone" is one of the aims of this game, so I guess you won't be disappointed in that regard (I hope) Now, regarding lack of technology, implementing a befriending system for instance would be nice, but then the importance of a capturing device such as a Pokeball would be diminished. Think of it like this: Why on earth would pokeballs be invented had there been no need for their usage? The device's predecessor, Kurts re-purposed berry, wouldn't be a thing either. And people "catching" Pokemon like that wouldn't be.... beneficial to certain figures in the city, who want these things - how they're referring to Pokemon- for themselves. Now, you've got some really interesting ideas on rebalancing types from a logical point of view. But these things have to be tested thoroughly in order to really measure their impact and balancing potential. At the moment, the team doesn't have the time nor the resources to spend on doing something like that. These nice gameplay things will be implemented if the story mandates it - but if one is willing to help, hey, be our guest. It is just that the team cannot focus on this too (mostly because it requires more than rigorous continuous mass-testing). Fairy not being effective against rock for instance, is purely a balancing suggestion rather than a quest to find scientific balance in way things work in the Pokemon world. But if it is scientific views that you wish to explore, please have patience, and you will find certain things in the game that will be quite interesting to you... By all means, voice all your opinions, and don't stop doing it; a game is nothing without its players, for a game is a letter, serving as a communication mediator between the developers and the players. Our design philosophy stems from the fact that the player's input and enjoyment is the reason for a game to exist in the first place. All that being said, I am confident that you'll appreciate some things in the game even more, seeing as you hail from a certain place that constitutes more than the inspiration behind this game. 3 hours ago, Mytic27 said: Nah, i don't have talents on making games i just play them ahahaa Hey, no games exist without players playing them, you know! You are doing more than you think you are Edited January 24, 2018 by AenaonDusky typo hunting season Quote Link to post Share on other sites
Norm 27 Posted January 24, 2018 Share Posted January 24, 2018 Hi, loving the game so far! but I have a question. I have the smelly parcel and did the events in the university, but I can't find a way to progress through the story. Where do I go from there? Quote Link to post Share on other sites
Alilatias 53 Posted January 24, 2018 Share Posted January 24, 2018 On 1/23/2018 at 8:37 PM, Norm said: Hi, loving the game so far! but I have a question. I have the smelly parcel and did the events in the university, but I can't find a way to progress through the story. Where do I go from there? Yeah, that's something we haven't found a good way to address yet. Spoiler You have to talk to four specific NPCs in this order: (All are located in Southern Artemesia) - A man near the encampment in the southeast area, talking about having a ticket to freedom - A man to the northeast near the encampment there, talking about telling a password of sorts to a police officer - The police officer directly north of the previous person - Someone in the apartment directly to the left of the gateway that leads to Central Artemesia (western portion). This person is located in the bottom left room. Quote Link to post Share on other sites
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