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[Known/Fixed] Issues in PBS moves.txt


Sardines

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I noticed flags for some moves were a bit off in moves.txt. So below I just detail the issues with correct flags in following format

Move: issue(s). Current erroneous flags -> Updated correct flags
 

Chatter: copyable by Mirror Move. bk -> bek

Feint: copyable by Mirror Move. no flags -> e

Bestow: not blocked by Protect/Detect. be -> e

Block: not blocked by Protect/Detect. bce -> ce

Whirlwind: not blocked by Protect/Detect. bce -> ce

Ally Switch: priority is +2. priority -1 -> priority 2

Baby-Doll Eyes: reflected by Magic Coat/Magic Bounce, copyable by Mirror Move. b -> bce

Confide: copyable by Mirror Move, sound-based move. no flags -> ek

Dazzling Gleam: copyable by Mirror Move. bf -> bef

Disarming Voice: copyable by Mirror Move. bfk -> befk

Draining Kiss: makes contact, copyable by Mirror Move. bf -> abef

Eerie Impulse: copyable by Mirror Move. bc -> bce

Electrify: blocked by Protect/Detect, copyable by Mirror Move. no flags -> be

Fairy Lock: copyable by Mirror Move. no flags -> e

Fairy Wind: copyable by Mirror Move. bf -> bef

Fell Stinger: copyable by Mirror Move. abf -> abef

Flying Press: copyable by Mirror Move. abf -> abef

Forest's Curse:blocked by Protect/Detect, reflected by Magic Coat/Magic Bounce, copyable by Mirror Move. no flags -> bce

Freeze Dry: copyable by Mirror Move. bf -> bef

Infestation: copyable by Mirror Move. abf -> abef

Land's Wrath: does not make contact, copyable by Mirror Move. abf -> bef

Magnetic Flux: affected by Snatch. no flags -> d

Mat Block: affected by Snatch. no flags -> d

Mystical Fire: does not thaw user before using. befg -> bef

Noble Roar: copyable by Mirror Move. bck -> bcek

Parting Shot: reflected by Magic Coat/Magic Bounce, copyable by Mirror Move, sound-based move. b -> bcek

Phantom Force: makes contact, not blocked by Protect/Detect, copyable by Mirror Move. bf -> aef

Play Nice: not blocked by Protect/Detect. bce -> ce

Powder: reflected by Magic Coat/Magic Bounce, copyable by Mirror Move. b -> bce

Topsy-Turvy: copyable by Mirror Move. bc -> bce

Trick-or-Treat: reflected by Magic Coat/Magic Bounce, copyable by Mirror Move. b -> bce

Venom Drench: copyable by Mirror Move: bc -> bce

Hyperspace Hole: does not make contact. aef -> ef

Anchor Shot: does make contact. bef -> abef

Nature Madness: does not make contact. abe -> be

Spotlight: reflected by Magic Coast/Magic Bounce. b -> bc

Strength Sap: blocked by Protect/Detect, copyable by Mirror Move. ci -> bcei

Tearful Look: not blocked by Protect/Detect, copyable by Mirror Move. bc -> ce

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what the heck attention to detail, thanks!! i've got all these now-- 'cept ally switch since that priority change is an intentional compensation for the move being useless without triple battles

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