Sardines 91 Posted December 18, 2017 Share Posted December 18, 2017 I noticed flags for some moves were a bit off in moves.txt. So below I just detail the issues with correct flags in following format Move: issue(s). Current erroneous flags -> Updated correct flags  Chatter: copyable by Mirror Move. bk -> bek Feint: copyable by Mirror Move. no flags -> e Bestow: not blocked by Protect/Detect. be -> e Block: not blocked by Protect/Detect. bce -> ce Whirlwind: not blocked by Protect/Detect. bce -> ce Ally Switch: priority is +2. priority -1 -> priority 2 Baby-Doll Eyes: reflected by Magic Coat/Magic Bounce, copyable by Mirror Move. b -> bce Confide: copyable by Mirror Move, sound-based move. no flags -> ek Dazzling Gleam: copyable by Mirror Move. bf -> bef Disarming Voice: copyable by Mirror Move. bfk -> befk Draining Kiss: makes contact, copyable by Mirror Move. bf -> abef Eerie Impulse: copyable by Mirror Move. bc -> bce Electrify: blocked by Protect/Detect, copyable by Mirror Move. no flags -> be Fairy Lock: copyable by Mirror Move. no flags -> e Fairy Wind: copyable by Mirror Move. bf -> bef Fell Stinger: copyable by Mirror Move. abf -> abef Flying Press: copyable by Mirror Move. abf -> abef Forest's Curse:blocked by Protect/Detect, reflected by Magic Coat/Magic Bounce, copyable by Mirror Move. no flags -> bce Freeze Dry: copyable by Mirror Move. bf -> bef Infestation: copyable by Mirror Move. abf -> abef Land's Wrath: does not make contact, copyable by Mirror Move. abf -> bef Magnetic Flux: affected by Snatch. no flags -> d Mat Block: affected by Snatch. no flags -> d Mystical Fire: does not thaw user before using. befg -> bef Noble Roar: copyable by Mirror Move. bck -> bcek Parting Shot: reflected by Magic Coat/Magic Bounce, copyable by Mirror Move, sound-based move. b -> bcek Phantom Force: makes contact, not blocked by Protect/Detect, copyable by Mirror Move. bf -> aef Play Nice: not blocked by Protect/Detect. bce -> ce Powder: reflected by Magic Coat/Magic Bounce, copyable by Mirror Move. b -> bce Topsy-Turvy: copyable by Mirror Move. bc -> bce Trick-or-Treat: reflected by Magic Coat/Magic Bounce, copyable by Mirror Move. b -> bce Venom Drench: copyable by Mirror Move: bc -> bce Hyperspace Hole: does not make contact. aef -> ef Anchor Shot: does make contact. bef -> abef Nature Madness: does not make contact. abe -> be Spotlight: reflected by Magic Coast/Magic Bounce. b -> bc Strength Sap: blocked by Protect/Detect, copyable by Mirror Move. ci -> bcei Tearful Look: not blocked by Protect/Detect, copyable by Mirror Move. bc -> ce Link to post Share on other sites
Administrators Amethyst 2467 Posted December 20, 2017 Administrators Share Posted December 20, 2017 what the heck attention to detail, thanks!! i've got all these now-- 'cept ally switch since that priority change is an intentional compensation for the move being useless without triple battles Link to post Share on other sites
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