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[Not a bug] Tri Attack doesn't leave the opponent burned or frozen


Mr. Finn

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So, I was just using my Magneton and I soft resetted when I was trying to burn Solaris' Garchomp with Tri Attack. But what happened is that I've soft resetted about 30 or 40 times and even with 20% chance of secondary effect, it didn't happen. I'm pretty sure it wasn't about bad luck, but it's glitched. Is that normal to happen?

 

I'm sorry if someone already reported it or if it's in the wrong section.

 

EDIT: I've done some tests and it only paralyzed the target.

 

Thanks in advance. :)

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Just now, SilverHelio said:

But it's not impossible for status conditions to occur at 20% or below

impossible, no. but highly unlikely

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7 minutes ago, SilverHelio said:

But it's not impossible for status conditions to occur at 20% or below

The RNG gods scoff at anything sub-30%.  I've also never gotten a status out of Tri-attack in Reborn (in ep 16), @Hooligan, though I haven't used it much.

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I swear it didn't work, I've tried 30-40 soft resets and it didn't work. I know it doesn't paralyze, but it could've caused frozen or burn, reducing the rate to around 13% or something, I don't know. It was supposed to work, because it was the super-heated field and it doesn't eliminate the effects of Tri Attack. I suppose something is wrong.

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You can actually para ground types with it. it's just a 20% chance of anything happening in the first place. so going back to the old logic of anything below 30% happening about once in a blue moon...

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Well, so I suppose it only paralyzes, instead of causing burn or frozen as well. But like I mean, even a Meteor Mash increases the Attack two times in 10 PP, how can't a Tri Attack cause status on the Garchomp? If I'm really that unlucky, I suppose that I'm the most unlucky person in the world.

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it really doesn't. it's a set 20% chance each time you use it. however, using it 10 times doesn't ensure that you get any hax.

A nice example is Air Slash Togekiss: it has a 60% chance of flinching, even 90 or 80% if the target is also parad. However, this doesn't mean that out of 10 times used 4 air slashes won't flinch. It sucks ass but that's RNG

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Well, let's wait for the answer for this case. I think it does only paralyze the Pokemon and the paralyze doesn't affect Ground-types. It might be a possibility, Wynaut?

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@Hooligan Tri-attack has a 20% of either paralyzing, burning or freezing. Each one has a 6.67% chance. Which means that, out of approximately 17 turns, you would inflict one of the three, at random. So, statistically, 30-40 tries isn't a huge sample to deduce that it is glitched (since 3 times 17 equals 51, as you have 3 ailments). Sometimes RNG just works against you.

 

Also, the Paralysis doesn't affect Electric types, not Ground types. Burn doesn't affect Fire types and Freeze doesn't affect Ice types too. Everything else works perfectly.

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As I said, let's just wait for that. I couldn't inflict cold or burn using Tri Attack, only paralyze. But we might see how this goes with the time.

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7 hours ago, Jess said:

@Hooligan Tri-attack has a 20% of either paralyzing, burning or freezing. Each one has a 6.67% chance. Which means that, out of approximately 17 turns, you would inflict one of the three, at random. So, statistically, 30-40 tries isn't a huge sample to deduce that it is glitched (since 3 times 17 equals 51, as you have 3 ailments). Sometimes RNG just works against you.

 

Also, the Paralysis doesn't affect Electric types, not Ground types. Burn doesn't affect Fire types and Freeze doesn't affect Ice types too. Everything else works perfectly.

Seriously, ice types can't be frozen? it makes sense but I actually never knew xD

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8 hours ago, Hooligan said:

As I said, let's just wait for that. I couldn't inflict cold or burn using Tri Attack, only paralyze. But we might see how this goes with the time.

Well, OK. Was just proving to you that you didn't even get enough tries to call it a bug. It's like flipping a coin once or twice and calling it "bugged" because you didn't get heads. Statistics doesn't work absolutely. If you have 50% chances for something, you have 50% chances everytime you repeat the experiment, and each experiment ISN'T connected to the previous result. Experiments have no "memory". So, if you get heads the first time, you don't have a 100% chance for tails the second. You will still have 50% chance for it, EVERY time you try. 

You're just a bit impatient. Not to mention that Solaris has Full Restore, so you probably have to burn Garchomp twice to win anyways, so better find a different strategy...

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Okay, I figured out what happened. I'm just very unlucky, because I've caused burn and frozen in the enemies after this and I couldn't cause status in the Garchomp.

 

I'm sorry for the waste of the time and sorry for being a bit impatient. I really didn't have a very good mood when I was talking this, after all.

 

It's not a bug. it's just that I'm unlucky in almost everything.

 

Thank you for proving me wrong. Take care! :)

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On 15.12.2017 at 12:57 AM, Jess said:

@Hooligan Tri-attack has a 20% of either paralyzing, burning or freezing. Each one has a 6.67% chance. Which means that, out of approximately 17 turns, you would inflict one of the three, at random. So, statistically, 30-40 tries isn't a huge sample to deduce that it is glitched (since 3 times 17 equals 51, as you have 3 ailments). Sometimes RNG just works against you.

 

Also, the Paralysis doesn't affect Electric types, not Ground types. Burn doesn't affect Fire types and Freeze doesn't affect Ice types too. Everything else works perfectly.

~smartass-mode on~ Not that it really matters since the topic is already resolved. just to make sure that you understand tri-attack correctly, in case you ever want to use it in the future: it actually inflicts one out of the three ailments in appr. 1 out of 5 turns. 1 out of 15 (~17 as you stated) would be the number you would expect for a specific ailment e.g. burn. hence a sample of 30-40 is actually quite big. ~smartass-mode off~

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6 hours ago, LilyX said:

~smartass-mode on~ Not that it really matters since the topic is already resolved. just to make sure that you understand tri-attack correctly, in case you ever want to use it in the future: it actually inflicts one out of the three ailments in appr. 1 out of 5 turns. 1 out of 15 (~17 as you stated) would be the number you would expect for a specific ailment e.g. burn. hence a sample of 30-40 is actually quite big. ~smartass-mode off~

I agree with you :) 

That was the point however, that he wanted to get (specifically) Burn, while he had gotten paralysis a few times.

 

(By the way, I like being smartass too, so we can be BFFs or something! ;) )

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