Jump to content

[Fixed] Z-move PP


pyrromanis

Recommended Posts

So I was EV training one of my pokemon by battling the wild Swoobats that appear in the dark spots in the caves inside of Rhodochrine Jungle. I was using my Alola-Raichu to kill them and I thought it would be a good idea to always use its Stoked Sparksurfer so I won't have to go back to replenish PP, since Z-moves have their own PP and is always 1/1 regardless of the base move. But after I used it once I noticed that it used 1 PP from the base move (Thunderbolt in this case) so I kept using it until I was out of PP and see what will happen if I had 0. When Thunderbolt end up having no more PP, I pressed the "A" button to activate the Z-move and chose Thunderbolt and I got the normal message you get when a move doesn't have enough PP. Then it send me back to the move options but this time the "A" button was not showing at all so I chose Hidde Power (Ice) to kill the Swoobat. In my surpise Raichu used its Stoked Sparksurfer and after the battle I looked and it seemed that it used 1 PP from Hidden Power. If my explanation is bad I can try to show it in a vid

EDIT: Ok, I was not informed correctly, Z-moves does use 1 PP from the base move. But still using Stoked Sparksurfer while clicking Hidden Power counts as a bug right? RIGHT?

Link to post
Share on other sites
  • 2 weeks later...
  • Developers

So as you have said, the pp thing is not an issue. The move use thing was not anything to do with hidden power specifically, but with Z-move interaction with 0 pp moves. This has been fixed for public, thanks for the report!

Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...