Developers Marcello 436 Posted June 1, 2017 Developers Share Posted June 1, 2017 Hello all. Some of you may be aware that, in developing a system for using Z-Moves in Pokemon Reborn, I was also working on a standalone release of said system that can be added to other Pokemon Essentials fangames for people to use! I'm happy to say, with a big thanks to my Beta Testers Ice Cream Sand Witch & Zumi (And a bunch of other people that provided assistance and found bugs) that I'm now ready to release this addon for people to use. I hope you enjoy the system and using it in your fangames! This is free for anyone to use in their own projects, just be sure to give full credit! (There is a credits list in the readme). http://rebornevo.com/downloads/ZMoveAddOn.zip Link to post Share on other sites
Paul25 278 Posted June 1, 2017 Share Posted June 1, 2017 Great job @Marcello Appreciate you a lot . Link to post Share on other sites
QualityGamingYT 5 Posted June 1, 2017 Share Posted June 1, 2017 Z-Moves are out? Just when my PC decides to break down. Anyway, nice job on it! (Hopefully, my memory isn't corrupted.) Link to post Share on other sites
Ojama Yellow 759 Posted June 1, 2017 Share Posted June 1, 2017 @Marcello can I use hydro vortex seaking now Link to post Share on other sites
Amine 171 Posted June 1, 2017 Share Posted June 1, 2017 @Marcello Good job Link to post Share on other sites
#TaylonMathewz 0 Posted July 2, 2017 Share Posted July 2, 2017 Just a little question ... How is needed to save the Z-Move Animations on the editor , for it works ? Example: The Z-Move Breakneck Blitz I tried to save as "Move:Breakneck Blitz" and "Zmove:Breakneck Blitz" but no one have worked ... I wait for a reply ... Link to post Share on other sites
Developers Marcello 436 Posted July 2, 2017 Author Developers Share Posted July 2, 2017 You would want to save it as, for example "ZMove:BREAKNECKBLITZ" I thought I had added this to the readme but it appears I have not, so I'll get to updating that with a little note about this Link to post Share on other sites
#TaylonMathewz 0 Posted July 2, 2017 Share Posted July 2, 2017 Spoiler Ok , Thanks ✌ Link to post Share on other sites
PeterStrik 0 Posted August 30, 2017 Share Posted August 30, 2017 So how would one go about making a new z-move for shadow moves? I'm quite interested to know how you made this. Link to post Share on other sites
Levia 0 Posted September 20, 2017 Share Posted September 20, 2017 So the other day I was wondering, "Are there Z-Moves for Essentials?". Seems like there are. So I tried it out and it is a great system. But it's too complicated for my feeble beginner mind to handle. So could you please reply and tell me how to make a custom Z-Move for my Whiscash. I'd love to know. So please reply so I can test it out. I've come pretty far as to actually having the item in-game, but if I give my Whiscash the Whiscashium-Z, the little Z-move box doesn't appear on the battle screen. I have the right move on him (Waterfall) but it still doesn't work. Please reply if you can. Link to post Share on other sites
Gamaray27 0 Posted December 1, 2017 Share Posted December 1, 2017 On 6/1/2017 at 6:02 AM, Marcello said: Hello all. Some of you may be aware that, in developing a system for using Z-Moves in Pokemon Reborn, I was also working on a standalone release of said system that can be added to other Pokemon Essentials fangames for people to use! I'm happy to say, with a big thanks to my Beta Testers Ice Cream Sand Witch & Zumi (And a bunch of other people that provided assistance and found bugs) that I'm now ready to release this addon for people to use. I hope you enjoy the system and using it in your fangames! This is free for anyone to use in their own projects, just be sure to give full credit! (There is a credits list in the readme). http://rebornevo.com/downloads/ZMoveAddOn.zip Marcello, how would I go about installing this without ruining the v 17 scripts? I always screw up one or the other. Thanks in advance and sorry for bothering you Link to post Share on other sites
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