Shaunti 0 Posted December 16, 2016 Share Posted December 16, 2016 Just did some trading between my pc and laptop (since I'll be starting over for E16) and it seems some of the traded pokemon on both sides have their ID No. set to 00000. The OT is correctly set to what it's supposed to be though. It happened on both sides of the trade. I've never had any mods installed or cheats used on either save file. I'll include images of 3 PKMN; 2 that worked correctly and 1 that didn't which were done in the same batch of 6. Link to post Share on other sites
Developers Marcello 436 Posted December 16, 2016 Developers Share Posted December 16, 2016 There were similar bugs to this before but I had thought I had fixed them, I'll take a look into it, thanks for the report. Link to post Share on other sites
Developers Marcello 436 Posted December 16, 2016 Developers Share Posted December 16, 2016 Actually to add to this, the pokemon in question, were they acquired originally in E16 Public Release, or sometime before that, and did they have correct ID before being traded? Link to post Share on other sites
blastcore1 5 Posted December 16, 2016 Share Posted December 16, 2016 i didn't see that i only thing i saw was that most of the pokemon traded or wondertraded has a hardy nature Link to post Share on other sites
Developers Marcello 436 Posted December 16, 2016 Developers Share Posted December 16, 2016 1 minute ago, blastcore1 said: i didn't see that i only thing i saw was that most of the pokemon traded or wondertraded has a hardy nature This should have been fixed for the public release, did you encounter this in the public or community release? Also I believe I have seen the cause of the problem reported in the topic in question. Link to post Share on other sites
blastcore1 5 Posted December 17, 2016 Share Posted December 17, 2016 10 hours ago, Marcello said: This should have been fixed for the public release, did you encounter this in the public or community release? Also I believe I have seen the cause of the problem reported in the topic in question. was talking about the community release, didn't know if the public release was out Link to post Share on other sites
Shaunti 0 Posted December 30, 2016 Author Share Posted December 30, 2016 They were acquired in E15. As for the question of whether they had the correct ID in the first place, I don't know. But today I found out on my new save file that my Camerupt (from the Numel event) now also has ID of 0. That one was never traded. So I'm going to assume that this bug is unrelated to online trading after all and the pokemon in question might have, as you suspected, already had the ID of 0 prior to trading. Link to post Share on other sites
Developers Marcello 436 Posted January 1, 2017 Developers Share Posted January 1, 2017 On 30/12/2016 at 3:01 PM, Shaunti said: They were acquired in E15. As for the question of whether they had the correct ID in the first place, I don't know. But today I found out on my new save file that my Camerupt (from the Numel event) now also has ID of 0. That one was never traded. So I'm going to assume that this bug is unrelated to online trading after all and the pokemon in question might have, as you suspected, already had the ID of 0 prior to trading. So this WAS an online bug but it's root cause was something from offline, however I was pretty confident I'd dealt with it. Apparently not though, could you tell me if this has happened with any other pokemon on your New Save file? Or indeed, this question is open to anyone. Link to post Share on other sites
Monster Maniac 0 Posted January 2, 2017 Share Posted January 2, 2017 I'm playing E16 without any cheats/hacks/mods. I face the same problem with Plusle and Minun which join you for some PokeSnax. Trainer name is correct but ID is 00000. I also tried the Litleo event. He managed to get the correct ID. Spoiler Link to post Share on other sites
Plok 293 Posted January 2, 2017 Share Posted January 2, 2017 Event pokemon that you join you willingly will have 00000 id. This didn't happen in previous episodes Link to post Share on other sites
Developers Marcello 436 Posted January 2, 2017 Developers Share Posted January 2, 2017 3 hours ago, Njab said: Event pokemon that you join you willingly will have 00000 id. This didn't happen in previous episodes Huh, thanks for this, I thought I had fixed this but apparently not. Link to post Share on other sites
Developers Marcello 436 Posted January 2, 2017 Developers Share Posted January 2, 2017 Okay this has now been fixed for the next release sorry 'bout that all. Link to post Share on other sites
Monster Maniac 0 Posted January 2, 2017 Share Posted January 2, 2017 1 hour ago, Marcello said: Okay this has now been fixed for the next release sorry 'bout that all. Thanks a lot. Also a big thank you to the whole team for making such a great game. Link to post Share on other sites
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