Jump to content

[Known][E16]Flash in Full Screen


Cyanna Cyril

Recommended Posts

I downloaded E16 yesterday and found today that the light source around a player in dark locations, such as the unlit part of the Railnet, does not center around the player, but instead is offset and blocks the player character. This issue is mitigated by not using full screen, but it's still a bug issue that I found.

 

Hope this helps!

Link to post
Share on other sites

Evidence of Bug:

http://prntscr.com/dh0hjo

 

Bug "Fix"

http://prntscr.com/dh0i1n

 

Basically, I found if you enter the unlit area with full screen already on, it will be offcenter of your character. But, if you switch to full screen after entering the room, it will work just fine. Possibly an entry view problem?

Link to post
Share on other sites
  • Administrators

Confirmed. We'll see what we can do but Full Screen has been less than cooperative in the past so I am somewhat concerned.

Does anyone know if a new version of Essentials has fixed this? We ripped the full screen function from them but it could have been a while ago.

Link to post
Share on other sites
  • Developers

This appears to only be happening on certain screen resolutions, as Ame is able to replicate this issue but I am not. Fullscreen is indeed less than cooperative, so for the foreseeable future we're going to have to ask y'all to put up with issues like this, I'm afraid.

 

To elaborate a bit more specifically, this is looking to be an issue with the engine rather than with the game's code, which more or less means our ability to impact it is severely limited.

Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...