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[Known/Fixed][E16] Flash in dark Dive areas is wonky


Odybld

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So I found this in the beta, forgot to report it, forgot it existed at all, and stumbled back to it today. Ame has made the dive area in Celestine B2F (aka Celestine from the side we enter from North Aventurine Wods, aka the location of the Fling TM) an area that requires Flash to see. And it's pretty inconsistent. I've seen the circle radius get only a tad larger instead of its normal size, I've seen it reach the normal size and shrink a little while roaming around and then coming back to its normal size, and general wonkiness with it.

 

...not to mention that it feels like extra pain in the player's butt for little actual reason. We need three HMs at least (four if we come from ay other side other than Aventurine) and we get a smaller visibility radius in a quite dark area with nothing really rewarding in it.

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