Ulquiorra 1 Posted December 5, 2016 Share Posted December 5, 2016 I just experienced some AI behavior that is probably wrong/not optimal (?) and worth mentioning. First, in battle with Arclight, his Exploud spammed my Golem with Surf. The problem is, surf became Electric type due to field, so he repeatedly used an attack that I was immune to. Second, AI is pretty much forced to use a potion when low on HP. That's not always optimal. Me and my enemy had both low HP during the battle (it was Zel battle). He had faster mon, so he could finish me off in the next turn. But he chose to heal his mon, and it didn't help, because his mon didn't heal enough to survive my attack. I'd expect enemy to notice having a faster mon and take a risk to attack me. I think that's all I noticed. Link to post Share on other sites
Administrators Amethyst 2467 Posted December 10, 2016 Administrators Share Posted December 10, 2016 AI will be a focus next episode. Currently AI code for field effect doesn't exist either, but it will sooner or later. Link to post Share on other sites
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