TorchicPlays 0 Posted November 30, 2015 Share Posted November 30, 2015 Hello Forumers! Today I'm starting a type of Nuzlocke: The Wonderlocke+! Basically, when I get a pokemon, I must wonder trade it! Even if it's an event pokemon... Modified Rules: If I get a duplicate pokemon, then I wonder trade it until I get a different one than the dupe one. I'll only catch 1 pokemon per route, even if it isn't the first. That way, I'll always get a poke to Wonder Trade! If one of my Pokes faint, I'll wonder trade it. The recieved pokemon counts as the "Ghost", and once it faints, it's done for good. If a pokemon faints, then I'll have the entire battle to revive it, after that, if I don't revive it, it's WT'd for a ghost. I'll also WT Pokemon over the traded PKMN level cap, because, the trade level cap. The actual Playthrough: Part 1 Anyways, I'll choose Chespin as my starter. Besides, it doesn't matter because I'll get a random pokemon in return! Not counting the fact that Serena will choose Fennekin and Shauna choosing Froakie... Ok, apparently, I forgot that I need 2 pokemon to wonder trade! Guess that means when I catch my first pokemon, I'll WT both Chespin and the newly caught one. Deciding to "Hotkey" the map, because, well, it's tedious to open the bag when I need to use it. Yay, Pokeballs, now I can start WTing away! Oh great. I can't wonder trade because I need to update, and I need to connect to Nintendo Network to enter the Eshop to update. Brilliant. That's all for this report! Link to post Share on other sites
0 Jordinio 0 0 Posted December 9, 2015 Share Posted December 9, 2015 You recording it or just giving us a play by play? Either way I'm interested. I always like to see how others gain their teams and the like. Link to post Share on other sites
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