Jump to content

My PKMN X Wonderlocke+!


TorchicPlays

Recommended Posts

Hello Forumers! Today I'm starting a type of Nuzlocke: The Wonderlocke+! Basically, when I get a pokemon, I must wonder trade it! Even if it's an event pokemon...



Modified Rules:


If I get a duplicate pokemon, then I wonder trade it until I get a different one than the dupe one.


I'll only catch 1 pokemon per route, even if it isn't the first. That way, I'll always get a poke to Wonder Trade!


If one of my Pokes faint, I'll wonder trade it. The recieved pokemon counts as the "Ghost", and once it faints, it's done for good.


If a pokemon faints, then I'll have the entire battle to revive it, after that, if I don't revive it, it's WT'd for a ghost.


I'll also WT Pokemon over the traded PKMN level cap, because, the trade level cap.



The actual Playthrough: Part 1


Anyways, I'll choose Chespin as my starter. Besides, it doesn't matter because I'll get a random pokemon in return! Not counting the fact that Serena will choose Fennekin and Shauna choosing Froakie...


Ok, apparently, I forgot that I need 2 pokemon to wonder trade! Guess that means when I catch my first pokemon, I'll WT both Chespin and the newly caught one.


Deciding to "Hotkey" the map, because, well, it's tedious to open the bag when I need to use it.


Yay, Pokeballs, now I can start WTing away!


Oh great. I can't wonder trade because I need to update, and I need to connect to Nintendo Network to enter the Eshop to update. Brilliant.


That's all for this report!


Link to post
Share on other sites
  • 2 weeks later...

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...