Steelloverbecca 0 Posted August 14, 2015 Share Posted August 14, 2015 Hi I've been working on these fangames for most of the year now but so far I really only have battle sprites for some of the major characters, the story written out for one of the games, Roots, rough drafts of some of the maps, and a very small handful of the events in game. Thus I really need a lot of help trying to make these two games come to reality. Here's some information about the games. Welcome to the Shani Region. A region that isn't going through some sort of ecologic turmoil. However that doesn't mean that the political situation between the league members is stable. Lately there has been a rift between the gym leaders while the elite four and the champion are sitting back doing nothing. Synopsis Roots: You recently got your license to be a pokemon trainer so you and your neighbor, Kari, get your first pokemon. You set off on your journey, defeating the eight gym leaders while running into Team Edge, and befriending a mysterious trainer, along the way.Branches: You are running away from home with a Mareep. So you go to the city where the region's professor is to get a second pokemon so you could hope to survive the constant double battles. However, you run into Team Edge in several places and figured that something should be done with them. So you look for former Pokemon League members to help you stop them. Protagonists In Roots you get the young Peter and Mandy, while in Branches you get to play 17 year old Blake or Alley. Planned Features All 721 pokemon are catchable, including starters. Double battles, lots and lots of them Minigames An interesting post game event A few fakemon (Like 4) Multiple endings in both games. I might have some other things planned for these games but at the moment they're just ideas and may be scrapped. Update: The game will be released episodically like Reborn however that will take a while as I am redoing and reworking a lot of the sprites. Sorry I wrote that post when I was in a bit of a rush. I need help with mapping for some parts of the region as well as spriting and programing because I plan to have some events be different depending on what character you play. For example If you're playing as Mandy you get an event where you talk to Blake whereas if you're playing Peter during that same event you're gonna talk to Alley. Here are some updated versions of the 4 player characters though some places need to be worked on. Link to post Share on other sites
fireheart4560 4 Posted August 14, 2015 Share Posted August 14, 2015 i would touch up the sprites moreMake them look like they would fit in a gen 3 pokemon game (just like reborn)Other than that, I am immediately interested and if you need a tester, don't hesitate to message Link to post Share on other sites
Solarance 1 Posted August 14, 2015 Share Posted August 14, 2015 I am also interested, and are up for testing. Edit: I can map too if you'd like me too. Link to post Share on other sites
ShatteredSkys 1 Posted August 14, 2015 Share Posted August 14, 2015 Hey ! Nice to see more people working on fan games. Anyway I would umm touch up on those sprites. Try to make them similar to nintendos sprites. Like fireheart says I would recommend sticking with gen 3 sprites, there A LOT easier to draw than gen 4 ones. I would offer to help sprite but I honestly suck really bad at spriting but I consider myself decent at mapping. If you need help mapping something just give me a pm and I'll see what I can do. Link to post Share on other sites
Steelloverbecca 0 Posted August 14, 2015 Author Share Posted August 14, 2015 i would touch up the sprites more Make them look like they would fit in a gen 3 pokemon game (just like reborn) Other than that, I am immediately interested and if you need a tester, don't hesitate to message Yeah I'm working on it, and since you're interested I'll message you as soon as I can. Link to post Share on other sites
Pata733 7 Posted August 16, 2015 Share Posted August 16, 2015 And I'll call the beta testing cause I don't know how to do any of the other things Link to post Share on other sites
Steelloverbecca 0 Posted August 19, 2015 Author Share Posted August 19, 2015 Hey ! Nice to see more people working on fan games. Anyway I would umm touch up on those sprites. Try to make them similar to nintendos sprites. Like fireheart says I would recommend sticking with gen 3 sprites, there A LOT easier to draw than gen 4 ones. I would offer to help sprite but I honestly suck really bad at spriting but I consider myself decent at mapping. If you need help mapping something just give me a pm and I'll see what I can do. Well quite honestly the sprites were a lot smaller because the gen 4 and 5 sprites I've been using are smaller than what would be used for a pokemon essentials game, so I've been working on trying to make them bigger. However I think I may have found a way to make them more like gen 3 sprites. Also I'd be glad to have you help with the mapping. I am also interested, and are up for testing. Edit: I can map too if you'd like me too. Sure you can help with mapping, though at the moment I need some help trying to come up for map designs as well as making tile sets for some maps. Again, any help, especially spriting would be appreciated, especially now since I'm heading back to school so I wouldn't be able to work on this as often. Link to post Share on other sites
Delibird Heart 0 Posted August 25, 2015 Share Posted August 25, 2015 Would you like some Ideas for fakemon ? I have quite a few but I don't plan on making a game, so I'd be happy to share As for spriting, I guess I could give it a try even tho I'm not the best, especially when it comes to trainer sprites. Link to post Share on other sites
Rabbna 12 Posted August 25, 2015 Share Posted August 25, 2015 Try using GG for 3 gen style sprites instead of paint youll be much happier with GG Link to post Share on other sites
timbla 2 Posted August 25, 2015 Share Posted August 25, 2015 This is deffinitely interesting, but wouldn't all this be double work for you? Writing 2 different stories. Link to post Share on other sites
Steelloverbecca 0 Posted August 26, 2015 Author Share Posted August 26, 2015 Would you like some Ideas for fakemon ? I have quite a few but I don't plan on making a game, so I'd be happy to share As for spriting, I guess I could give it a try even tho I'm not the best, especially when it comes to trainer sprites. Sure, I'd appreciate it. Try using GG for 3 gen style sprites instead of paint youll be much happier with GG I have been using GG I'm just having trouble converting a lot of the sprites I have already made to a bigger size while trying to make them more gen 3 looking. This is deffinitely interesting, but wouldn't all this be double work for you? Writing 2 different stories. Kinda sort of, they're not going to be completely different, they're more or less happening at the same time, just through two different points of views, it is something that would be a bit easier to manage with two games instead of trying to pile it all into one game which admittingly was the original plan. Link to post Share on other sites
Delibird Heart 0 Posted August 30, 2015 Share Posted August 30, 2015 Alright, then here are some of my ideas : Puddlil (Puddle + Little), the Mud Puddle Pokemon I haven't drawn/sprited it yet, but think of a circle with cylindrical arms and legs and the whole covered in mud. Ground Dry Skin/Water Absorb Hidden Ability : Gooey For the stats, there's a twist, cause the pokemon has two formes with different stats, the Mud forme and the Dry forme. The forme he starts with depends on where you catch it, but battling with it under rain makes him change to Mud forme and battling under Harsh Sun or Sandstorm changes him to Dry forme. Puddlil-Dry looks like Puddlil-Mud, except his skin is covered in cracked ground instead of mud. Puddlil-Mud HP : 75 ATK : 35 DEF : 40 SPATK : 65 SPDEF : 80 SPEED : 30 Puddlil-Dry HP : 30 ATK : 65 DEF : 80 SPATK : 35 SPDEF : 40 SPEED : 75 Moveset : Start Mud-Slap Start Growl Lv. 5 Harden Lv. 9 Mud Shot Lv. 12 Mud Sport Lv. 17 Water Gun Lv. 21 Sludge Lv. 28 Bulldoze Lv. 33 Muddy Water Lv. 37 Rain Dance Lv. 41 Mud Cannon (Signature move of his evolutionary line, Special Ground-Type move with 110 base power, 80 accuracy, chances of lowering speed or accuracy) Puddlil-Mud evolves into Mudolem (Mud + Golem) starting at level 30 and Puddlil-Dry evolves into Sandster (Sand + Monster) starting at level 30. Mudolem, the Mud Giant Pokemon For the appearance the upper body is kinda human-like and covered in mud but the lower body is completely made of mud, think Grimer-like appearance for the lower body. Ground Swift Swim/Water Absorb Hidden Ability : Drizzle Mudolem : HP : 110 ATK : 40 DEF : 65 SPATK : 130 SPDEF : 90 SPEED : 50 Moveset : Start Mud Cannon Lv 30 Mud Bomb Lv 37 Muddy Water Lv 42 Rain Dance Lv 51 Mud Cannon Lv 56 Recover Sandster, the Sand Predator Pokemon Sandster has a human-like body with sand blades instead of hands, rocks scattered in his body and a sharp, triangle shaped head. Ground Dry Skin/Sand Force Hidden Ability : Sand Stream Sandster : HP : 50 ATK : 130 DEF : 90 SPATK : 40 SPDEF : 65 SPEED : 110 Moveset : Start Earthquake Lv 30 Rock Slide Lv 37 Iron Head Lv 42 Sandstorm Lv 51 Earthquake Lv 56 Swords Dance Moving on to the next evolutionary line ! Shangolin (Shell + Pangolin), the Tough Hide Pokemon Shangolin is basically a Pangolin with minor alterations, kinda like rattata is basically a purple rat :v Normal Sturdy/Run Away Hidden Ability : Filter Shangolin: HP : 45 ATK : 55 DEF : 105 SPATK : 10 SPDEF : 65 SPEED : 60 Moveset : Start Defense Curl Start Scratch Lv. 4 Growl Lv. 7 Protect Lv. 10 Rapid Spin Lv. 13 Rollout Lv. 16 Bite Lv. 19 Iron Defense Lv. 22 Metal Claw Lv. 25 Slash Lv. 28 Roar Lv. 31 Body Slam Lv. 34 Rolling Shield (Signature move of his evolutionnary line, works like Protect but if it blocks a contact move, speed raises by 2 stages) Shangolin evolves into Armordillo, the Steel Shell Pokemon Armordillo is a Armadillo with a huge sheel made of steel plates but small head and leg/feet, and his tail has a wrecking ball at the end of it, like an ankylosaurus. Normal/Steel Sturdy/Shell Armor Hidden Ability : Filter Armordillo : HP : 80 ATK : 75 DEF : 190 SPATK : 15 SPDEF : 85 SPEED : 75 Moveset : Start Iron Head Start Rolling Shield Lv. 28 Iron Head Lv. 31 Roar Lv. 34 Body Slam Lv. 37 Rolling Shield Lv. 40 Earthquake Lv. 43 Slack Off Lv. 45 Iron Tail Lv. 60 Shell Smash Here they are, I have some more but not as fleshed out yet, tell me what you think ^^ Link to post Share on other sites
TurboAura 0 Posted August 30, 2015 Share Posted August 30, 2015 Oh my goodness these games sound so epic! I'll defidently want to play the heck out of them once you make them a thing. As for Fakemon ideas, I have a few to offer if needed/wanted. Link to post Share on other sites
Steelloverbecca 0 Posted September 1, 2015 Author Share Posted September 1, 2015 Alright, then here are some of my ideas : Puddlil (Puddle + Little), the Mud Puddle Pokemon I haven't drawn/sprited it yet, but think of a circle with cylindrical arms and legs and the whole covered in mud. Ground Dry Skin/Water Absorb Hidden Ability : Gooey For the stats, there's a twist, cause the pokemon has two formes with different stats, the Mud forme and the Dry forme. The forme he starts with depends on where you catch it, but battling with it under rain makes him change to Mud forme and battling under Harsh Sun or Sandstorm changes him to Dry forme. Puddlil-Dry looks like Puddlil-Mud, except his skin is covered in cracked ground instead of mud. Puddlil-Mud HP : 75 ATK : 35 DEF : 40 SPATK : 65 SPDEF : 80 SPEED : 30 Puddlil-Dry HP : 30 ATK : 65 DEF : 80 SPATK : 35 SPDEF : 40 SPEED : 75 Moveset : Start Mud-Slap Start Growl Lv. 5 Harden Lv. 9 Mud Shot Lv. 12 Mud Sport Lv. 17 Water Gun Lv. 21 Sludge Lv. 28 Bulldoze Lv. 33 Muddy Water Lv. 37 Rain Dance Lv. 41 Mud Cannon (Signature move of his evolutionary line, Special Ground-Type move with 110 base power, 80 accuracy, chances of lowering speed or accuracy) Puddlil-Mud evolves into Mudolem (Mud + Golem) starting at level 30 and Puddlil-Dry evolves into Sandster (Sand + Monster) starting at level 30. Mudolem, the Mud Giant Pokemon For the appearance the upper body is kinda human-like and covered in mud but the lower body is completely made of mud, think Grimer-like appearance for the lower body. Ground Swift Swim/Water Absorb Hidden Ability : Drizzle Mudolem : HP : 110 ATK : 40 DEF : 65 SPATK : 130 SPDEF : 90 SPEED : 50 Moveset : Start Mud Cannon Lv 30 Mud Bomb Lv 37 Muddy Water Lv 42 Rain Dance Lv 51 Mud Cannon Lv 56 Recover Sandster, the Sand Predator Pokemon Sandster has a human-like body with sand blades instead of hands, rocks scattered in his body and a sharp, triangle shaped head. Ground Dry Skin/Sand Force Hidden Ability : Sand Stream Sandster : HP : 50 ATK : 130 DEF : 90 SPATK : 40 SPDEF : 65 SPEED : 110 Moveset : Start Earthquake Lv 30 Rock Slide Lv 37 Iron Head Lv 42 Sandstorm Lv 51 Earthquake Lv 56 Swords Dance Moving on to the next evolutionary line ! Shangolin (Shell + Pangolin), the Tough Hide Pokemon Shangolin is basically a Pangolin with minor alterations, kinda like rattata is basically a purple rat :v Normal Sturdy/Run Away Hidden Ability : Filter Shangolin: HP : 45 ATK : 55 DEF : 105 SPATK : 10 SPDEF : 65 SPEED : 60 Moveset : Start Defense Curl Start Scratch Lv. 4 Growl Lv. 7 Protect Lv. 10 Rapid Spin Lv. 13 Rollout Lv. 16 Bite Lv. 19 Iron Defense Lv. 22 Metal Claw Lv. 25 Slash Lv. 28 Roar Lv. 31 Body Slam Lv. 34 Rolling Shield (Signature move of his evolutionnary line, works like Protect but if it blocks a contact move, speed raises by 2 stages) Shangolin evolves into Armordillo, the Steel Shell Pokemon Armordillo is a Armadillo with a huge sheel made of steel plates but small head and leg/feet, and his tail has a wrecking ball at the end of it, like an ankylosaurus. Normal/Steel Sturdy/Shell Armor Hidden Ability : Filter Armordillo : HP : 80 ATK : 75 DEF : 190 SPATK : 15 SPDEF : 85 SPEED : 75 Moveset : Start Iron Head Start Rolling Shield Lv. 28 Iron Head Lv. 31 Roar Lv. 34 Body Slam Lv. 37 Rolling Shield Lv. 40 Earthquake Lv. 43 Slack Off Lv. 45 Iron Tail Lv. 60 Shell Smash Here they are, I have some more but not as fleshed out yet, tell me what you think ^^ These are interesting though since I'm still new at programming I'm not quite sure what to do about the line signature moves. Also it's fine if you don't have very many fakemon I might not end up having that many due to a pretty big majority of the characters not using them. Though I don't plan on adding field effects for some reason I really want to point out the smells of certain areas, like one area smells like miltank crap all the time. Link to post Share on other sites
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