Popular Post BIGJRA 133 Posted May 9, 2015 Popular Post Share Posted May 9, 2015 This is a list that shows at a quick look what different Pokemon are available at any given time in game in a monotype run. Each spoiler is a new badge length of the game, including the most readily available member of the evolution line of the Pokemon, and does not mention Pokemon available in previous areas. Italics indicate Pokemon that will evolve into a type. Underline indicates Pokemon that will lose that type by their final evolution (mainly, for collecting, unless you want to use badge 17 Azurill for Normal type) Bold indicates legendary Pokemon **Asterisks** indicate Pokemon who are available by chance or choice earlier in the game, then reliably again later in the game. If you miss a chance or want all options of a choice, follow the asterisks to the second usage. Strikethrough indicates Pokemon which will have a mega-evolution that changes into the target type, such as Sceptile -> Dragon. Whether or not these are legal for your monotype run are up to you. All types that do not feature any new Pokemon will be listed at the bottom of each spoiler tag. Suggested Rules for a Monotype Run: 1. You can only use Pokemon of a single type for all battles. Pokemon that will evolve into a type may be used, but must be evolved by the end of the run. Optional: other typed mons can be used for: HM usage, field transformations for quests, catching Pokemon, 'impossible' boss battles. 2. If you're playing with a type that doesn't have any starters that will evolve into it, you must choose a starter and then ditch it in the PC once you catch your new Pokemon and it is able to put up a fight. Other rules are at your discretion, have fun with it! Starters Dark: Froakie, Litten Dragon: Charmander/Treecko Fairy: Popplio Fighting: Chespin/Torchic/Chimchar/Tepig Fire: Charmander/Cyndaquil/Torchic/Chimchar/Tepig/Fennekin/Litten Flying: Charmander, Rowlet Ghost: Rowlet Grass: Bulbasaur/Chikorita/Treecko/Turtwig/Snivy/Chespin/Rowlet Ground: Turtwig/Mudkip Poison: Bulbasaur Psychic: Fennekin Steel: Piplup Water: Squirtle/Totodile/Mudkip/Piplup/Oshawott/Froakie/Popplio Nothing new: Bug, Electric, Ice, Normal, Rock. The first two types and Normal have representatives immediately available before the first badge, though Ice and Rock do not. Beginning to Julia Bug: Spinarak, Combee, Pineco, Caterpie, Ledyba, Wurmple, Burmy, Kricketot, Surskit, Grubbin/Joltik* Dark: Poochyena, Stunky, Purrloin Dragon: Noibat Electric: Pachirisu*, Tynamo, Blitzle, Grubbin/Joltik* Fairy: Igglybuff Fire: Pansear* Flying: Pidgey, Hoothoot, Combee, Spearow, Caterpie, Ledyba, Wurmple, Noibat, Woobat, Surskit Grass: Cherubi, Burmy-L, Budew Ground: Burmy-S Normal: Bidoof, Meowth, Minccino*, Patrat, Pidgey, Rattata, Hoothoot, Spearow, Whismur, Igglybuff, Teddiursa, Zigzagoon* Poison: Ekans, Spinarak, Gulpin, Grimer, Wurmple, Stunky, Trubbish, Budew Psychic: Woobat, Munna, Espurr* Steel: Pineco, Burmy-T Water: Bidoof, Finneon, Goldeen, Surskit, Panpour*,Nothing new: Fighting, Ghost, Ice, Rock Julia to Florinia Bug: Venonat Dark: Pancham Electric: Plusle, Minun, Shinx, Pichu, Electrike Fairy: Swirlix Fighting: Makuhita, Mankey, Pancham, Buneary Fire: Numel, Litleo, Slugma Flying: Pidove, Hoppip, Ducklett* Ghost: Frillish* Grass: Hoppip, Bellsprout, Oddish, Sunflora, Lotad, Bounsweet Ground: Numel, Onix, Nidoran M. Ice: Vanillite, Seel/Spheal* Normal: Pidove, Skitty, Glameow, Buneary, Sentret, Slakoth, Castform, Happiny, Lillipup, Litleo, Yungoos Poison: Bellsprout, Oddish, Venonat, Koffing, Nidoran M. Psychic: Spoink, Pichu, Bronzor* Rock: Onix, Bonsly, Slugma Steel: Klink, Onix, Bronzor* Water: Ducklett*, Lotad, Clauncher/Clamperl/Seel/Spheal/Remoraid/Frillish* Nothing new: Dragon Florinia to Corey Bug: Beedrill, Scatterbug, Sewaddle, Paras, Nincada* Dragon: Mareep Electric: Emolga, Mareep, Helioptile Fairy: Snubbull*, Morelull Fighting: Stufful* Fire: Fletchling Flying: Scatterbug, Emolga, Doduo, Drifloon, Fletchling, Nincada* Ghost: Shuppet, Drifloon, Nincada* Grass: Carnivine, Sewaddle, Pansage, Paras, Tangela, Petilil, Fomantis, Morelull, Skiddo/Deerling* Ground: Bunnelby, Phanpy, Nincada* Normal: Bunnelby, Helioptile, Doduo, Aipom, Stufful*, Fletchling, Deerling*, Stantler*Poison: BeedrillNothing new: Dark, Ice, Psychic, Rock, Steel, Water Corey to Shelly Dark: Murkrow, A.Rattata, A.Meowth, Zorua Fairy: Carbink/Mime Jr.*, Spritzee Fire: Growlithe, Ponyta* Flying: Murkrow Ghost: Pumpkaboo Grass: Pumpkaboo Ground: Diglett, Geodude, Sandshrew Ice: Cryogonal* Normal: Dunsparce, A.Rattata, Furfrou*, Zangoose Psychic: Gothita, Chingling, Unown, Espurr*, Mime Jr.* Rock: Geodude, Carbink* Water: Buizel* Nothing new: Bug, Dragon, Electric, Fighting, Poison, Steel Mystery Egg By trading a Growlithe Egg to a policeman in Jasper Ward, you can get 1 out of 18 eggs. This is random for every save file and cannot be manipulated. If you get one that is a part of Monotype, great! If you don't, oh well, they are all available later. Bug: Larvesta Dark: Pawniard/Sneasel Dragon: Axew Electric: Elekid Fairy: Togepi/Azurill/Cottonee/A.Vulpix Fighting: Shroomish Fire: Larvesta/Vulpix Flying: Togepi/Starly Ghost: Phantump/Gastly Grass: Shroomish/Phantump/Cottonee Ground: Drilbur Ice: Sneasel/A.Vulpix Normal: Azurill/Starly Poison: Gastly/Mareanie Psychic: Staryu Rock: Rockruff Steel: Drilbur/Pawniard Water: Tentacool/Staryu/Azurill/Mareanie Shelly to Shade Bug: Skorupi Dark: Nuzleaf, Houndour/Carvanha*, Skorupi, Scraggy Electric: Voltorb, Togedemaru Fairy: Mawile Fighting: Scraggy, Croagunk Fire: Houndour* Flying: Natu*, Tropius Ghost: Duskull, Yamask, Golett* Grass: Tropius, Nuzleaf Ground: Swinub, Nidorina, Barboach, Golett/Baltoy* Ice: Cubchoo, Swinub, Smoochum, A. Sandshrew Normal: Porygon Poison: Skorupi, Nidorina, Croagunk Psychic: Solrock/Lunatone*, Smoochum, Natu/Baltoy/Elgyem*Rock: Solrock/Lunatone*Steel: Mawile, A. Sandshrew, TogedemaruWater: Barboach, Carvanha*Nothing new: Dragon Shade to Kiki Bug: Shuckle Dark: Corphish Dragon: Turtonator* Electric: Stunfisk Fighting: Throh, Meditite, Sawk, Crabrawler Fire: Heatmor/Turtonator* Ghost: Sandygast Ground: Stunfisk, A.Diglett, Sandygast Ice: Crabrawler Normal: Ditto Psychic: Meditite Rock: Binacle, Shuckle, Nosepass, Corsola Steel: Nosepass, A.Diglett Water: Binacle, Krabby, Corphish, Corsola, PyukumukuNothing new: Fairy, Flying, Grass, Poison Kiki to Aya Bug: Yanma, Shelmet, Nincada, Venipede Dark: Inkay, Spiritomb Dragon: Exeggcute Fire: Cubone Flying: Yanma, Nincada, Zubat Ghost: Nincada, Spiritomb, Cubone Grass: Exeggcute, Foongus Ground: Palpitoad, Wooper, Shellos, Cubone, Nincada Poison: Foongus, Venipede, Zubat Psychic: Exeggcute, Inkay Water: Palpitoad, Wooper, ShellosNothing new: Electric, Fairy, Fighting, Ice, Normal, Rock, Steel Aya to Serra Bug: Karrablast, Volbeat, Illumise, Anorith, Cutiefly Dark: Sandile, Eevee, Cacnea* Dragon: Skrelp, Trapinch Electric: Dedenne, Eevee, A.Geodude, Oricorio Fairy: Dedenne, Eevee, Cutiefly, Comfey, Audino Fighting: Poliwag, Tepig* Fire: Darumaka, Eevee, Tepig*, Oricorio, Pansear* Flying: Mantyke, Farfetch'd, Taillow, Chatot, Archen*, Oricorio, Pikipek, Ducklett*, Natu** Ghost: Misdreavus, Oricorio, Golett** Grass: Deerling*, Maractus/Cacnea*, Eevee, Lileep, Chikorita* Ground: Sandile, Trapinch, Baltoy/Golett** Ice: Eevee Normal: Spinda, Farfetch'd, Deerling*, Taillow, Chatot, Smeargle, Eevee, Pikipek, Minccino*, Kecleon, Furfrou*, Audino Poison: Skrelp Psychic: Eevee, Oricorio, Natu/Baltoy/Elgyem** Rock: Aron, Kabuto, Omanyte, Lileep, Anorith, Cranidos, Shieldon, Tirtouga/Archen*, Solrock/Lunatone*, A.Geodude Steel: Karrablast, Aron, Shieldon Water: Squirtle*, Skrelp, Basculin, Luvdisc, Mantyke, Poliwag, Eevee, Kabuto, Omanyte, Tirtouga*, Clauncher*, Panpour*, Remoraid*, Ducklett* Serra to Noel Bug: Durant Ground: Hippopotas Steel: DurantNO NEW POKEMON: Dark, Dragon, Electric, Fairy, Fighting, Fire, Flying, Ghost, Grass, Ice, Normal, Poison, Psychic, Rock, Water Noel to Radomus Bug: Heracross/Pinsir, Dewpider Dragon: Swablu Electric: Pachirisu* Fairy: Flabebe, Swablu Fighting: Heracross, Tyrogue, Passimian, Bewear*Flying: Swablu, Delibird, Sigilyph, Pinsir Grass: Skiddo Ground: Mudbray Ice: Delibird Normal: Tauros, Bouffalant, Miltank, Stantler*, Swablu, Girafarig, Komala, Oranguru, Bewear*, Linoone*Poison: Qwilfish, Seviper Psychic: Girafarig, Sigilyph, Oranguru, Drowzee Water: Qwilfish, Dewpider, Wishiwashi Nothing new: Dark, Fire, Ghost, Rock, Steel Radomus to Luna Dark: Sableye Dragon: Tyrunt Electric: Rotom Fairy: Carbink* Fighting: Chespin* Fire: Litwick, Cyndaquil* Ghost: Sableye, Litwick, Rotom Grass: Chespin* Ice: Amaura, Seel* Normal: Lickitung, Type:Null Psychic: Solosis, Wynaut, Bronzor*, Abra Rock: Amaura, Tyrunt, Roggenrola, Carbink* Steel: Bronzor*, Piplup* Water: Alomomola, Piplup*, Seel* Nothing new: Bug, Flying, Ground, Poison Luna to Samson (No return to Reborn City for Four Badges): Bug: Crustle Dark: Absol, Vullaby Dragon: Horsea Fairy: Clefairy Fighting: Timburr, Machoke, Hawlucha, Mienfoo Fire: Vulpix Flying: Rufflet, Hawlucha, Vullaby Ghost: Snorunt Ground: Rhyhorn Ice: Bergmite, Snorunt, Cryogonal*, Spheal* Normal: Rufflet Rock: Crustle, Rhyhorn, Rockruff Water: Horsea, Spheal* Nothing new: Electric, Grass, Poison, Psychic, Steel Samson to Charlotte Dark: Pawniard Dragon: Druddigon Electric: Magnemite Fairy: Cottonee Fire: Salandit Flying: Starly, Gligar Ghost: Phantump Grass: Cottonee, Phantump, Snover Ground: Gligar Ice: Snover Normal: Starly, Kangaskhan, Munchlax Poison: Salandit Steel: Magnemite, Pawniard Water: Golduck, Wailmer Nothing new: Bug, Fighting, Psychic, Rock Charlotte to Terra Dragon: Drampa Electric: Elekid, Chinchou Fairy: A.Vulpix Fighting: Riolu Fire: Magby, Rotom-H Flying: Rotom-F Grass: Rotom-M Ice: A.Vulpix, Rotom-C Normal: Drampa Rock: Relicanth Steel: Riolu Water: Relicanth, Chinchou, Clamperl*, Rotom-W Nothing new: Bug, Dark, Ghost, Ground, Poison, Psychic Terra to Ciel Dark: Sneasel, A.Grimer Fire: Fennekin* Grass: Turtwig* Ground: Turtwig* Ice: Lapras, Sneasel Poison: A.Grimer Psychic: Fennekin* Water: Totodile*, Lapras, Feebas Nothing new: Bug, Dragon, Electric, Fairy, Fighting, Flying, Ghost, Normal, Rock, Steel Ciel to Adrienn Bug: Wimpod, Grubbin*, Joltik* Dragon: Treecko*, Charmander* Electric: Grubbin*, Joltik* Fairy: Klefki, Popplio*, Snubbull*, Ralts, Mime Jr.* Fighting: Ralts Fire: Charmander*, Torkoal Flying: Charmander*, Aerodactyl, Wingull, Archen* Ghost: Frillish*, Dhelmise Grass: Dhelmise, Treecko* Ground: Mudkip*, Drilbur Ice: Shellder Poison: Tentacool, Mareanie Psychic: Ralts, Staryu, Mime Jr.*, Beldum Rock: Aerodactyl, Tirtouga/Archen* Steel: Klefki, Drilbur, Beldum Water: Mudkip*, Frillish*, Tentacool, Shellder, Staryu, Wingull, Popplio*, Mareanie, Wimpod, Tirtouga* Nothing new: Dark, Normal Adrienn to Titania, Amaria Bug: Heracross/Pinsir Dark: Cacturne*, Litten, Magikarp Dragon: Gible, Goomy Fairy: Mimikyu, Togepi Fighting: Chimchar* Fire: Litten**, Chimchar* Flying: Magikarp, Skarmory, Rowlet*, Minior, Togepi, Pinsir Ghost: Honedge, Rowlet*, Mimikyu Grass: Cacturne*, Ferroseed, Rowlet*, Bulbasaur* Ground: Gible Poison: Bulbasaur* Psychic: Bruxish Rock: Minior Steel: Skarmory, Ferroseed, Honedge Water: Magikarp, Phione, Bruxish, Oshawott** Nothing new: Electric, Ice, Normal Amaria to Hardy Bug: Scyther, Larvesta Dark: Larvitar, Deino, Froakie*, Litten** Dragon: Dratini, Bagon, Axew, Deino, Jangmo-o, Poipole Fairy: Marill Fighting: Torchic*, Shroomish, Jangmo-o Fire: Torchic*, Larvesta, Litten** Flying: Scyther, Dratini, Bagon Ghost: Gastly Grass: Shroomish, Snivy* Ground: Larvitar Normal: Azurill Poison: Gastly, Poipole Psychic: Slowpoke Rock: Larvitar Steel: Scyther Water: Slowpoke, Marill, Froakie*, Oshawott** Nothing new: Electric, Ice Enjoy your monotypes! 3 4 31 Quote Link to post Share on other sites
pyrromanis 70 Posted May 9, 2015 Share Posted May 9, 2015 Really good job and very helpful guide!!!Just a note, numel is available only after you defeat julia and for the ground starters you confused piplup for mudkip Quote Link to post Share on other sites
Odybld 70 Posted May 9, 2015 Share Posted May 9, 2015 Great idea and great job! You missed some little things like Pumpkaboo between Corey and Shelly, Lunatone being an either/or with Solrock, and then Carvanha, Barboach and Houndour are available after Shelly. Will look if there's more. Ghost actually gets 7 'till Aya (Shuppet, Yamask, Pumpkaboo, Duskull, Spiritomb, Misdreavus and Shedinja),Ice is the one that gets only 4 (Vanillite, Smoochum, Swinub, Cubchoo) Quote Link to post Share on other sites
BIGJRA 133 Posted May 9, 2015 Author Share Posted May 9, 2015 Really good job and very helpful guide!!! Just a note, numel is available only after you defeat julia and for the ground starters you confused piplup for mudkip Thank you; I'll fix those two things. Great idea and great job! You missed some little things like Pumpkaboo between Corey and Shelly, Lunatone being an either/or with Solrock, and then Carvanha, Barboach and Houndour are available after Shelly. Will look if there's more. Ghost actually gets 7 'till Aya (Shuppet, Yamask, Pumpkaboo, Duskull, Spiritomb, Misdreavus and Shedinja),Ice is the one that gets only 4 (Vanillite, Smoochum, Swinub, Cubchoo) Thanks, and the main reason for those things I missed was I was lazy that I was using the guide on On The Hunt (which is somewhat outdated rn) Quote Link to post Share on other sites
Guest Posted May 9, 2015 Share Posted May 9, 2015 Wow! This is extremely helpful. Thanks for posting this! Quote Link to post Share on other sites
Sheep 27 Posted May 9, 2015 Share Posted May 9, 2015 Unless something's changed you can only get Skrelp after beating Aya 'cause you need the good rod. 1 Quote Link to post Share on other sites
BIGJRA 133 Posted May 10, 2015 Author Share Posted May 10, 2015 Unless something's changed you can only get Skrelp after beating Aya 'cause you need the good rod. Right, thanks! Quote Link to post Share on other sites
Odybld 70 Posted May 10, 2015 Share Posted May 10, 2015 Also Pichu before and Petilil after Florinia. Quote Link to post Share on other sites
Another Felix 18 Posted May 10, 2015 Share Posted May 10, 2015 Well, that kind of sucks for anyone hoping to do a Ghost monorun. There really should be a starter that becomes Ghost type next generation. Water/Fairy Grass/Dark Fire/Ghost (I feel that Ghost should be super-effective against Fairy. Don't know why.) Quote Link to post Share on other sites
Etesian 8 Posted May 10, 2015 Share Posted May 10, 2015 Darumaka isn't available when you listed it, since you need to trade a Luvdisc for it. Quote Link to post Share on other sites
Zane0144 16 Posted May 10, 2015 Share Posted May 10, 2015 This is extremely helpful thank you so much! I'll be using this as a reference in future playthroughs and I'm very happy to see monotype gaining popularity around here. Quote Link to post Share on other sites
BIGJRA 133 Posted May 19, 2015 Author Share Posted May 19, 2015 btw never fear friendly monotypers because I'll be updating this guide as soon as possible with the E15 details (any ace members who wanna hook me up with E15 changes just let me know) Quote Link to post Share on other sites
DashingStorm 3 Posted May 24, 2015 Share Posted May 24, 2015 I'm pretty sure Geodude can be found before facing Julia, in the Underground Railnet (where you can also find Noibat, which is listed). Quote Link to post Share on other sites
BIGJRA 133 Posted May 24, 2015 Author Share Posted May 24, 2015 I'm pretty sure Geodude can be found before facing Julia, in the Underground Railnet (where you can also find Noibat, which is listed). According to the Reborn EV training guide that part of the UR has only Stunky and Noibat at that point... I might be wrong; will check later. Quote Link to post Share on other sites
DashingStorm 3 Posted May 24, 2015 Share Posted May 24, 2015 According to the Reborn EV training guide that part of the UR has only Stunky and Noibat at that point... I might be wrong; will check later. Mah badddddddd. It's a Rock Smash thing. Q__Q Quote Link to post Share on other sites
Follow 0 Posted May 26, 2015 Share Posted May 26, 2015 Remoraid is also avaliable after Aya. Quote Link to post Share on other sites
BIGJRA 133 Posted May 26, 2015 Author Share Posted May 26, 2015 Remoraid is also avaliable after Aya. I haven't finished that section yet but thanks! Quote Link to post Share on other sites
ArthurZH 2 Posted May 27, 2015 Share Posted May 27, 2015 Something I'd like to add, you can get Lotad for Water Types pre-Florinia, post-Julia. Noticed you didn't put it there. Also, don't forget Eevee for post-Aya Pre-Serra, where u can get Flareon/Vaporeon/Jolteon/Espeon/Umbreon/Leafeon/Glaceon/Sylveon Quote Link to post Share on other sites
Mortally Divine 5 Posted June 2, 2015 Share Posted June 2, 2015 (edited) I get back after 5 months of living life being busy, finally summer, see this thread, roll through steel and I see you have forgotten something! (OH NOES)! No need to fear, I am here to save the day! (Yaaayyy!) Anyways! Magnemite / Magneton / Magnezone is available in the wild inside of Shade's Gym, not sure when you can first access that, but you can catch those guys as a wild pokemon. Also, I don't know when you can first reach Beldum, but he is also obtainable at some point. I know you haven't gotten to Lucario, but don't forget to include him <3. Thanks! Edited June 2, 2015 by Mortally Divine Quote Link to post Share on other sites
Fumble 52 Posted June 2, 2015 Share Posted June 2, 2015 I get back after 5 months of living life being busy, finally summer, see this thread, roll through steel and I see you have forgotten something! (OH NOES)! No need to fear, I am here to save the day! (Yaaayyy!) Anyways! Magnemite / Magneton / Magnezone is available in the wild inside of Shade's Gym, not sure when you can first access that, but you can catch those guys as a wild pokemon. Also, I don't know when you can first reach Beldum, but he is also obtainable at some point. I know you haven't gotten to Lucario, but don't forget to include him <3. Thanks! Beldum's available from Noel - Radomus, iirc. Anyways, keep up the work, BIGJRA. Good thing that Rejuvenation only has 7 Gyms so far, so I'm already done! Quote Link to post Share on other sites
iowayshay 2 Posted June 3, 2015 Share Posted June 3, 2015 Sooo, I really want to do a fairy monotype, any suggestions? I'd probably have to ask someone to help me get a starter, right? like the save file editing thing? Quote Link to post Share on other sites
BIGJRA 133 Posted June 3, 2015 Author Share Posted June 3, 2015 For fairy it's really up to you. You can get a starter and use it until you get Igglybuff/Cleffa, or you can hack in a starter. If you don't want to go through that trouble you could use your starter and Igglybuff/Cleffa for Julia, then get Snubbull and ditch the starter. Quote Link to post Share on other sites
Courtesy 0 Posted June 3, 2015 Share Posted June 3, 2015 This is INCREDIBLY helpful, but one of your listings leaves me a bit confused. In bugs, it claims I can find a combee and pineco BEFORE julia. But I need headbutt, and I thought I only got headbutt later? Where can I get headbutt before Julia? Or did that list not consider the conditions required to nab those pokemons spawn locations? Quote Link to post Share on other sites
Mortally Divine 5 Posted June 3, 2015 Share Posted June 3, 2015 You can get headbutt from a bidoof reaching level 17 Quote Link to post Share on other sites
Courtesy 0 Posted June 4, 2015 Share Posted June 4, 2015 oh dear. That is vaguely problematic. I'm not sure if using Bidoof to access a move to capture other pokemon is exactly allowed in a monotype run? I'll have to ask around. Quote Link to post Share on other sites
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