Autumn Rain 32 Posted October 31, 2014 Share Posted October 31, 2014 I started a new game again and found 7 dialogue misalignments and 2 bugs. This is Episode 13.2. Dialog Misalignments: 1. (not sure) The first time you meet zel and the Pulse Tangrowth. 2. When Kiki is first seen teaching everyone that life is but a bowl of rocks, sand and water. 3. On top of the volcano where you meet Solaris and his overpowered Garchomp. 4. When Elias was performing the cleansing ritual on Luna, Cain's "hook her up" was skipped. 5. In Vanhanen Castle, description of the pawn. 6. Luna explaining that you put the horse on the wrong side of the board. 7. Gossip Gardevoir interviewing Aya. Bugs: 1. My Bouffalant got poisoned in South Adventurine Forest, then I switched from Item Finder to Bicycle in Opal Ward but by the time I *almost* reach the Grand Hall, it survived the poisoning and I get a script error saying HP=0. 2. These people will follow Samson until they fall off a cliff. Link to post Share on other sites
Jericho 114 Posted October 31, 2014 Share Posted October 31, 2014 The first one is definitely a known bug and has been since Episode 1, but it's rare. As for Samson, he's been buggy but I've never seen that way specifically. Link to post Share on other sites
Sheep 27 Posted October 31, 2014 Share Posted October 31, 2014 Pretty sure the second one is getting fixed for 14. Link to post Share on other sites
Autumn Rain 32 Posted October 31, 2014 Author Share Posted October 31, 2014 Update: I think everyone knows there's an invisible wall in Route 2's puzzle, right? Though has it been reported if you talk to Amaria in this position and the game no longer moves? Result: Link to post Share on other sites
Jericho 114 Posted October 31, 2014 Share Posted October 31, 2014 Talking to Amaria any position other than straightforward seems to occasionally cause bugs. I don't remember there being an invisible wall anywhere in the route 2 puzzle. Anyone else have this issue? I'd check myself but won't have the game on my mac for a couple days probably. Link to post Share on other sites
DJ Mewdeon ft Dan Punk 43 Posted November 1, 2014 Share Posted November 1, 2014 Talking to Amaria is known and has been fixed for e14.Pretty sure the invis wall is known about too, but I'll bring it up to Ame. Link to post Share on other sites
Autumn Rain 32 Posted November 2, 2014 Author Share Posted November 2, 2014 Well I completed the episode again, here are the final bugs: I can't really figure out how to get this item. Three successful thunders just got absorbed by the dead. Just another known dialog misalignment. Nothing special. And with that, I'm looking forward to Episode 14. Thanks everyone! =) Link to post Share on other sites
Sheep 27 Posted November 2, 2014 Share Posted November 2, 2014 2nd one has been reported more times than I can count. Not sure on the first one, but did you try just walking straight forward from there? I dunno if you can do that or not. Link to post Share on other sites
Autumn Rain 32 Posted November 2, 2014 Author Share Posted November 2, 2014 2nd one has been reported more times than I can count. Not sure on the first one, but did you try just walking straight forward from there? I dunno if you can do that or not. Nope, that tree is in the way. I checked and it seems to be impossible to get. Link to post Share on other sites
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