Jump to content

Edo

Members
  • Content Count

    621
  • Joined

  • Last visited

  • Days Won

    1

 Content Type 

Profiles

Forums

Calendar

Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Posts posted by Edo

  1. iirc it's available in the last current chapter, after badge 13, in a sidequest in the Zorryalin Castle

     

    and yea, it's possible to steal items from trainers, but you need to abuse the Recycle bug (which is technically cheating) :

    after stealing an item with Covet/Thief, if you lose that item again (through Fling for example) and then use Recycle to get it again, it will stay on your pokemon even after the fight

  2. well if they go over the level cap then why arent you using common candies? one or two levels lower wont make the fight significantly harder, but the disobeyance is probably costing you the win in the end

     

    if you still struggle to win, i suggest getting the Protect TM, Sharpedo and Gliscor would benefit from that move a lot since it lets them stall for speed boosts/HP regeneration  (in the Blackstream shelter in Peridot, win the coin flip several times in a row)

    Gliscor could also use Substitute instead of Protect, to set up Swords Dance while behind the sub, while it can regenrate the HP quickly  (TM should be in the casino iirc)

    Talonflame would be better off with Acrobatics and no item than Fly with Sharp Beak, since it does more damage, is more accurate and gets priority at full health

    and since a lot of the mons in these fights are weak to Ground, I suggest teaching Lycanroc Drill Run instead of Trash or Iron Tail

    • Thanks 2
  3. maybe don't make it a game over when your party is wiped out? I think you should be allowed to train up other pokemon and keep trying until none are left in your PC

    • Like 2
  4. In Reborn you won't be able to get most of the TM moves you planned on, like Earthquake, Thunder, Volt Switch, U-Turn, Swords Dance or Ice Beam (unless you use Debug/Sandbox to cheat them in).

    Also Steel Roller and Hurricane on Mantine are only in Gen 8, so you can't get those either since Reborn is Gen 7 (and Gen8 won't get added).

     

    I really like that team tho. Infernape is really good, and Mantine and Steelix are a great combo since they cover each other's weaknesses very well.

     

    And as someone who also played through Reborn with a Rainbow team using Rain and Sun, I'd like to give some suggestions if you don't mind.

     

    First of all, I suggest changing Magnezone's moveset, because it doesn't really profit from Sunny Day, especially as a Steel type.  (And Thunder actually loses accuracy during sun, so that would be a bad combination if you had it)

    Magnezone has some other great moves which take advantage of the Rainbow field though, like Sonic Boom and Tri Attack, which both get some insane damage boosts.

     

    Some other mon which can take the role of sunsetter could be for example Wigglytuff. It learns both Sunny Day and Flamethrower. Or Infernape since it's already Fire.

    But personally I prefer having a Drought user and a Drizzle user on the team instead of using the moves Sunny Day/Rain Dance, because it can help enormously to set weather on the switch-in, instead of having to wait one turn to use the move. But surely not necessary if you don't like Ninetales or Torkoal.

     

    For Infernape, since the Swords Dance TM doesn't exist yet, it would be interesting to use a special or mixed set, with Nasty Plot/Work Up and Fire Pledge (Fire Pledge gets boosted by 1.5x on Rainbow field, additionally to the sun boost, so it's Infernape's best Fire move when Rainbow field is active).  Would be nice if Vacuum Wave was possible to get for a special set

    • Upvote 1
  5. haven't heard about this issue before

    have you tried saving on a completely different save file (with a different character/name/etc.)? Or have you started a new game to try saving there?

    Because if other saves work, then your current save file might be corrupted, in which case I don't know how to fix it.

    But if other saves have the same problem, downloading the game again might fix this issue.

  6. well first of all, you aren't actually trapped anymore if you went to the Sheridan Wetlands already. You can now use the boat to go back to Gearen etc.

     

    As for Crawli, the 3 most useful mons are in my opinion Torkoal, Talonflame and Lycanroc.

     

    Torkoal can be found in the rocks in the Safari Zone (only the red area, not the beach), so you can have smth with Drought and overwrite both the weather and terrain.

    If you go back to Goldenwood town, you can catch a Fletchlling w Gale Wings in the surrounding area. Don't evolve it until it learns Acrobatics (Lv 39 I think), because with that move it can easily one shot most of Crawli's team. And Talonflame is an incredibly useful mon throughout the whole game.

    And Lycanroc's Rock Slide, besides high damage, will have double chances to flinch if the terrain gets overwritten with the Rainbow field.

  7. The shiny rate in Reborn is approx. 1 %, so sorry to tell you, but finding so many shinies is actually very normal. But that also means you'll find a lot more in the future 🙂

     

    I don't have any of those shinies to offer, I just came by to tell you that you can actually view all shinies yourself. In your Game folder, go to Graphics-Battlers, there you will find all pokemon sprites.

  8. I mostly agree with Fais on her advice.

    If you are unsure about EV spreads, put in your sets in the Teambuilder of Pokemon Showdown, it will recommend EV spreads automatically after you chose everything else.

     

    In my opinion, the ones you should definitely scrap are:

    Vespiqueen - bad typing and attack

    Garbodor - except for Toxic spikes has nothing useful

    Vanilluxe - not very bulky to begin with, and with Aggron you have a more versatile counter-move user

    Murkrow - at this point in the game you really don't need cheese-strats anymore

    Camerupt - too slow and not bulky enough, this will barely be useful

    Meowstic - except for its speed nothing noteworthy

    Hariyama - not that strong, and its bulk isn't worth it, and like you said Belly Drum is hard to pull off on Hariyama without support

     

    For some of the others, I suggest a few changes to their sets to get more out of them.

    (I'm gonna propose some sets with Egg moves, because there is a mod that enables the move relearner to teach egg moves like in Rejuvenation. This way you could get those sets without having to breed and train a new pokemon.  SWM modpack -> https://www.rebornevo.com/forums/topic/24930-swm-modular-modpack-e1840/

    But if you are against using any mods, I suggest not using some of these pokemon anymore either)

     

    Aggron - defensive set: Sturdy with Metal Burst will easily take out almost any strong mon, Stealth Rocks are good on this as well

                 - offensive set with Rock Polish (Autotomize only without Heavy Slam), and Rock Head as ability if you can get Head Smash (egg move)

     

    Ampharos - Agility (egg) is a very nice addition to its movepool, and easy to set up thnx to its bulk, but its coverage sucks, since it basically only has Power Gem and Signal Beam outside of STAB.

     

    Mawile - bad stats, but best defensive typing, and has access to many moves for a support set: Stealth Rocks, Super Fang, Foul Play, Pain Split, Metal Burst, etc.

                - or use an offensive set with Sheer Force and Power-up Punch (egg move), which can be very threatening with Sucker Punch (Mega is literally only usable for the last major fight, so dont bother waiting for that)

     

    Slurpuff - either as Sticky Web (egg) support, which is an amazing move and worth it to have in Reborn (replace Aromatherapy)

                 - or Belly Drum+Unburden combo, which is very strong and useful in Reborn with Field Seeds

     

    Drifblim - even with Flare Boost probably not very strong (only base 90 SpAtt), but an Unburden set with a Seed might be pretty good on certain fields that boost its attack stats (too situational though)

     

    Ludicolo - Swift swim is usually the best set for Ludicolo, since double speed + 50% stronger Hydro pumps are pretty strong

     

    Swoobat - Simple+Calm Mind, but is harder to set up, due to how fragile it is, the further you get into the game

     

    Dodrio - really good thnx to Swords Dance and good coverage with Jump Kick, but replace Tri Attack with a physical Normal move, Return would be optimal. Similar to Swoobat, it gets harder to set up later though

     

    Gourgeist - Will-o-Wisp might be more useful in place of Trick-or-Treat to stall more, at least for now. But after your 15th badge you can get the Mega-Z-Ring and can use the Z-version of Trick-or-Treat, which boosts all of its stats by one stage, which can be very strong.

     

    Blaziken - Speed Boost is just broken, but I would teach it High Jump Kick instead of Sky Uppercut, and give it a Wide Lens to hold, which also benefits Blaze Kick.

     

    Malamar - Contrary+Superpower is really good, but with its low speed it is bound to get taken out quickly. A Sticky Webs user would go really well with it.

     

    Archeops - can be very threatening with its high stats. But for the case its HP is too low, Endeavor can be a nice way of doing high damage.

     

    Cofagrigus - Has really good bulk, especially with Will-o-Wisp, and an amazing ability. But putting the EVs in HP rather than SpDef would have been much better.

     

    Metagross (available after badge 13) - As soon as you get it, dont bother with Aggron or Mawile anymore.

     

    Gardevoir (also after badge 13) - Really fun to use in Reborn, since a lot of mons abuse field boosts given through abilities, which Trace can copy, so you can get those boosts/advantages yourself

     

     

    In my opinion, out of those which are worth keeping are:

    Blaziken, Archeops, Malamar (only with Sticky Webs), Slurpuff (either of the 2 sets would be great), Aggron or Metagross, Cofagrigus, Gourgeist, Gardevoir, Ludicolo

     

  9. There are 3 hidden library quests, are you sure you completed all of them? go check at the help centers of Sheridan and West Gearen if the board says that the quest has been completed. If it says something like "you can't complete this quest anymore", then they weren't finished perhaps.

    Or you might need to do all help quests involving Team Anti assist.

     

  10. if a file is missing, first try re-downloading/extracting the game, then play from the new folder. (Since save files are stored in a different folder it will still load it)

     

    If you still get the error afterwards, a screenshot of the error message would help to see what the problem is

  11. (eehm, just a little nitpick, but i think you wrote the choices incorrectly, since giving the stone is supposed to save the Elder. )

     

    Basically it really doesn't matter, you do get a karma point for not giving the stone iirc, but that doesn't affect the game yet.
    Also the choices determine the order of some events, mainly when you get access to Magma Drift and the other TMs from the shop in Kristilline, and also how you enter the volcano, since giving up the stone means you can't get Magma drift immediately. But it's just small differences, and in the end you get everything no matter what you choose.

     

    But there is a bug if you give the stone, that can prevent you from saving Amber. You can get around that though by progressing through the vulcano until you get Magma drift, right then leave the mountain and come back from the way you first used to enter. You can now do the event and save Amber.

     

    So I recommend not giving the stone, just so you don't have problems with the Amber event.

  12. that's normal, everyone has that lag because the game loads a file every time you choose a move iirc.  I don't think Spork has a mkxp version, so you will have to play like that, you'll get used to it

  13. yea you can get through all electric tile puzzles without getting shocked at all. You can change their colors while being moved by the arrow tiles, which is necessary to get through unharmed, you just gotta react quickly.

    • Like 1
  14. hi, just asking to make sure, but did you refresh the map by leaving/entering the place you are in? Cause it might not refresh after you changed the date if you just stayed in the map.

    But I suggest you use this mod pack which includes a Weather changing mod to get the weather you want, since it spares you the headache from randomly trying by changing the date.

     

     

  15. In case you are talking about the Narcissa side quest, since people mostly ask about mons that get Dark pulse in regard to that side quest: The Gothita you get in Chrysolia Manor (where you fought Marianette) can have Dark pulse, so if you grabbed that you might have it already. Other than that, Zoroark's Night Daze can change the cave into Dark cave as well. You can get a Zorua from the optional puzzle in the Garufa ruins where you fought Groudon, underneath Carotos mountain.

     

    But the problem is, you can't even complete that side quest until the last chapter of the current version. Right now, before you leave for the next island, using Dark Pulse will at most show a short cutscene, but other than that there is no merit in doing it so early.

  16. Iirc It's in a sidequest in the last chapter. All 3 Hidden library quests need to be finished, then in chapter 14 you can find Karen in Alamissa Urban and start the side quest. Afterwards, she will tell you to go to a house in Alamissa Urban which was unaccessible before, in which you will find the Life Orb.

  17. Airborne electric types like Rotom and Oricorio don't lose any speed, and iirc Alolan Raichu can balance out the speed drop with Surge Surfer. Also Lanturn can tank Water and Ice moves pretty well, especially with Water absorb.

     

    You can find Chinchou/Lanturn underwater in Celestine Mountain, Pichu during good weather (I think?) on the rooftop in Onyx Ward, Oricorio in Tanzan Cove and Rotom in the back room in Shade's gym with the Yureyu key (you need to go to the spot in Tanzan Mountain where Saphira busted through the wall when you left for Route 1, but I suggest looking up a video on google/youtube for this, it's a somewhat long sidequest)

    • Thanks 1
×
×
  • Create New...