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Pokemon Reborn Development Blog
Pokemon Rejuvenation Development Blog
Posts posted by Edo
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Poor guy grinded Chesnaught up on wild pokemon instead of Clown Indra
7 hours ago, Commander said:I'm late but that actually isnt a mod. If the mon had the egg move in an event it can relearn it through the tutor. Unless you are talking about something else. I haven't seen the latest episode but just wanted to mention that.
He has the LearnEggMoves mod from the SWM Pack, his mons could learn all possible Egg moves
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This sounds really interesting, already looking forward to playing it. Moreover playing as a fugitive on the run seems really intriguing.
Also I quite like the design of the Mega Talonflame, but isn't the HP stat usually unchanged for Mega forms so that the transition to the original form after a battle won't suddenly leave it with 0 HP?
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Pokemon Reworld (on hiatus)
in Fan-game Exposé
Posted · Edited by Edo
Nick
Finally got to play it as well.
I really liked it, the music was great, especially while escaping from the prison.
I agree that some of the pokemon shouldn't be available so early, like Torkoal, Roggenrola and Machop, since they're pretty strong for early game.
On the other hand I don't think that it is unfair for those who choose a Grass starter. You can just catch some other mons, and wild pokemon shouldn't be a problem since you can flee when you think you won't make it. It might be annoying to train a Grass pokemon under this conditions, but you can just hold it off for a little while until you get to train it somewhere else, and the trainers have other types as well after all. A solution could be to use the Superheated field or whatever it's called instead of the Volcanic field, as it doesn't inflict damage every turn. Reborn uses that field in Pyrous Mountain, so it would certainly fit as well.
Nick being so strong is a welcome challenge in my opinion, but the scaling between difficulty modes should probably be adjusted, so that easy mode is actually very easy, normal mode should be like Reborn, and Intense hard as hell. Currently it looks like the only difference is that on Intense, Nick's pokemon are one level higher. You could also give him other moves or Hold items, or change EVs/IVs accordingly if haven't done so already.
Normal mode is supposed to be on Reborn level, but EV/IV investment for opponents is slowly scaled up in Reborn and only reaches max investment at Charlotte, Nick felt like his investment was already fairly high, which would not be on Reborn level anymore. But who knows, maybe you intentionally made it so difficult
As for bugs/glitches, I didn't encounter any, but want to point out two things.
1. In the cave, if you walk to the left near the entrance, you can see out of bounds. That's usually only the case in smaller rooms/ in buildings, I believe.
2. No idea if Nate's versus sprite is intentionally so far to the left instead of centered in the middle.