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Toothpastefairy

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Posts posted by Toothpastefairy

  1. if you delete all save files in your save folder you should be able to start a new game, yeah. I'm not exactly sure what bug you're talking about though so it could be that doing this won't solve your problem. There's one bug where if you have special characters in your computer user name, the game can't load your game file correctly or something. if you're dealing with that then just deleting your saves won't solve it I think

     

     

  2. It not showing up in your volume mixer is pretty weird. Are you using bluetooth by chance? I've noticed that sometimes it won't appear if that's the case. There are also sound sound settings from the options menu as well, are they not 0?

  3. I'm pretty sure essentials and Reborn have a bit of a different way of handling saves, where we save some things in the file where essentials doesn't, and vice versa. This seems like a case where essentials expects some value or other to be saved in the file, but we don't have that. So they're incompatible.

     

    If you want to edit your save, you're probably better off grabbing a mod which allows that from the mod market. I think starry knight has created one that should work, but haven't looked at that myself.

  4. Pokemon essentials is actually not an engine.

    From the Essentials wiki: Pokémon Essentials is a pre-fanmade RPG Maker XP game project that is designed to be edited to create a role-playing game with the game mechanics of the main series Pokémon games.

    So Essentials more-so refers to an already made pokemon game with a lot of assets, which serves as a starting point for making your own fangame.

     

    Back to the engine part though. Normally RPG Maker XP games use the engine that comes with said RPG Maker XP. This engine is from 2004 or so though, and really not optimized.

    So it's generally really slow. A few months ago someone made a new engine which is way more up to date and faster, called MKXP. from:https://github.com/night-burst/mkxp-z

     

    This is the new engine that reborn (and now desolation as well) uses.

  5. Hey!

     

    Ever made a cave map or something alike? And ever had to place waaaaay too many cliff tiles?

    And ever wondered if that could be done easier? Well it should, and therefore it could!

     

    That's why I made this:

     

     

    It's a semi-automatic cliff placer!

    As you may have guessed by now, this is more meant for developers than for players.

     

    A few things to note about what you just saw.

     

     - The screen was bigger than normal. That's because I changed the default screensize in the scripts.

    Sadly, I don't know off the top of my head how to add this to the mod, so just change that yourself

    in the settings of your own script

     - There are more options. I just did the most basic action because that's the most impressive in a short

    time. In the download there's a follow-along which goes through pretty much every function.

     - A few spots weren't filled in. This is because the situation that came up is one where the map maker has to

    decide themselves what to do. Only happens when dealing with one-tile gaps though.

     - The way I opened up the menu was with the F8 key.

     - What about at which layer stuff is placed at? For the speedrun option I used the tiles need to be placed

    on the bottom layer, and the cliffs get placed on the middle layer. However, the other options allow more

    control for layer control.

     - Other smalls thing are done in the background, like: a backup of the map is saved, DEBUG is turned on, you

    can always walk through all blocks. This is just so walking around isn't a complete bother.

     - Anymore info can be found in the pdf included in the download. Please do read that!

     

    Download:https://drive.google.com/drive/folders/1Zf1xQmD-3lNB-dv6q_6dMW-h1AE_JSiz?usp=sharing

     

    How to use? Just drop the mods map in your data folder! But if that doesn't work, then there's also

    a raw txt file of the code included! Just copy that to right before the last part of your script, which is main!

    You should still drop the mods map in data, since it also contains some graphics the code needs.

     

    If you got questions feel free to ask. I'll be honest in that it is not the most straightforward to use.

     

    Hope this can alleviate some of the pains of Cliff Hell

    -Toothpastefairy

    • Like 4
  6. You're right on the money, that's the way to go. However, since cass is an awesome bean, and after a few messages, she was able to tell me the changes she made the first time around. Thus: https://drive.google.com/file/d/17kZ4P7BbOnchtTT2yO7f9g-7pQBNJCcd/view?usp=sharing

    This is the new scripts, with the 18.2 AI improvements as well! And of course all the flashing and shaking disabled. Let me know if there's any trouble!

    • Thanks 2
  7. Well, the updates since then all did something different. 18.2 was about making the AI smarter and some bugfixes, 18.3 was about introducing a new engine called Game-Z, which works good on newer computers.

    But 18.4 as I said before is just one line changed with huge performance increase on all laptops, new or old.  So while you're sadly missing out on the new things in 18.2, nothing

    in 18.3 is that important to you. If you really want the things that changed in 18.2, let me know. But it's gonna take some time for me to figure out what cass actually changed for you.

     

    The reason why you have problems uploading your file here is probably because the max you're allowed is 0.49MB, while the scripts file is ~1MB.

    I have the same problem, so just go here :https://drive.google.com/file/d/17kZ4P7BbOnchtTT2yO7f9g-7pQBNJCcd/view?usp=sharing

    • Thanks 1
  8. Hey, Toothpastefairy here!

     

    Now Toothpastefairy, while an awesome name of course, is a bit of a mouthful. So feel free to call me Berend (after my real name Brent) for easier use.

    Some may know me through the Patreon Discord Server, or if you're one of the most vigilant status thread followers you might have also heard of me.

    So it's high time I actually introduce myself. A bit of general info includes:

    • Age: 21
    • Location: Netherlands
    • Gender: Male
    • Studying: Applied Physics

    My free time is mostly spend in a few ways: Reading fanfics, playing chess, the downwards spiral that is watching YouTude vids, a bit of reddit and recently

    fixing/optimizing parts of the Pokémon Reborn scripts. All this while listening to music, ofc. Oh and watching anime, though I'm not a full weeb (yet).

    I'm also starting to love cooking more and more! So if you know any good recipes and want to share please hit me up! I have a preference for vegetarian

    recipes, because I know fewer of those. Though I am also all for recipes involving meat or fish.

     

    On a bit more personal level, I'm not a social butterfly. Being alone is something I actually quite like, though I still have friends and love spending

    time with them as well. Just don't expect me to come up to you and start talking. Overall I'm a happy, if sometimes pessimistic, person.

     

    Recently, I've become a dev for Reborn, because the amount of bugs you guys have been able to find was a bit too much. One of the

    things I've done since becoming a dev is go optimization hunting with Cass. The things you find in there are not pretty( but it does run). The worst

    offender we found was so bad in fact, that it deserved a whole new update. It's called 18.4, please go download it. Before becoming a dev though I

    also fixed up the battle factory, and fixed the screen border after the shift to 18.3. Whoever plays with screen border, if any poor souls are actually out

    there, you're welcome. The battle factory was the first time I actually started coding something in Ruby. So whoever asked for it in a dev blog, thank you.

    Without you asking I would most likely not have become a dev!

     

    Now onto the actual real reason I'm making this introduction post. Right before starting as a dev I was witness to a convo where Cliff Hell was mentioned.

    Cliff Hell generally means the boring but time consuming part of map making where cliffs are being placed around. I took it as a challenge up to myself

    to see if this process could be automated. And had some success. So I wanted to share it with all the lovely map makers. Expect it to be releases tomorrow

    or so. But it would be a bit weird if that was my first post, no? Plus it was probably a good idea to finally introduce myself after becoming a dev.

     

    Thusly this introduction. Thanks for reading and have a wonderful day!  -Toothpastefairy

    P.S. coming up with titles sucks.

     

     

     

     

    • Like 6
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