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Vince&Sylveon

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Posts posted by Vince&Sylveon

  1. That’s a testament as to why Greninja was banned to Ubers on Gen VI. Very few Pokémon can out speed Greninja‘s base 122 speed. Maybe Talonflame, Weavile, or Swellow might out speed and deal chip damage? Not too sure, Greninja almost have anything covered despite 4MSS.

     

    Might be a good idea to show them what your team is...

  2. PSA: There is a certain line on Trainers.txt that will cause the game to crash because the internal name of the attack is spelled incorrectly.

     

    If you Ctrl+F this line:

     

    EMOLGA,42,WISEGLASSES,THUNDERBOLT,AIRSLASH,SOLARBEAM,HIDDERPOWERFIR,2,,,,TIMID,31,,,,,0,0,0,252,252,4

     

    You'll see that Hidden Power Fire is HIDDERPOWERFIR when it's supposed to be HIDDENPOWER, replacing the R with N. (And yes, Emolga DOES learn Solarbeam via Sword/Shield TM/TRs).

     

    EMOLGA,42,WISEGLASSES,THUNDERBOLT,AIRSLASH,SOLARBEAM,HIDDENPOWERFIR,2,,,,TIMID,31,,,,,0,0,0,252,252,4

     

    It was when I realized the error popped up due to syntax errors. Sorry for the inconvenience. Other than that error, once you changed the letter, you should be fine when playtesting in RPG Maker.

  3. E9.1 re-upload:

     

    -Some minor map revamps. Do not save in any of those areas: Tinder Village Poke Center (that place no longer exists. Pretty sure the error will pop up if you load a save inside an nonexistent location), Shrine of Purification (you'll get stuck on some logs), Tinder Woods (again, you'll get stuck on some logs), Mt. Steam Crater (you'll get stuck in magma).

    -Added a little bit of dialogues in some of the idle characters that don't converse before and/or after the event.

    -Added a small prologue that happens before landing on player's house.

    -Some of the AI's Pokemon roster undergo some changes in regards to EV, IV, Ability, Nature, and Moves.

    -EV Training rooms are in the backyard of Tinder Resthouse (which replaced Tinder Poke Center), and each of the room represent a certain stat so that you don't have to guess which breeder it is.

    -Added type based Gems in Tullborn Lobby to shop.

    -Some places have boulders to indicate that I will expand on such places much later on.

    -Vince should disappear from Eevee Palace and Tinder Apex since he said he'd logged out. Bonnie and Nancy also disappears. Ryoken will take his place as an optional battle.

    -"Splash" image redrawn based on current episode in the title screen (just look at page 1 of this post).

    -Relationship values are being implemented. So far, Lime and Sylveon has counters.

    -Frank & Sierran just got sprite updated (for Trainer card purposes), this time sampling Jan's Aevis & Aevia poses (picture above this post).

     

    The previous copy of E9 was rushed as I was too excited to test out various double battles. After that was done, I can relax and look back at existing content to see if it would need some remodeling or not. No, there's still no plans to replicating temple missions since my interest seems to weave in and out of life. I also am occasionally surfing around the Spork bug reporting thread to look at solvable scripting, and I should be modifying some of the script if I can. This script in this side story runs the same engine as Spork 8 even though I may have implemented one item that isn't in Spork 8 (Dark Candy being one of them).

  4. Most of the time where the player walked on trees, those are some of the hardest decision I made regarding passability. If I block the trees like this:

     

    xxx

    xxx

    xxx

    xxx

     

    then there might be some areas where you can’t get by. While with

     

    000

    xxx

    xxx

    xxx

     

    you can get past tight areas, but you’ll see the player “walk thru walls” on trees.

  5. So, uh yeah! Starting to polish some older content, and Tinder Village's Pokemon Center has been overhauled. The room is where you heal your team, buy some healing items (the healthier kind), and lets you go to the backyard! The OST for those locations is from Pokemon Sun/Moon's "Taking a break in the cafe." This track used to be on Rejuvenation V10's PokeCenters until it changed to USUM Lillie's remix on V11 onwards.

     

    Pokemon Breeders with specified EVs are relocated in training rooms so that you don't have to guess which ones.

     

    Buoy and Grill sprites are sampled via Jan's Aevis and Aevia trainer card sprites, and will replace some of my older drawings in SporkEnhancements folder.

     

    As always, those pictures won't be there forever if I were to clean up my attachments so that I have memory space. My limit is still 4.88 MB in Reborn fourms.

    pokecenter.png

    trainer000.png

    trainer001.png

  6. Sure thing. Take your time.

     

    I happen to have extra work piled on me regarding this side story as well. More eventing and mapping...but I’m trying to divide my workload so that I don’t get stressed out. I’ll be looking through old content and might do a few map revamps.

     

    Based on some sketches that I’ve made, Tinder Village’s Pokemon Center is going to be remodeled as well as adding EV training rooms so that you don’t have to guess which one (and having to soft reset if you talked to the wrong breeder). This kind of room is gonna be extremely similar to Pokemon Rejuvenation’s East Gearen Laboratory. I also managed to find a desired soundtrack by asking Jan on twitter because I couldn’t remember what it was. V11 and V12 PokeCenters was USUM Lillie remix while the V10 PokeCenter uses a track from Sun/Moon “Taking a break in the cafe.” (ICSW, if you’re interested on this soundtrack for PokeCenter and PokeMart, I’ll be searching for that track and convert it to mp3.)
     

    Also, if you’ve play Pokémon Mystery Dungeon before, then you’ll see some areas that have multiple floors.

    • Thanks 1
  7. I don’t know how to automatically enable debug. I guess you have to have RPG Maker program to actually playtest. ICSW’s Spork 8 used to not enable debug until she did around 3-4 months ago. Similar to Reborn and Rejuvenation hence why the game loads within seconds.
     

    Steffi customized the breeder sprites to have multiple colors, but sadly still doesn’t indicate which stat until you talk to them.

  8. 40 minutes ago, Shadowarceus950 said:

    ive just downloaded forest guardian i'll let you know if i find some defects, its getting late tonight ima check out as soon as i can

    Thanks. Like I’ve said earlier, the errors are gonna be the same ones from Spork 8 due to using the same script, so I might examine the other bugs from the troubleshooting thread.

     

    Since I saw you have the capability to debug, if you want Cyberse Sylveon in its final form, then change the friendship from 0 to 255 and then level it up to evolve.

  9. I decided to put 11 of those Double Battle videos. But for this post, I’m only going to put the final round because this particular Double Battle is the only battle where I actually experience multiple feelings. Anxiety, prepared, and nerve wracking...these are some of the things that I feel. I mean, this is two strongest trainers in Spork Forest Guardian. Facing one is hard enough, but facing two of them at once seems like extremely difficult. Not to mention that my AI is heavily handicapped due to their typing. Decode Talkers easily prey on Steel weakness found on Fairy and Ice types. Mega Charizard Y’s Eruption, Greninja’s Water Spout, Special attacking Mega Salamence, Yveltal, Shaymin Hax, Hydreigon Fakemon, and others. I don’t know if this particular battle can be beatable without items (maybe DemICE might prove otherwise, since he did it with his Grass monorun in Rejuvenation).

     

    At the end of the day, this battle is still beatable. You just need the right Pokémon to do the job, even if you’re staring down a big adversary, which I had on this recording.

  10. I’m glad you’ve enjoyed Pokemon Spork. ICSW will also be glad to hear this.

     

    Also, if you haven’t already, There are some side stories related to Spork

     

    made by ICSW:

     

    -Delicia’s Delicious Dreamland

    -Delicia’s Return to Dreamland

     

    made by me:

     

    -Forest Guardian (the difficulty of this side story is much harder)

     

    Stay strong. Things will eventually get better with time.

    • Like 2
  11. Blurb of E9:

     

    After the events in Eevee Village, Vince finds that he’s running out of time, so he organized with Draga to host one of the most memorable tournament in Tullborn. Meanwhile, Lime and the player meets up with a new Portal admin.

     

    New areas added

     

    Lost Tinder Forest and Tullborn Tournament Arena.

     

    Battles

     

    Lost Tinder Forest

    VS Tapu Bulu x2

    VS Portal Blader Chris X2

     

    Tullborn Arena 11 Double battles

    rounds 1-3 involve frontier brain fruit squads

    rounds 4-6 involve Team Portal

    round 7 is original champion and creator

    rounds 8-9 is E4

    round 10 Involves siblings

    final round is 2 insanely OP trainers (you’ll need more than 25+ max revives and various counters to deal with both of them)!

     

    To continue where you left off, return to Eevee Palace and you’ll find Lime there after the gauntlet.

  12. So, it’s been around three weeks since the last reupload, figure I would put a scoreboard for E9.

     

    Old Content:

    Map Updates: 100 (Only Tullborn is slightly decorative, so don’t save on that place!)

    Script Updates: N/A

    Miscellaneous: 0 (myself debating whether to add a bit of Cyberse Sylveon related stuff).

     

    New Content: 91.7

     

    Lost Tinder Forest: 100

    -Mapping 100

    -Eventing 100

    -Story 100

     

    Tullborn Tournament: 100

    -Mapping 100

    -Eventing 100

    -Story 100

     

    No Gen VIII related stuff on trainer rosters atm.


    update 07152020: Tested out four more double battles last night.

    update 07192020: Tested out three more double battles. Am about to do the finals but with a bit of a holdup.

    update 07192020: finally done at 330am

  13. Looks like I’m late to the party, but better late than never. Just wanted to give my two-cents regarding an inquiry about whether or not to play Pokémon Spork.

     

    The beauty of fan-games made via RPG Maker is that you can do a lot of things in terms of eventing. You can make a extremely simple adventure (like Spork) or make it so complex that the decisions you chose could have an impact of the game’s true ending (like Reborn, Desolation, or Rejuvenation). Pokémon Spork seems to lean towards being a pretty relaxing adventure as if you are playing a regular Pokémon core-series games. There is no level caps regarding obedience from all Pokémon (though I recall traded Pokémon in core-series games can disobey if your Pokemon went over the level) and also no Field Effects (except from already established ones in the core series games such as Misty, Grassy, Electric, and Psychic), so you should have no problems going through this adventure.

     

    To share an analogy, if there was a Pokémon game which is extremely similar to Pokemon Spork, I have to say that it’s on par with Gold/Silver/Crystal along with their remakes of HeartGold and SoulSilver. These are one of the few games where it contains 16 badges, and that’s because there’s two regions to explore (Kanto and Johto). Spork and other fan games has 18 badges to cover, so that’s not too far off. And as far as villainous team goes, I guess Team Portal would be the equivalent of either Team Yell or Team Skull since, I believe, they’re only slightly causing trouble, but not to the point where you see any type of destruction or majorly unethical actions that would affect the entire region.

     

    So if there’s someone who absolutely never played Pokémon before and wanted to play a Pokémon fan-game, Pokemon Spork would definitely be the first choice of start your adventure. The A.I. Pokémon Teams are appropriately leveled so that it gives you an idea of when to grind, and luckily, there are lots of Pokémon Breeder with their team of Audinos using S.D. Attacks designed to Knock Out itself and give you massive EXP (though I still think Blissey gives far more EXP than Audino, I would have to experiment that). Some of the Pokémon’s movesets are somewhat optimized for major characters while most regular trainers have Pokémon whose learnset is based on what level they’re at, as it stores the four most recent level up moves if no other info is added in trainers.txt (tldr they’re not optimized). IVs can become 31/31/31/31/31/31 like Champion Cynthia from DPPt but no EVs are specifically assigned since the most Essentials can automatically set is 85/85/85/85/85/85 for a grand total of 510 EVs if the Pokémon is level 57 or more, so their stats are also unoptimized. As far as dialogue goes, I think some NPC made clear where to go next, so there isn’t a time where I get stuck on somewhere.

     

    Oops, I was rambling into making a review of that fan game, but my point still stands that this would be the first fan game to play if you haven’t played any Pokémon game before or just fed up with intense difficulty Reborn and Rejuvenation provides (since they optimize everything). I see that you already have played those intense games, and I can see why you might not like it, and that’s okay. I know I have some of my stuff that I would either invest on or put it to the side. It’s also hard for me to recommending something because I don’t know what people exactly want. As for me, I enjoyed Pokémon Spork the moment I started playing it last year (July 2019), and it was extremely fun and enjoyable, to the point where I recorded 4 separate adventures on my YT, making some fan arts of Spork related characters, made one appreciation post, and (even extreme) made a side story related to Spork with the goal of making it as hard as possible (which I hope would be the most difficult side story in terms of team composition). And even to this present day, I still got work to do!

     

    At the end of the day, ultimately, what matters the most is whether you are willing to enjoy your experience. Our insight and thoughts can only go as far.

  14. I was not going to post anything in this playthrough and let it be archived on November, but something did come up on my private emails. This playthrough is still on hiatus, and I don’t have plans to return to this Moonblast only run at the moment. I’m currently working as much as I can on Forest Guardian since there will be a time where existing characters are Going to be written off extremely soon and transition into a different arc. I also don’t know what the next arc would be, but after the reupload, this side story would cover up to 10 badges.

     

    While I’m at it, I also made a 1280x720 wallpaper of that same intro that I just made. GlitchXCity’s BW2 Route 19 remix is too good to pass up, and so it’s gonna replace the OST of Anistar City remix, also from her.

  15. So I’ve compiled 11 pairs for the Tag Battle Tournament for the next upload. And it’s actually harder than it looks, most likely the critical thinking aspect. The trainers that I’m about to use are existing characters, and they all have a fixed full team of six Pokémon. So editing their team is out of the question. What can be edited is held items, EVs/IVs, and movesets designed for Double Battles. The moves that I edit could be legitimately learned via level up, Technical Machine/Technical Records, and/or tutor moves. But sometimes those moves aren’t powerful enough, so I may have to resort other moves of the same type (like STABmons) or (rarely) flat out illegal moves. 

     

    But then there’s another layer of complexity which is setting up the weather. With Rain, Sun, Hail, and Sandstorm available, one would think that I can build a team that benefits from the weather, but again, their respective characters already have their full team, so it would be anti-thematic to swap out team members in favor for optimization. So it became “Either run Hidden Power Water/Fire, non-miss Blizzard, non-miss Thunder/Hurricane for specific special attackers, or make the weather clear.” Team diversity makes it hard for me to decide which weather would best suit them. If they have both Water and Fire Pokemon (like Cherry or Orange), then it might become a dilemma. Some of their Pokémon would benefit from the weather while others are flat out disadvantaged. This is a case of “you win some, you lose some.” Perhaps the team that I had the easiest time team building is Idol Frank, Sierran, Spade, and Aromage Lime since these are exclusive E4 of specific type specialty in Forest Guardian.

     

    Regardless of how hard critical thinking became, the fact that I have compiled those 11 pairs means that I had a lot of fun teambuilding than ever before. I might not have done as much activity on my computer on the past two months, but I’m doing my best to manage opportunity costs, something like focusing on a certain activity as opposed to focusing on things that is currently under world hiatus (such as Pokemon/Yugioh TCG; deckbuilding while all the tournament and even casual hangouts are cancelled).

     

    That’s all that I have in mind for now.

  16. I remember recording my Fairy mono-run several months ago on easy difficulty. Had to choose Popplio and only use it until getting the first badge. It was when Route 2 gave me more fairies such as Spritzee and Dedenne, and eventually Sylveon in Sheridan Village.

     

    These were good times. Though I don’t think I can replicate my success again. I stopped after Adam.

  17. A reupload, albeit small, has been made to solve a bit of passibility issues, changing a bit of dialogue, and made only one of four Ice Temple missions. After seeing several DLs, I can imagine those who started their adventure, assuming they don't have RPG Maker, has been stuck by those trees that blocks too much from the player...and abruptly ended their adventure. I can only hope that what I edited can solve this, but like most computers, whenever update they gonna put in will undo some of the edits that I've made, making me do some of the editing all over again (The passibility of trees, ledges, buildings, just to name a few). Hopefully I don't have to do that too often. Updated a few of the Pokemon's abilities, specifically Sylveon, as I finally got the ability that I've dreamed of.

  18. Got bored and decided to record my second gauntlet run. I am still procrastinating so I don't know when I'll be back to doing my activities due to exhausting workload IRL. I know some players might be stuck in some areas (and others able to pass through walls) due to passability issues, and I'm trying to get those resolved. It seems like whenever the computer is undergoing updates, some passability spots gets undone (like changing from O to X, or from X to O), so I have to change tile passability again. Specifically, I know I made X's on hedges, but it occasionally changed to O itself, so I have to change it back. Hope anyone didn't have too much difficulty on these battles.

  19. So, I was notified by another YouTuber who is also one of my friends about some of the passibility errors that he encounter on his “failed” recording. Mostly having to do with the trees, specifically the 3x4 trees. He wasn’t able to progress through Tinder Forest if the passibility of those 3x4 trees are this:

     

    xxx

    xxx

    xxx

    xxx

     

    He told me to change into

     

    ooo

    xxx

    xxx

    xxx

     

    Then he’ll be able to get through tight gaps. He had a good team going, but the failed recording of his (the audio was gone although the footage is normal, the program that I had that he used is Microsoft Expression Encoder) made him delete his save (there’s no backup saves on Spork, side story or not), so I gotta help him set up his team to perfect IVs, EVs, nature, and moves.

     

    For those barely starting your adventure, I deeply apologize for passibility issues. For now, if anyone has rpg maker, try to change a few of those x’s to o’s. I’m not ready to reupload something yet.

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