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Vince&Sylveon

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Status Replies posted by Vince&Sylveon

  1. December 5th... New Pokemon Playthrough... I'm on the case!

    1. Vince&Sylveon

      Vince&Sylveon

      I’m curious what that game would be!

    2. (See 1 other reply to this status update)

  2. Pokémon Spork Intense Mode is finally finished. Got 5 more episodes left to upload. I will then delete my older folder and reinstall the new re-uploaded Spork that was just posted yesterday. Luckily, my intense trainer.txt is still there.

    screenshot.png

    1. Vince&Sylveon

      Vince&Sylveon

      Sorry for extremely late reply regarding this subject matter. In terms of the so-called Intense Mode, I won’t be able to implement them on original Pokémon Spork. However, the side story called “Forest Guardian” tries to emulate intense battles. Despite lacking Field Effects, some of the major characters’ team roster has a combination of this: benefit from constant weather from overworld, Fakemon (at least two of them so far), STABmon (Eruption Charizard, Boomburst Sylveon, etc), and very few blatantly illegal moves for the sake of countering certain Pokémon (very less likely).

       

      I saw your achievement of your mono-Grass run without items on Rejuvenation intense, which I admire. I am curious if you are able to handle this Pokémon Spork side story.

    2. (See 3 other replies to this status update)

  3. The errors that you see from Spork 8 are probably the same on Forest Guardian side story (Aegislash’s Kong’s Shield being one of them), so it might take some time for me to compare the Script between Forest Guardian and Spork 8.

     

    Since you did a wonderful job locating various errors, I was wondering if you’re able to test out the difficulty of Forest Guardian to see if the battles are too hard or not. Some unusual moves found on some Pokémon are either related to STABmon (common, Eruption Charizard, Boomburst Sylveon, and Water Spout Greninja are some examples) or blatantly illegal (very, very few).

    1. Vince&Sylveon

      Vince&Sylveon

      Pix is actually a customized move made by ICSW, and I recall it’s side effect is similar to Tri Attack’s 10% chance of a status condition.

    2. (See 1 other reply to this status update)

  4. Played the Pokemon Mystery Dungeon: Rescue Team DX demo. Review:

     

    Darn, I want more. At first I wasn't very fond of the artwork, but it grew on me and I love the reworking of the game. Skitty getting buffed up a bit at the start is probably what I like most about the game so far. 

    1. Vince&Sylveon

      Vince&Sylveon

      I recall in Gates to Infinity that the maximum powered up gauge ended in a Roman Numeral of X (10 levels) of a move. Some of the few moves that I maxed at X was Serperior’s Leaf Blade.

    2. (See 7 other replies to this status update)

  5. Played the Pokemon Mystery Dungeon: Rescue Team DX demo. Review:

     

    Darn, I want more. At first I wasn't very fond of the artwork, but it grew on me and I love the reworking of the game. Skitty getting buffed up a bit at the start is probably what I like most about the game so far. 

    1. Vince&Sylveon

      Vince&Sylveon

      I actually agree with the move sets of each starter! From my various adventures in the Pokémon Mystery Dungeon series, I had Pokemon with moves like Tackle and Bite used far more frequently then powerful ones like Surf and Flamethrower because weaker moves (Though surprisingly strong) have more PP and better accuracy.

    2. (See 7 other replies to this status update)

  6. Pokémon Spork Intense Mode is finally finished. Got 5 more episodes left to upload. I will then delete my older folder and reinstall the new re-uploaded Spork that was just posted yesterday. Luckily, my intense trainer.txt is still there.

    screenshot.png

    1. Vince&Sylveon

      Vince&Sylveon

      Editing trainers is done by the PBS files of trainer.txt, which I had it posted if you keep scrolling down my profile. There are some things I have to change from that file such as replacing Dragon Ascent to Brave Bird so that’s Rayquaza won’t Mega Evolve and some of Emily’s Ninetales didn’t have drought. You may also have to go to PBS Battler (something called like that on script editor) to adjust the obedience levels.

       

      Some illegal moveset include Head Smash/Brave Bird Aerodactyl and Neo’s Boomburst, so watch out from those! 😄

    2. (See 3 other replies to this status update)

  7. Pokémon Spork Intense Mode to be put on hold. Can't fix the error at the moment when battling Cherry.

    error.png

    1. Vince&Sylveon

      Vince&Sylveon

      Renaming vsbar4 to vsbar46 as well as vstrainer46 seems to do the trick. Thanks!

    2. (See 7 other replies to this status update)

  8. Pokémon Spork Intense Mode to be put on hold. Can't fix the error at the moment when battling Cherry.

    error.png

    1. Vince&Sylveon

      Vince&Sylveon

      Also, I have the trainers.txt file if you keep scrolling down.

    2. (See 7 other replies to this status update)

  9. Pokémon Spork Intense Mode to be put on hold. Can't fix the error at the moment when battling Cherry.

    error.png

    1. Vince&Sylveon

      Vince&Sylveon

      All right. I’ll make note of that if I find it. I’ll let you know if it’s solved.

    2. (See 7 other replies to this status update)

  10. Pokémon Spork Intense Mode to be put on hold. Can't fix the error at the moment when battling Cherry.

    error.png

    1. Vince&Sylveon

      Vince&Sylveon

      I haven’t tampered with the scripts. I didn’t have any problem with Cherry on my “level cap mode”, but suddenly encountered it on “intense mode”.

    2. (See 7 other replies to this status update)

  11. Pokémon Spork Intense Mode to be put on hold. Can't fix the error at the moment when battling Cherry.

    error.png

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