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draykshaper

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Posts posted by draykshaper

  1. On 8/10/2020 at 4:46 AM, SilentEevee said:

    Hey! Sorry to bump this thread unnecessarily in the event that you've already fixed this (minor) bug but haven't gotten around to updating the mod, or something.

    When interacting with the machine to generate an egg in Rejuvenation, the game crashes if you have a full party. It's easy enough to avoid, but after losing a ton of progress a couple of times because I lost count I decided to mess around with the code to prevent it.

    Basically, I just copied this small conditional branch from the daycare man that stops you from collecting an egg if the party's full.

    Can confirm this small code change works! 

     

    For anyone finding this post and needing this fix but doesn't know how to modify the code themselves, I'm attaching the file I modified where I put in the above code to prevent crashing. No other changes were made.

     

    I'm not sure about the etiquette of posting modified files of mods other people made, but I figure since it's been quite a while since this fix has been known but not implemented, it'd help others to have it here instead of digging around in RPG Maker. 

    Map425.rxdata

  2. https://bulbapedia.bulbagarden.net/wiki/Pangoro_(Pokémon)

     

    According to Bulbapedia's page on Pangoro, it should learn Bullet Punch when it evolves from Pancham, and relearn from level 1. However, I just evolved my Pancham to Pangoro and it did not try to learn Bullet Punch. Then when I go to the Move Relearner in the city, Bullet Punch is not on the list. 

     

    My Pangoro is currently level 32 and has the following list of moves it can learn from the Relearner:

    Hammer Arm, Tackle, Leer, Arm Thrust, Work Up, Comet Punch, Circle Throw, Vital Throw

     

    Moves my Pangoro already knows:

    Drain Punch, Ice Punch, Slash, Karate Chop

     

    Game version 16.2, no mods. 

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